Bartosz Taudul
9417ad994d
Save/load context switch data.
2019-08-13 13:10:37 +02:00
Bartosz Taudul
8c494eabbf
Display number of context switch regions.
2019-08-13 02:35:32 +02:00
Bartosz Taudul
0b03fed61c
Add context switch accessor.
2019-08-13 02:35:32 +02:00
Bartosz Taudul
419f74280d
Store context switches.
2019-08-13 02:35:32 +02:00
Bartosz Taudul
8aa0be39d5
Drop support for CPU id queries.
2019-08-12 23:05:34 +02:00
Bartosz Taudul
154c902e03
Handle legacy file versions.
2019-08-12 12:36:37 +02:00
Bartosz Taudul
a76622d17a
Cache last searched ThreadData.
2019-08-03 14:35:01 +02:00
Bartosz Taudul
12969ee497
Track thread context.
...
This change exploits the fact that events are processed in batches
originating from a single thread. A single message changing thread
context is enough to handle multiple messages, as opposed to inclusion
of thread identifier in each message.
2019-08-02 20:18:08 +02:00
Bartosz Taudul
a4e7a341c0
Proper handling of disconnect request.
2019-08-01 23:14:09 +02:00
Bartosz Taudul
8c9d46ef29
Display application info in info window.
2019-07-12 18:39:07 +02:00
Bartosz Taudul
d64ab7db5a
Store app info messages.
2019-07-12 18:34:46 +02:00
Bartosz Taudul
10bcc8c770
Switch to DXT1 textures in profiler utility.
2019-06-27 19:14:51 +02:00
Bartosz Taudul
7dc7ece2bd
Add staging area for frame images.
...
Compressing frame images on a separate thread may cause frame image
arrival before frames are sent. Fix this issue by creating a staging
area in which frame images will wait for frames to arrive.
This probably breaks playback functionality, as non-existent frames may
be queried, but this problem seems to be very hard to find, so let's
ignore it for now.
2019-06-27 13:24:35 +02:00
Bartosz Taudul
8f7be5a0fa
Allow only 2^32-1 frame images.
2019-06-22 14:11:45 +02:00
Bartosz Taudul
6a82f666a7
Cosmetics.
2019-06-22 14:05:18 +02:00
Bartosz Taudul
31a4a45b14
Ignore memory free faults if running on apple.
...
There's a case in MoltenVK initialization where overloading operator new
and operator delete works for std::string destruction, but not
construction.
2019-06-13 14:15:17 +02:00
Bartosz Taudul
38b76ea32d
Add frame images vector accessor.
2019-06-12 00:14:44 +02:00
Bartosz Taudul
2c780f1af4
Allow sending immediate termination query from server.
2019-06-09 16:10:49 +02:00
Bartosz Taudul
50cda7720f
Handle frame image instrumentation failures.
2019-06-09 13:44:53 +02:00
Bartosz Taudul
bef1988800
Compress frame images using LZ4.
2019-06-08 12:17:18 +02:00
Bartosz Taudul
646e7327b8
Show loading progress of frame images.
2019-06-06 23:40:37 +02:00
Bartosz Taudul
f8a4909c96
Display number of frame images in a trace.
2019-06-06 23:21:36 +02:00
Bartosz Taudul
6b2741ccdb
Save/load frame images.
2019-06-06 23:08:19 +02:00
Bartosz Taudul
af56f41e32
Add frame image accessor.
2019-06-06 22:14:51 +02:00
Bartosz Taudul
e5bb6011c5
Frame image transfer prototype.
2019-06-06 21:39:54 +02:00
Bartosz Taudul
5681096486
Track status of worker background tasks.
2019-06-02 15:00:38 +02:00
Bartosz Taudul
845f3a2ddf
Use std::shared_mutex for locking worker access.
2019-05-28 19:21:53 +02:00
Bartosz Taudul
b3812146cb
Fix atomics initialization.
2019-05-27 14:09:55 +02:00
Bartosz Taudul
efc54babe3
Transfer of colored messages.
2019-05-10 20:17:44 +02:00
Bartosz Taudul
20e6813461
Store send queue size in mbps block.
2019-04-01 19:55:37 +02:00
Bartosz Taudul
57dff0abc9
Add server query queue.
2019-04-01 19:26:50 +02:00
Bartosz Taudul
c07c6d11b7
Define server query packet.
2019-04-01 19:21:53 +02:00
Bartosz Taudul
a632d9e2a3
Add zone vector cache.
...
Zone children will be now collected in staging vectors. When the zone is
ended (and no children can be added anymore to it), a size-fitted vector
is allocated using slab allocation. The over-allocated vector is then
put into cache for use in future zones.
This is only active for vectors <= 8192 elements, or 64 KB (chosen
arbitrarily), to reduce time spent on copying memory.
Overall, this change should have the following effects:
- System memory allocation pressure reduction, due to re-usage of
vectors, which eliminates the need for constant growth.
- Reduction of memory usage, because children vectors are now fitted to
required size.
- Slight increase of zone processing time, due to memory copying?
2019-03-26 22:06:00 +01:00
Bartosz Taudul
11f4dcbf1e
Consistent variable naming.
2019-03-26 21:41:44 +01:00
Bartosz Taudul
71e20e7e7f
Store lock map as flat_hash_map with pointer values.
2019-03-16 02:50:51 +01:00
Bartosz Taudul
a0299cc63a
Optimize calculation of standard deviation.
2019-03-14 01:23:37 +01:00
Bartosz Taudul
f57cac9042
Initialize SourceLocationZones in-place.
2019-03-14 01:15:19 +01:00
Bartosz Taudul
ebf09bebae
Only one callstack may be in-flight at any time.
...
Save for the allocated callstack, but this will be solved in another
way. There's no need to keep pending callstacks in a map.
2019-03-05 19:44:08 +01:00
Bartosz Taudul
3e81e44d75
Separate processing for allocated callstacks.
...
Only native callstack is used for the moment.
2019-03-05 02:42:50 +01:00
Bartosz Taudul
dc74297439
Add missing const qualifiers.
2019-03-03 18:05:03 +01:00
Bartosz Taudul
bef31ba073
Separate message for zone begin with alloc src loc and callstack.
2019-03-03 18:05:03 +01:00
Bartosz Taudul
66b8a13e77
Store callstack alloc payloads.
2019-03-03 18:05:03 +01:00
Bartosz Taudul
9fc022346b
Replace frame pointers with callstack frame ids.
2019-03-03 18:05:03 +01:00
Bartosz Taudul
664847211c
Pack/unpack frame pointer to callstack frame id.
2019-03-03 18:05:03 +01:00
Bartosz Taudul
1feedb17ac
Add callstack frame identifier and the required plumbing.
2019-03-03 18:05:03 +01:00
Bartosz Taudul
42c94f7142
Handle discontinuous frame end mismatch failure.
2019-02-28 19:32:42 +01:00
Bartosz Taudul
e9baa80bf3
Process CPU usage reports.
2019-02-21 22:56:59 +01:00
Bartosz Taudul
4422fce55c
Don't decompress GpuZone threads while saving trace.
...
Saving the threads compressed in GPU zones and memory event has the
following result on trace dump sizes:
043/aa.tracy (0.4.3) {10055 KB} -> 044/aa.tracy (0.4.4) {9975 KB} 99.20% size change
043/android.tracy (0.4.3) {542739 KB} -> 044/android.tracy (0.4.4) {519248 KB} 95.67% size change
043/asset-new.tracy (0.4.3) {78403 KB} -> 044/asset-new.tracy (0.4.4) {75899 KB} 96.81% size change
043/asset-new-id.tracy (0.4.3) {84341 KB} -> 044/asset-new-id.tracy (0.4.4) {81771 KB} 96.95% size change
043/asset-old.tracy (0.4.3) {80688 KB} -> 044/asset-old.tracy (0.4.4) {78410 KB} 97.18% size change
043/big.tracy (0.4.3) {939577 KB} -> 044/big.tracy (0.4.4) {938427 KB} 99.88% size change
043/callstack.tracy (0.4.3) {14557 KB} -> 044/callstack.tracy (0.4.4) {14465 KB} 99.37% size change
043/callstack-linux.tracy (0.4.3) {6949 KB} -> 044/callstack-linux.tracy (0.4.4) {6942 KB} 99.90% size change
043/crash.tracy (0.4.3) {131 KB} -> 044/crash.tracy (0.4.4) {127 KB} 97.10% size change
043/crash2.tracy (0.4.3) {1422 KB} -> 044/crash2.tracy (0.4.4) {1412 KB} 99.29% size change
043/darkrl.tracy (0.4.3) {15767 KB} -> 044/darkrl.tracy (0.4.4) {15663 KB} 99.34% size change
043/darkrl2.tracy (0.4.3) {7947 KB} -> 044/darkrl2.tracy (0.4.4) {7886 KB} 99.23% size change
043/darkrl-old.tracy (0.4.3) {67448 KB} -> 044/darkrl-old.tracy (0.4.4) {67004 KB} 99.34% size change
043/deadlock.tracy (0.4.3) {5984 KB} -> 044/deadlock.tracy (0.4.4) {5986 KB} 100.03% size change
043/gn-opengl.tracy (0.4.3) {29005 KB} -> 044/gn-opengl.tracy (0.4.4) {28885 KB} 99.59% size change
043/gn-vulkan.tracy (0.4.3) {29352 KB} -> 044/gn-vulkan.tracy (0.4.4) {29257 KB} 99.68% size change
043/long.tracy (0.4.3) {1182800 KB} -> 044/long.tracy (0.4.4) {1176584 KB} 99.47% size change
043/mem.tracy (0.4.3) {1369067 KB} -> 044/mem.tracy (0.4.4) {1262406 KB} 92.21% size change
043/multi.tracy (0.4.3) {8004 KB} -> 044/multi.tracy (0.4.4) {7944 KB} 99.24% size change
043/new.tracy (0.4.3) {1108 KB} -> 044/new.tracy (0.4.4) {1099 KB} 99.18% size change
043/q3bsp-mt.tracy (0.4.3) {949855 KB} -> 044/q3bsp-mt.tracy (0.4.4) {937574 KB} 98.71% size change
043/q3bsp-st.tracy (0.4.3) {240347 KB} -> 044/q3bsp-st.tracy (0.4.4) {230092 KB} 95.73% size change
043/selfprofile.tracy (0.4.3) {197708 KB} -> 044/selfprofile.tracy (0.4.4) {197659 KB} 99.98% size change
043/tbrowser.tracy (0.4.3) {9503 KB} -> 044/tbrowser.tracy (0.4.4) {9503 KB} 100.00% size change
043/test.tracy (0.4.3) {40700 KB} -> 044/test.tracy (0.4.4) {40699 KB} 100.00% size change
043/virtualfile_hc.tracy (0.4.3) {72424 KB} -> 044/virtualfile_hc.tracy (0.4.4) {72304 KB} 99.83% size change
043/zfile_hc.tracy (0.4.3) {39419 KB} -> 044/zfile_hc.tracy (0.4.4) {39328 KB} 99.77% size change
2019-02-17 00:29:01 +01:00
Bartosz Taudul
92c1420c30
Improve handling of post-load background jobs.
...
Background tasks (source location zones sorting, reconstruction of
memory plot) are now started only after trace loading is finished.
Multithreaded sorting was previously impacting trace load times.
Only one thread is used to perform both jobs, one after another.
2019-02-14 01:17:37 +01:00
Bartosz Taudul
631f81e9dc
Use Vector to store children data instead of std::vector.
2019-02-13 02:32:25 +01:00