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On Windows there is no way to distinguish callstack data coming from random sampling and from context switches. Each callstack timestamp has to be matched against the context switch data in order to decide its origin. This is obviously non-trivial. On some other platforms, the origin information may be available right away, in which case the process of matching against the context switch data, which possibly includes postponing callstacks for processing in the future, may be completely omitted. |
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.. | ||
tracy_concurrentqueue.h | ||
tracy_rpmalloc.cpp | ||
tracy_rpmalloc.hpp | ||
tracy_SPSCQueue.h | ||
TracyAlloc.cpp | ||
TracyArmCpuTable.hpp | ||
TracyCallstack.cpp | ||
TracyCallstack.h | ||
TracyCallstack.hpp | ||
TracyDebug.hpp | ||
TracyDxt1.cpp | ||
TracyDxt1.hpp | ||
TracyFastVector.hpp | ||
TracyLock.hpp | ||
TracyProfiler.cpp | ||
TracyProfiler.hpp | ||
TracyRingBuffer.hpp | ||
TracyScoped.hpp | ||
TracyStringHelpers.hpp | ||
TracySysTime.cpp | ||
TracySysTime.hpp | ||
TracySysTrace.cpp | ||
TracySysTrace.hpp | ||
TracySysTracePayload.hpp | ||
TracyThread.hpp |