This allows compositors which prefer to draw the decorations around
clients to do so, rather than letting GLFW draw its own decorations.
The appearance is thus entirely subject to the compositor used, but
should generally be better than the current solid colour decorations we
have, which we continue to use when the compositor doesn’t support this
protocol or tells us to draw the decorations ourselves.
This new protocol has been tested against wlroots’s rootston compositor.
Fixes#1257.
This allows the compositor to avoid having to setup and teardown a
SIGBUS signal handler whenever it needs to read from this surface, as it
knows we won’t be able to shrink the file and so doesn’t have to protect
against that.
This codepath will only be used on Linux ≥ 3.17 with glibc ≥ 2.27, and
possibly other kernels and libc. The former code will continue to be
used as a fallback, either if memfd_create() fails or if it isn’t
available.
GLFW now checks for the libvulkan.1.dylib loader instead of what is now
the ICD. This removes checking for libMoltenVK.dylib to avoid cryptic
errors. This unfortunately also breaks compatibility with the
standalone MoltenVK SDK.
This also removes support for the static loader library as that is not
present in the LunarG SDK.
Related to #870.
Look, a can of worms! I wonder what's inside.
This adds the first platform specific window hint, transforming
a compile-time option to a run-time per-window one.
Fixes formatting, semantics and documentation. Adds
glfwGetOSMesaContext. Adds support for OSMesa context attributes.
Updates changelog and credits. Adds license and copyright headers.
Removes superfluous code (the shared code provides many conveniences).
Removes loading of unused OSMesa functions. Removes empty platform
structs. Fixes version string format. Removes build dependency on
the OSMesa header and library (only the library is needed and only at
runtime).
Closes#850.
This adds basic support for MoltenVK, a Vulkan implementation on top of
Metal, on macOS 10.11 and later. It looks for MoltenVK in the process
via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled.
glfwCreateWindowSurface now creates and sets a CAMetalLayer for the
window content view, which is required for MoltenVK to function.
You must help CMake find MoltenVK for the Vulkan test to be built.
Fixes#870.
Cleanup of 8bdb105897.
Add build macro to configuration header and documentation. Add
corresponding CMake option. Add change log entry and credit. Add
loader static library to link dependencies and add detection to
FindVulkan.cmake.
This implements support for the 'DISABLED' cursor mode, which
effectively means locking the pointer to the surface. The cursor is also
explicitly hidden.
This adds two new build dependencies: wayland-scanner and
wayland-protocols.
Closes#708.
We were using a copied FindWayland cmake script, but lets use the ones
from ECM (extra-cmake-modules) instead. This is more important in the
future when building extensions from wayland-protocols.
Added GLFW_INCLUDE_VULKAN. Added glfwVulkanSupported,
glfwGetRequiredInstanceExtensions, glfwGetInstanceProcAddress,
glfwGetPhysicalDevicePresentationSupport and glfwCreateWindowSurface.
Added port of LunarG SDK tri example.
Removed compile-time selection of GLX entry point retrieval mechanism.
Made dlopen a required dependency.
This is a stopgap solution until we start requiring GLX 1.4.
This allows EWMH full screen windows to correctly cover monitors that
overlap other monitors, such as an Oculus Rift mapped onto a section of
a larger monitor.
Fixes#175.
This patch introduces a new backend that enables GLFW applications to
run on Wayland. For now, only output is supported (windowed and
fullscreen). Pointer cursor management, input devices, clipboard etc are
not supported yet.
There are some concepts that can not be supported, more specifically
glfwSetWindowPos, glfwGetWindowPos and glfwSetCursorPos, as they are not
supported by Wayland.
This patch also changes the time and joystick implementations used by the
X11 backend to be shared between the Wayland backend and the X11 backend.