0.9.8 API documenation
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Wrapping mode of texture coordinates. More...
Functions | |
template<typename genType > | |
GLM_FUNC_DECL genType | clamp (genType const &Texcoord) |
Simulate GL_CLAMP OpenGL wrap mode. More... | |
template<typename genType > | |
GLM_FUNC_DECL genType | mirrorClamp (genType const &Texcoord) |
Simulate GL_MIRRORED_REPEAT OpenGL wrap mode. More... | |
template<typename genType > | |
GLM_FUNC_DECL genType | mirrorRepeat (genType const &Texcoord) |
Simulate GL_MIRROR_REPEAT OpenGL wrap mode. More... | |
template<typename genType > | |
GLM_FUNC_DECL genType | repeat (genType const &Texcoord) |
Simulate GL_REPEAT OpenGL wrap mode. More... | |
Wrapping mode of texture coordinates.
<glm/gtx/wrap.hpp> need to be included to use these functionalities.
GLM_FUNC_DECL genType glm::clamp | ( | genType const & | Texcoord | ) |
Simulate GL_CLAMP OpenGL wrap mode.
GLM_FUNC_DECL genType glm::mirrorClamp | ( | genType const & | Texcoord | ) |
Simulate GL_MIRRORED_REPEAT OpenGL wrap mode.
GLM_FUNC_DECL genType glm::mirrorRepeat | ( | genType const & | Texcoord | ) |
Simulate GL_MIRROR_REPEAT OpenGL wrap mode.
GLM_FUNC_DECL genType glm::repeat | ( | genType const & | Texcoord | ) |
Simulate GL_REPEAT OpenGL wrap mode.