Camilla Löwy
782e6b6cef
Make joystick platform code init on demand
...
This makes joystick support initialize the first time a joystick
function is called, including those gamepad functions that are layered
on top of joystick functions.
Related to #1284 .
Related to #1646 .
2020-07-21 17:38:56 +02:00
Luflosi
74a46dfa0c
Use the correct type in a for loop
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The `sizeof()` operator has the type `size_t`, so the `for` loop
iterating over it should use the same type.
Closes #1614 .
2019-12-26 16:31:37 +01:00
Camilla Löwy
56aad76b16
Add C dialect reminders to each source file
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Files built for Win32 must use C89 style declarations for compatibility
with VS 2010 and 2012, which are still supported by GLFW.
2019-05-24 14:43:49 +02:00
Camilla Löwy
a337c56848
Start 3.4
2019-04-16 23:08:39 +02:00
Camilla Löwy
ab118b2529
Fix copyright years (somewhat)
2019-04-15 20:50:00 +02:00
Camilla Löwy
0d355379e0
Cocoa: Support some sim page joystick elements
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This is an SDL2 compatibility fix.
2019-03-28 22:58:47 +01:00
Camilla Löwy
c20754c4a6
Fix Coverity Scan false positive
2019-03-04 18:52:56 +01:00
Camilla Löwy
90e22947c6
Cleanup
2019-01-31 01:58:04 +01:00
Camilla Löwy
463ef7eb71
Cocoa: Fix handling of analog joystick buttons
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The reported state was not clamped to [0,1], i.e. GLFW_RELEASE and
GLFW_PRESS.
Fixes #1385 .
2019-01-31 01:54:49 +01:00
Camilla Löwy
51ca41dd9f
Cocoa: Add missing IOHID page and usages
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Related to #1385 .
2019-01-31 01:53:55 +01:00
Stephen Gowen
bb13275b72
Cocoa: Fix Xcode Warnings
...
Closes #1132 .
2017-11-20 18:04:05 +01:00
Camilla Löwy
e3be6b8ae0
Cleanup
...
Break up some overly long lines.
2017-09-17 15:14:22 +02:00
Camilla Löwy
ea6c50d9e2
Cleanup
2017-07-10 12:53:20 +02:00
Camilla Löwy
617c42b20a
Cleanup
2017-07-09 14:01:48 +02:00
Camilla Löwy
953106e74d
Add support for SDL_GameControllerDB
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This adds support for importing and applying mappings from the
SDL_GameControllerDB database.
Related to #900 .
2017-07-07 15:52:33 +02:00
Camilla Löwy
cf2eab5b4e
Cocoa: Made axis auto-calibration less jumpy
2017-03-23 17:33:05 +01:00
Camilla Löwy
55d0560746
Cocoa: Fix range handling for hats and buttons
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Fixes #888 .
2017-03-23 15:58:14 +01:00
Camilla Löwy
798d7c6d68
Implement glfwGetJoystickHats
...
This moves the buttons-as-hats logic to shared code and adds the
GLFW_JOYSTICK_HAT_BUTTONS input mode as a way to disable this legacy
behavior.
Fixes #889 .
2017-03-06 03:23:29 +01:00
Camilla Löwy
9950d8a319
Cleanup
2017-02-26 22:18:47 +01:00
Camilla Löwy
bfd564f257
Move internals to shared joystick objects
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Preparation for gamecontrollerdb support and the gamepad API.
2017-01-30 16:52:49 +01:00
Camilla Löwy
e7722af9a2
Cleanup
2017-01-12 05:30:56 +01:00
Camilla Löwy
f4d0c83181
Paperwork done
2016-11-30 14:00:41 +01:00
Camilla Berglund
efc6b35615
Rename joystick ID variables
2016-10-16 14:07:18 +02:00
Camilla Berglund
53fafad915
Start 3.3
2016-08-18 23:55:49 +02:00
Camilla Berglund
76801973e1
Cocoa: Clean up joystick globals
2016-06-15 01:35:07 +02:00
Camilla Berglund
757eea2779
Update email address
2016-06-01 21:25:20 +02:00
Camilla Berglund
6a8e169001
Update copyright notice year
2016-06-01 21:25:19 +02:00
IntellectualKitty
3b0b5dacf5
Fix test for joystick presence in matchCallback
...
The matchCallback function has an initial loop to filter out redundant
joystick additions based on matching deviceRef values. However, the if
statement incorrectly combines this test with the condition that the
joystick is not present, which is obviously incorrect.
Closes #753 .
2016-04-27 15:42:19 +02:00
Camilla Berglund
3aebb0bfe3
Cleanup
2016-03-31 12:23:49 +02:00
Camilla Berglund
8a7fa306ce
Add glfwSetJoystickCallback
2016-03-31 12:12:09 +02:00
Camilla Berglund
c580949417
Cleanup
2016-03-29 14:01:06 +02:00
IntellectualKitty
ae4ece840d
Remove redundant OS X joystick polling
...
Closes #729 .
2016-03-29 14:00:13 +02:00
Aaron Jacobs
49d228207f
Fix crash when joystick name unavailable on OS X
...
Fixes #694 .
Closes #701 .
2016-02-09 07:52:00 +01:00
Camilla Berglund
12871db0f9
Only poll requested joystick on OS X
2015-12-13 15:15:50 +01:00
Camilla Berglund
7fec7a0569
Make source file names more consistent
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Use platform prefix for files specific to that platform AND that have no
credible alternative API on that platform.
The exception is WinMM, which will be replaced before 3.2.
2015-12-13 14:51:44 +01:00
Camilla Berglund
660034332d
Separated joystick state from window system state.
...
This is partially in preparation for pending support for additional
joystick APIs like XInput, DirectInput and IOHID.
2014-04-08 16:07:21 +02:00
Shane Liesegang
b4c03b992c
Fixing memory leak in cocoa_joystick
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Making sure that propsRef and valueRef get released no matter when we
break out of the loop.
Resolves #231 .
2014-02-06 23:18:43 +01:00
Camilla Berglund
611006af18
Updated API version in comment headers.
2014-01-22 01:32:00 +01:00
Camilla Berglund
b13c84f854
Removed joystick axis value negation on OS X.
2013-11-07 20:45:29 +01:00
Camilla Berglund
4013f733fe
Reverted change of IOKit functions.
...
The previously used set of functions caused a regression where no axes
or buttons were reported. Fixes #78 .
2013-11-07 20:19:30 +01:00
Camilla Berglund
3cfc400cf9
Simplified source file comment headers.
2013-07-30 14:46:52 +02:00
Camilla Berglund
7a03ca8dbc
Removed superflous casts of allocated memory.
2013-07-04 14:54:07 +02:00
Camilla Berglund
209a470a5f
Replaced all uses of malloc with calloc.
2013-07-04 14:20:14 +02:00
Camilla Berglund
180a4ee640
Fixed constness of joystick data.
2013-06-04 18:20:38 +02:00
Camilla Berglund
7f2eb7b15b
New joystick API.
2013-05-22 21:56:14 +02:00
Camilla Berglund
58ae11778a
Replaced expensive IOKit function.
2013-05-02 18:02:52 +02:00
Camilla Berglund
1ffd8f667f
Cleanup.
2013-04-16 23:33:35 +02:00
Camilla Berglund
ec8273f249
Moved Cocoa joystick state to library struct.
2013-02-14 19:07:17 +01:00
Camilla Berglund
d97dddc8c4
Simplified function comment headers.
2013-02-11 19:43:22 +01:00
Camilla Berglund
3e78570a31
Removed duplicate documentation.
...
The public, platform, native, event and utility functions are already
documented in-source. Having duplicate documentation inevitably means
having them contradict one another. Furthermore, most of the function
descriptions simply repeated the name of the function.
2013-01-25 01:25:40 +01:00