Bartosz Taudul
fb6a92380d
Drop support for pre-v0.5 traces.
2019-11-21 21:48:35 +01:00
Bartosz Taudul
41f9dc0aa1
Cosmetics.
2019-11-16 16:37:08 +01:00
Bartosz Taudul
d9f71643ac
Lock event time is known, don't reconstruct it.
2019-11-15 22:50:08 +01:00
Bartosz Taudul
a46731996d
Thread list size is known from iteration.
2019-11-15 22:44:44 +01:00
Bartosz Taudul
db930f7f93
Reserve space for thread map, list.
2019-11-15 22:44:36 +01:00
Bartosz Taudul
49945c7198
Process message callstacks.
2019-11-15 01:22:26 +01:00
Bartosz Taudul
f7ff0781b6
Properly set background done state in no-statistics builds.
2019-11-11 00:20:33 +01:00
Bartosz Taudul
b946c1d39e
Only enable magic fitted vectors in no-statistics builds.
...
Source location zones pointer fixup is just too slow to be feasible.
Note: no-statistics builds of the graphical profiler don't perform fixup
of view-related pointers (e.g. zone info window zone pointer). This
won't cause crashes, because the pointers are still valid, but the
displayed data will be incorrect and potentially changing in time, as
the pointer can be reused for completely other zone.
Memory usage of ToyPathTracer data, in various scenarios:
Capture + statistics: 7121 MB
Load + statistics: 6057 MB
Capture - statistics: 4876 MB
Load - statistics: 4521 MB
2019-11-11 00:20:33 +01:00
Bartosz Taudul
e1e3bbbe3e
Fixup source location zones pointers.
2019-11-11 00:20:33 +01:00
Bartosz Taudul
ae33aa4869
Fitted zone vectors are now magic vectors.
...
The pointed-to zones in the original children vector can't be freed, so
they are put into a zone pool for re-use by future zones.
2019-11-11 00:20:33 +01:00
Bartosz Taudul
4f962d2fcc
Add ZoneEvent re-use pool.
2019-11-11 00:20:33 +01:00
Bartosz Taudul
f2801491bf
Don't copy back pointer.
2019-11-10 17:48:54 +01:00
Bartosz Taudul
d4a1168491
Messages are inserted for current thread context.
2019-11-10 17:23:04 +01:00
Bartosz Taudul
003bed573c
Use ThreadData cache in zone validation.
2019-11-10 17:20:55 +01:00
Bartosz Taudul
b1c88cd1f2
Cache ThreadData pointer for current thread context.
2019-11-10 17:17:07 +01:00
Bartosz Taudul
672093cf0e
Adapt WriteTimeline() to magic vectors.
2019-11-10 16:34:38 +01:00
Bartosz Taudul
9b52152e77
Adapt GetZoneEnd() for magic vectors.
2019-11-10 01:43:28 +01:00
Bartosz Taudul
7c277234e7
Load GPU zones into magic vectors.
2019-11-10 01:36:13 +01:00
Bartosz Taudul
f8edd3a37b
Zone statistics reconstructions has to use magic vectors.
2019-11-10 00:00:40 +01:00
Bartosz Taudul
065ba4ce5a
Load zones into magic vectors.
2019-11-10 00:00:40 +01:00
Bartosz Taudul
40e9c8807d
Remove unused lambda capture.
2019-11-10 00:00:15 +01:00
Bartosz Taudul
3a317c81c6
Fix logic error.
2019-11-09 23:57:08 +01:00
Bartosz Taudul
b3698ebb0f
Merge read calls.
2019-11-09 00:48:20 +01:00
Bartosz Taudul
e80a19234e
Don't store and read compressed thread.
2019-11-09 00:23:09 +01:00
Bartosz Taudul
467d675262
Zone reads can be merged.
2019-11-09 00:08:26 +01:00
Bartosz Taudul
23c59a6fc9
Use query cache.
2019-11-08 23:59:20 +01:00
Bartosz Taudul
ec895372b7
Thread is not needed in ReadTimeline().
2019-11-08 23:56:11 +01:00
Bartosz Taudul
6ec734c264
Split ReadTimelineUpdateStatistics().
2019-11-08 23:53:43 +01:00
Bartosz Taudul
bb2d44ae08
All time deltas must be processed.
2019-11-07 16:14:23 +01:00
Bartosz Taudul
ea2c329510
Input data *must not* be changed.
...
Not even for a short moment.
2019-11-07 01:29:11 +01:00
Bartosz Taudul
4a4fe82a1b
No need to inject string terminator.
...
Comparison in m_data.stringMap already takes string size into account,
as an charutil::StringKey optimization.
2019-11-07 01:28:29 +01:00
Bartosz Taudul
dfad9695d2
Compress frame image data right as it arrives.
...
This removes the need to store temporary uncompressed image buffers,
which involves constant memory allocation and freeing. Instead, just one
permanent buffer is used, and only because the input data cannot change
during processing.
2019-11-06 23:29:59 +01:00
Bartosz Taudul
46d33f45bf
Frame image packer doesn't care about width and height.
2019-11-06 22:53:01 +01:00
Bartosz Taudul
10a3516099
Delete uncompressed frame image data.
2019-11-06 22:38:19 +01:00
Bartosz Taudul
df0e28a61f
Remove more unneeded includes.
2019-11-06 01:37:58 +01:00
Bartosz Taudul
f53637891a
Remove LZ4 include from TracyWorker.hpp.
2019-11-06 01:25:38 +01:00
Bartosz Taudul
661c4a417b
Process and store plot value formatting.
2019-11-05 18:02:08 +01:00
Bartosz Taudul
a7a739eea9
Use precalculated context switch usage data.
2019-11-05 01:41:27 +01:00
Bartosz Taudul
51090e5fb9
Implement ctx switch usage reconstruction.
2019-11-05 01:28:44 +01:00
Bartosz Taudul
50b96c757e
Context switch usage reconstruction skeleton.
2019-11-05 01:28:44 +01:00
Bartosz Taudul
d9c3238462
Save 2 bytes per PlotItem.
...
Memory savings:
android 2614 MB -> 2487 MB (95%)
chicken 1932 MB -> 1852 MB (95%)
mem 6067 MB -> 5747 MB (94%)
q3bsp-mt 5059 MB -> 5017 MB (99%)
q3bsp-st 1211 MB -> 1171 MB (96%)
2019-11-03 16:29:45 +01:00
Bartosz Taudul
4bc1588a5e
Clear proper vector.
2019-11-02 16:57:18 +01:00
Bartosz Taudul
0df29d1e0b
Use short ptr for source location payload data.
2019-11-02 16:54:12 +01:00
Bartosz Taudul
72efbe28ed
Use short ptr for message data.
2019-11-02 16:54:12 +01:00
Bartosz Taudul
1e4022e05b
Use proper comparison.
2019-11-02 16:54:12 +01:00
Bartosz Taudul
a40bbacb17
Use short ptr for CPU zone data.
2019-11-02 16:54:12 +01:00
Bartosz Taudul
cb20bf01f9
Use short ptr for GPU zone data.
2019-11-02 16:54:11 +01:00
Bartosz Taudul
c7664b0a98
Use short ptr in LockEventPtr.
2019-11-02 16:17:45 +01:00
Bartosz Taudul
45ff14d678
Fix saving source location payload data.
2019-11-02 14:28:59 +01:00
Bartosz Taudul
16bc862904
Save sizes of children vectors to prevent reallocation.
2019-11-02 12:38:32 +01:00