Commit Graph

144 Commits

Author SHA1 Message Date
Bartosz Taudul
96042891f7 Reintroduce explicit template type for std::lock_guard.
Requested in issue #4 for support of older MSVC versions.
2018-07-13 12:30:29 +02:00
Bartosz Taudul
90a874f311 Require MSVC 15.7 for <execution> support. 2018-07-13 12:26:02 +02:00
Bartosz Taudul
c8b5b9447d Ignore dangling memory frees in on-demand mode. 2018-07-12 01:35:32 +02:00
Bartosz Taudul
e5064dec1e Store on-demand connection state. 2018-07-12 01:21:04 +02:00
Bartosz Taudul
d1ddaa8d59 Store frame offset in trace dumps. 2018-07-10 22:56:41 +02:00
Bartosz Taudul
a78981e040 Store on-demand frame offset. 2018-07-10 22:42:00 +02:00
Bartosz Taudul
6a9caabc63 Send on-demand initial payload message. 2018-07-10 22:37:39 +02:00
Bartosz Taudul
c056f3be41 Send keep alive messages to determine if client disconnected. 2018-07-10 21:39:17 +02:00
Bartosz Taudul
cb100e261c Return custom zone names. 2018-06-29 16:12:40 +02:00
Bartosz Taudul
053284b1c7 Process custom free-form zone names. 2018-06-29 16:12:17 +02:00
Bartosz Taudul
865e8d8506 Extract zone name getting functionality. 2018-06-29 15:14:20 +02:00
Bartosz Taudul
4a467b6d03 Remove GPU resync leftovers. 2018-06-28 00:48:23 +02:00
Bartosz Taudul
ab2945b988 Slab allocator is not thread safe. 2018-06-24 17:10:46 +02:00
Bartosz Taudul
b0aa13f4af Callstack getters are const. 2018-06-24 16:15:49 +02:00
Bartosz Taudul
11cf650be6 Fix GPU queries ordering.
With multithreaded Vulkan rendering it is possible that GPU time queries
will be sent in a different order than the originating CPU queries were
made. This commit changes the in-order queue to a map of queries,
waiting to be resolved.
2018-06-22 16:37:54 +02:00
Bartosz Taudul
af0c64c888 Remove GPU resync support.
The whole concept is not really reliable. And it forces CPU to GPU sync,
which is bad.
2018-06-22 16:34:51 +02:00
Bartosz Taudul
cd5ca3e754 Don't use hash table to store 256 pointers. 2018-06-22 15:14:44 +02:00
Bartosz Taudul
3a885bb8fd Support callstack collection for OpenGL GPU zones. 2018-06-22 02:13:35 +02:00
Bartosz Taudul
35dc2f796e Process GpuZoneBeginCallstack queue event. 2018-06-22 01:56:32 +02:00
Bartosz Taudul
4992ae6b39 Take callstack field in ZoneEvent into account in save/load. 2018-06-22 01:30:08 +02:00
Bartosz Taudul
5e01a8ead9 Process callstack queue event. 2018-06-22 01:15:49 +02:00
Bartosz Taudul
205a4e4ca2 Add callstack index to ZoneEvent. 2018-06-22 01:11:03 +02:00
Bartosz Taudul
978e168cbd Handle ZoneBeginCallstack queue event.
This is identical to ZoneBegin handling, but requires some additional
bookkeeping to account for the incoming callstack information.
2018-06-22 01:07:25 +02:00
Bartosz Taudul
973eab2b4a Fix typo. 2018-06-20 23:42:00 +02:00
Bartosz Taudul
2a618c90d5 Properly save compressed thread in GPU events. 2018-06-20 23:12:49 +02:00
Bartosz Taudul
7912807133 Wait for transfer of pending callback frames. 2018-06-20 14:57:48 +02:00
Bartosz Taudul
60395c85e0 Wait for pending callstacks. 2018-06-20 14:54:08 +02:00
Bartosz Taudul
9a5329b97d Save and load callstack frames. 2018-06-20 01:59:25 +02:00
Bartosz Taudul
e56ee377f4 Fix off-by-one. 2018-06-20 01:54:27 +02:00
Bartosz Taudul
88b1955a5a Filename in callstack frame is not a persistent pointer. 2018-06-20 01:26:05 +02:00
Bartosz Taudul
4000f27e15 Stack frame accessor. 2018-06-20 01:18:59 +02:00
Bartosz Taudul
0c0afa5ac7 Process callstack frames. 2018-06-20 01:07:09 +02:00
Bartosz Taudul
203744cdd9 Callstack frame queries. 2018-06-20 00:25:26 +02:00
Bartosz Taudul
06f34052a5 Have to track callstacks of both alloc and free. 2018-06-19 22:08:47 +02:00
Bartosz Taudul
0de279005b Load saved callstack payload. 2018-06-19 22:05:15 +02:00
Bartosz Taudul
14b71e988b Properly skip memory event data. 2018-06-19 22:05:15 +02:00
Bartosz Taudul
4033d74479 Callstack payload index 0 is invalid. 2018-06-19 22:05:15 +02:00
Bartosz Taudul
b6e71dd909 Load memory event callstack index. 2018-06-19 21:51:06 +02:00
Bartosz Taudul
7c1333ce2f Save callstack payload. 2018-06-19 21:39:52 +02:00
Bartosz Taudul
2940230fcf Save callstack index in memory events. 2018-06-19 21:39:42 +02:00
Bartosz Taudul
77db91253b Assign callstack idx to memory event. 2018-06-19 21:34:36 +02:00
Bartosz Taudul
c28465aa7c Store unique callstack payloads. 2018-06-19 21:16:02 +02:00
Bartosz Taudul
cbc9ede3ca No-op callstack payload handling. 2018-06-19 19:31:16 +02:00
Bartosz Taudul
6a63d09a49 Don't check for each type, if range check is possible. 2018-06-19 19:31:16 +02:00
Bartosz Taudul
e51eef3dcd Process memory events with callstack. 2018-06-19 18:52:45 +02:00
Bartosz Taudul
59dc55002b Callstack ptr in server data structures.
Will be probably reduced to 32-bit index later on.
2018-06-19 18:52:10 +02:00
Bartosz Taudul
bb0631585c Store thread id of GPU events. 2018-06-17 19:07:07 +02:00
Bartosz Taudul
cfd7ac3957 Map compressed thread id 0 to real thread id 0. 2018-06-17 19:03:06 +02:00
Bartosz Taudul
d5a4c693d8 Take GPU timestamp period into account. 2018-06-17 18:49:56 +02:00
Bartosz Taudul
dcd6cac078 Save GPU timestamp period.
Bump file version to 0.3.2.
2018-06-17 18:27:42 +02:00