Wayland: Clean up enum value names

This commit is contained in:
Camilla Löwy 2022-12-01 13:10:07 +01:00
parent efa9297a41
commit 39f0e86228
2 changed files with 28 additions and 24 deletions

View File

@ -204,11 +204,11 @@ typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_st
typedef enum _GLFWdecorationSideWayland typedef enum _GLFWdecorationSideWayland
{ {
mainWindow, GLFW_MAIN_WINDOW,
topDecoration, GLFW_TOP_DECORATION,
leftDecoration, GLFW_LEFT_DECORATION,
rightDecoration, GLFW_RIGHT_DECORATION,
bottomDecoration, GLFW_BOTTOM_DECORATION
} _GLFWdecorationSideWayland; } _GLFWdecorationSideWayland;
typedef struct _GLFWdecorationWayland typedef struct _GLFWdecorationWayland

View File

@ -809,7 +809,7 @@ static void incrementCursorImage(_GLFWwindow* window)
{ {
_GLFWcursor* cursor; _GLFWcursor* cursor;
if (!window || window->wl.decorations.focus != mainWindow) if (!window || window->wl.decorations.focus != GLFW_MAIN_WINDOW)
return; return;
cursor = window->wl.currentCursor; cursor = window->wl.currentCursor;
@ -1040,22 +1040,22 @@ static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface,
{ {
if (surface == window->wl.decorations.top.surface) if (surface == window->wl.decorations.top.surface)
{ {
*which = topDecoration; *which = GLFW_TOP_DECORATION;
break; break;
} }
if (surface == window->wl.decorations.left.surface) if (surface == window->wl.decorations.left.surface)
{ {
*which = leftDecoration; *which = GLFW_LEFT_DECORATION;
break; break;
} }
if (surface == window->wl.decorations.right.surface) if (surface == window->wl.decorations.right.surface)
{ {
*which = rightDecoration; *which = GLFW_RIGHT_DECORATION;
break; break;
} }
if (surface == window->wl.decorations.bottom.surface) if (surface == window->wl.decorations.bottom.surface)
{ {
*which = bottomDecoration; *which = GLFW_BOTTOM_DECORATION;
break; break;
} }
window = window->next; window = window->next;
@ -1077,7 +1077,7 @@ static void pointerHandleEnter(void* userData,
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag) if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
return; return;
_GLFWdecorationSideWayland focus = mainWindow; _GLFWdecorationSideWayland focus = GLFW_MAIN_WINDOW;
_GLFWwindow* window = wl_surface_get_user_data(surface); _GLFWwindow* window = wl_surface_get_user_data(surface);
if (!window) if (!window)
{ {
@ -1187,29 +1187,29 @@ static void pointerHandleMotion(void* userData,
switch (window->wl.decorations.focus) switch (window->wl.decorations.focus)
{ {
case mainWindow: case GLFW_MAIN_WINDOW:
_glfw.wl.cursorPreviousName = NULL; _glfw.wl.cursorPreviousName = NULL;
_glfwInputCursorPos(window, x, y); _glfwInputCursorPos(window, x, y);
return; return;
case topDecoration: case GLFW_TOP_DECORATION:
if (y < GLFW_BORDER_SIZE) if (y < GLFW_BORDER_SIZE)
cursorName = "n-resize"; cursorName = "n-resize";
else else
cursorName = "left_ptr"; cursorName = "left_ptr";
break; break;
case leftDecoration: case GLFW_LEFT_DECORATION:
if (y < GLFW_BORDER_SIZE) if (y < GLFW_BORDER_SIZE)
cursorName = "nw-resize"; cursorName = "nw-resize";
else else
cursorName = "w-resize"; cursorName = "w-resize";
break; break;
case rightDecoration: case GLFW_RIGHT_DECORATION:
if (y < GLFW_BORDER_SIZE) if (y < GLFW_BORDER_SIZE)
cursorName = "ne-resize"; cursorName = "ne-resize";
else else
cursorName = "e-resize"; cursorName = "e-resize";
break; break;
case bottomDecoration: case GLFW_BOTTOM_DECORATION:
if (x < GLFW_BORDER_SIZE) if (x < GLFW_BORDER_SIZE)
cursorName = "sw-resize"; cursorName = "sw-resize";
else if (x > window->wl.width + GLFW_BORDER_SIZE) else if (x > window->wl.width + GLFW_BORDER_SIZE)
@ -1241,27 +1241,27 @@ static void pointerHandleButton(void* userData,
{ {
switch (window->wl.decorations.focus) switch (window->wl.decorations.focus)
{ {
case mainWindow: case GLFW_MAIN_WINDOW:
break; break;
case topDecoration: case GLFW_TOP_DECORATION:
if (window->wl.cursorPosY < GLFW_BORDER_SIZE) if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP; edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
else else
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial); xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
break; break;
case leftDecoration: case GLFW_LEFT_DECORATION:
if (window->wl.cursorPosY < GLFW_BORDER_SIZE) if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT; edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
else else
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT; edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
break; break;
case rightDecoration: case GLFW_RIGHT_DECORATION:
if (window->wl.cursorPosY < GLFW_BORDER_SIZE) if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT; edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
else else
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT; edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
break; break;
case bottomDecoration: case GLFW_BOTTOM_DECORATION:
if (window->wl.cursorPosX < GLFW_BORDER_SIZE) if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT; edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE) else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
@ -1281,7 +1281,8 @@ static void pointerHandleButton(void* userData,
} }
else if (button == BTN_RIGHT) else if (button == BTN_RIGHT)
{ {
if (window->wl.decorations.focus != mainWindow && window->wl.xdg.toplevel) if (window->wl.decorations.focus != GLFW_MAIN_WINDOW &&
window->wl.xdg.toplevel)
{ {
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel, xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial, _glfw.wl.seat, serial,
@ -1292,7 +1293,7 @@ static void pointerHandleButton(void* userData,
} }
// Dont pass the button to the user if it was related to a decoration. // Dont pass the button to the user if it was related to a decoration.
if (window->wl.decorations.focus != mainWindow) if (window->wl.decorations.focus != GLFW_MAIN_WINDOW)
return; return;
_glfw.wl.serial = serial; _glfw.wl.serial = serial;
@ -2629,8 +2630,11 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
// If we're not in the correct window just save the cursor // If we're not in the correct window just save the cursor
// the next time the pointer enters the window the cursor will change // the next time the pointer enters the window the cursor will change
if (window != _glfw.wl.pointerFocus || window->wl.decorations.focus != mainWindow) if (window != _glfw.wl.pointerFocus ||
window->wl.decorations.focus != GLFW_MAIN_WINDOW)
{
return; return;
}
// Update pointer lock to match cursor mode // Update pointer lock to match cursor mode
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)