Passing a context-less window to a function that requires a context only
emits a harmless GLFW_NO_WINDOW_CONTEXT error.
(cherry picked from commit 0bd3e879e1)
The bitmask passed to MsgWaitForMultipleObjects was missing
QS_SENDMESSAGE, causing glfwWaitEventsTimeout not to return when the
thread received messages sent from other threads.
Fixes#2408
(cherry picked from commit 509f4131be)
Many years ago this value was changed from F13 to Print Screen with
1ae9ce1e0a. However, this was later
reverted to F13 with 5759d0fdf2.
This changes it back to Print Screen for consistency with other
platforms.
Closes#1786Fixes#2169
(cherry picked from commit c940695eb0)
A GLFW_CURSOR_UNAVAILABLE error would be emitted each time the cursor
moved over the fallback decorations if the standard cursor shape
appropriate for that part was missing on the system.
These errors served no useful purpose and have been removed.
(cherry picked from commit 00a663dafd)
This is partly based on the implementation of libdecor support in
PR #1693 by @ christianrauch.
Where available, the libdecor library is loaded at init and becomes the
preferred method for window decorations. On compositors that support
XDG decorations, libdecor in turn uses those. If not, libdecor has
a plug-in archtecture and may load additional libraries to either use
compositor-specific decorations or draw its own.
If necessary, support for libdecor can be disabled with the
GLFW_WAYLAND_LIBDECOR init hint. This is mostly in case some part of
the dynamic loading or duplication of header material added here turns
out to cause problems with future versions of libdecor-0.so.0.
Fixes#1639Closes#1693
Related to #1725
This was adapted to 3.3-stable from
fbdb53b9ca.
This commit simplifies the detection of which element of a fallback
decorated window the pointer has entered. Instead of looping through
the list of windows, the user pointer of fallback decoration surfaces is
set to the GLFW window object.
(cherry picked from commit cd466cf9fd)
This replaces (one case of) manual management of weak links between
windows and monitors, both objects with complex life times, with
wl_object pointers used as opaque key values.
(cherry picked from commit efa9297a41)
This is in preparation for adding support for libdecor, which creates
its own proxies on our display. It will likely also be helpful to some
people using native access on Wayland.
This is partly based on the implementation of libdecor support in
PR #1693 by @ christianrauch.
(cherry picked from commit 91c837ace5)
If a window was initially fullscreen then it would not get an XDG
decoration object. If the window was later switched to windowed mode it
would then get fallback decorations instead of XDG ones.
(cherry picked from commit 735fc101f5)
This is not intended as a replacement for actually querying the desktop
for the correct size, but it appears to be a better fallback value.
(cherry picked from commit 82e77dbff4)
Fixes the following CI warning:
"Node.js 12 actions are deprecated. Please update the following
actions to use Node.js 16: actions/checkout@v2..."
Closes#2255
(cherry picked from commit 9a87635686)
Both config parameters are "desired", but one is older and never had its
name updated.
This commit at least makes it clearer that they are similar.
(cherry picked from commit ab1b1edfd0)
Because EGL ties client API support to configs, attempts to create
a context with an unavailable client API will fail with the unhelpful
"failed to find suitable config" error description.
This attempts to detect cases where there are usable configs for the
other client API and emit a hopefully more helpful error.
Related to #2173
(cherry picked from commit e057666642)
We only care about displayable pixel formats (as defined in
WGL_ARB_pixel_format) for window context creation.
This changes pixel format enumeration to ignore non-displayable formats,
which are specified to be listed after displayable ones, by always using
the return value of DescribePixelFormat as the pixel format count.
(cherry picked from commit 2c0f34b60f)
On systems lacking the EGL_EXT_present_opaque extension, some
compositors treat any buffer with an alpha channel as per-pixel
transparent.
This commit ignores any EGLConfig with an alpha channel if the extension
is missing and the window is created with GLFW_TRANSPARENT_FRAMEBUFFER
set to false.
This is technically not a breaking change since GLFW_ALPHA_BITS is not
a hard constraint, but it is still going to inconvenience anyone using
the framebuffer alpa channel to store other kinds of data.
Related to #1895
(cherry picked from commit ef6c9d8b4f)
The documentation was updated with the introduction of run-time platform
selection, but the preprocessor logic was not.
(cherry picked from commit 2efc598d70)
This fixes spelling, grammar and punctuation issues, missing words and
stray words across the documentation. A confusing sentence was removed
from the tutorial.
Closes#2085
(cherry picked from commit 2e12ef00bb)
This is the refactoring part of adding GLFW_CURSOR_CAPTURED, separated
out to help keep 3.3-stable similar to the main branch.
Related to #58.
(cherry picked from commit a46f829de8)