When spill slots are eliminated (VGPR-to-AGPR, SGPR-to-VGPR lanes),
debug values referencing these frame indices were not always properly
cleaned up. This caused an assertion failure in getObjectOffset() when
PrologEpilogInserter tried to access the offset of a dead frame object.
The existing debug fixup code in SIFrameLowering and SILowerSGPRSpills
had two limitations:
1. It only checked one operand position, but DBG_VALUE_LIST instructions
can have multiple debug operands with frame indices.
2. It didn't handle all types of dead frame indices uniformly.
Fix by centralizing debug info cleanup in removeDeadFrameIndices(),
which already knows all frame indices being removed. This iterates over
all debug operands using MI.debug_operands().
Assisted-by: Claude Code.
Currently, chain functions are free to set up a stack pointer if they
need one, and they assume they can start at scratch offset 0. This is
not correct if CWSR and dynamic VGPRs are both enabled, since in that
case we need to reserve an area at offset 0 for the trap handler, but
only when running on a compute queue (which we determine at runtime).
Rather than duplicate in every chain function the code sequence for
determining if/how much scratch space needs to be reserved, this patch
changes the ABI of chain functions so that they receive a stack pointer
from their caller.
Since chain functions can no longer use plain offsets to access their
own stack, we'll also need to allocate a frame pointer more often (and
sometimes also a base pointer). For simplicity, we use the same
registers that `amdgpu_gfx` functions do (s32, s33, s34). This may
change in the future. Chain functions never return to their caller and
thus don't need to preserve the frame or base pointer.
Another consequence is that now we might need to realign the stack in
some cases (since it no longer starts at the infinitely aligned 0).
In some of our use cases, the GPU runtime stores some data at the top of
the stack. It figures out where it's safe to store it by using the PAL
metadata generated by the backend, which includes the total stack size.
However, the metadata does not include the space reserved at the bottom
of the stack for the trap handler when CWSR is enabled in dynamic VGPR
mode. This space is reserved dynamically based on whether or not the
code is running on the compute queue. Therefore, the runtime needs a way
to take that into account.
Add support for `llvm.sponentry`, which should return the base of the
stack,
skipping over any reserved areas. This allows us to keep this
computation in
one place rather than duplicate it between the backend and the runtime.
The implementation for functions that set up their own stack uses a
pseudo
that is expanded to the same code sequence as that used in the prolog to
set up the stack in the first place.
In callable functions, we generate a fixed stack object and use that
instead,
similar to the Arm/AArch64 approach. This wastes some stack space but
that's
not a problem for now because we're not planning to use this in callable
functions yet.
`GCNSubtarget.h` contained a large amount of repetitive code following
the pattern `bool HasXXX = false;` for member declarations and `bool
hasXXX() const { return HasXXX; }` for getters. This boilerplate made
the file unnecessarily long and harder to maintain.
This patch introduces an X-macro pattern `GCN_SUBTARGET_HAS_FEATURE`
that consolidates 135 simple subtarget features into a single list. The
macro is expanded twice: once in the protected section to generate
member variable declarations, and once in the public section to generate
the corresponding getter methods. This reduces the file by approximately
600 lines while preserving the exact same API and functionality.
Features with complex getter logic or inconsistent naming conventions
are left as manual implementations for future improvement.
Ideally, these could be generated by TableGen using
`GET_SUBTARGETINFO_MACRO`, similar to the X86 backend. However,
`AMDGPU.td` has several issues that prevent direct adoption: duplicate
field names (e.g., `DumpCode` is set by both `FeatureDumpCode` and
`FeatureDumpCodeLower`), and inconsistent naming conventions where many
features don't have the `Has` prefix (e.g., `FlatAddressSpace`,
`GFX10Insts`, `FP64`). Fixing these issues would require renaming fields
in `AMDGPU.td` and updating all references, which is left for future
work.
This removes the tracking of the MinCSFrameIndex, and MaxCSFrameIndex markers, simplifying the target API. This brings the tracking for callee save spill slots in line with how we handle other properties of stack locations.
A couple notes:
1) This requires doing scans of the entire object range, but we have other such instances in the code already, so I doubt this will matter in practice.
2) This removes the requirement that callee saved spill slots be contiguous in the frame index identified space.
I marked this as NFCI because if prior code violated the contiguous range assumption - I can't find a case where we did - then this change might adjust frame layout in some edge cases.
The motivation for this is mostly code readability, but I might use this as a primitive for something in an upcoming patch series around shrink wrapping. Haven't decided yet.
This patch enables the multi-group xnack replay mode by
configuring the hardware MODE register at kernel entry.
This aligns the hardware behavior with the compiler's
existing multi-group s_wait_xcnt insertion logic.
In case there is an dynamic alloca / an alloca which is not in the entry
block, cs.chain functions do not set up an FP, but are reported to need
one. This results in a failed assertion in
`SIFrameLowering::emitPrologue()` (Assertion `(!HasFP || FPSaved) &&
"Needed to save FP but didn't save it anywhere"' failed.) This commit
changes `hasFPImpl` so that the need for an SP in a cs.chain function
does not directly imply the need for an FP anymore.
This LLVM defect was identified via the AMD Fuzzing project.
I was a bit too eager to remove the SI_WHOLE_WAVE_FUNC_SETUP instruction
during prolog emission. Erasing it invalidates MBBI, which in some cases
is still needed outside of `emitCSRSpillStores`.
Do the erasing at the end of prolog insertion instead.
This splits out "ScalablePredicateVector" from the "ScalableVector"
StackID this is primarily to allow easy differentiation between vectors
and predicates (without inspecting instructions).
This new stack ID is not used in many places yet, but will be used in a
later patch to mark stack slots that are known to contain predicates.
Co-authored-by: Kerry McLaughlin <kerry.mclaughlin@arm.com>
Support tail calls to whole wave functions (trivial) and from whole wave
functions (slightly more involved because we need a new pseudo for the
tail call return, that patches up the EXEC mask).
Move the expansion of whole wave function return pseudos (regular and
tail call returns) to prolog epilog insertion, since that's where we
patch up the EXEC mask.
Whole wave functions are functions that will run with a full EXEC mask.
They will not be invoked directly, but instead will be launched by way
of a new intrinsic, `llvm.amdgcn.call.whole.wave` (to be added in
a future patch). These functions are meant as an alternative to the
`llvm.amdgcn.init.whole.wave` or `llvm.amdgcn.strict.wwm` intrinsics.
Whole wave functions will set EXEC to -1 in the prologue and restore the
original value of EXEC in the epilogue. They must have a special first
argument, `i1 %active`, that is going to be mapped to EXEC. They may
have either the default calling convention or amdgpu_gfx. The inactive
lanes need to be preserved for all registers used, active lanes only for
the CSRs.
At the IR level, arguments to a whole wave function (other than
`%active`) contain poison in their inactive lanes. Likewise, the return
value for the inactive lanes is poison.
This patch contains the following work:
* 2 new pseudos, SI_SETUP_WHOLE_WAVE_FUNC and SI_WHOLE_WAVE_FUNC_RETURN
used for managing the EXEC mask. SI_SETUP_WHOLE_WAVE_FUNC will return
a SReg_1 representing `%active`, which needs to be passed into
SI_WHOLE_WAVE_FUNC_RETURN.
* SelectionDAG support for generating these 2 new pseudos and the
special handling of %active. Since the return may be in a different
basic block, it's difficult to add the virtual reg for %active to
SI_WHOLE_WAVE_FUNC_RETURN, so we initially generate an IMPLICIT_DEF
which is later replaced via a custom inserter.
* Expansion of the 2 pseudos during prolog/epilog insertion. PEI also
marks any used VGPRs as WWM registers, which are then spilled and
restored with the usual logic.
Future patches will include the `llvm.amdgcn.call.whole.wave` intrinsic
and a lot of optimization work (especially in order to reduce spills
around function calls).
---------
Co-authored-by: Matt Arsenault <Matthew.Arsenault@amd.com>
Co-authored-by: Shilei Tian <i@tianshilei.me>
We currently just need to shift down 32bit wwm registers.
Previous check condition mistakenly select 16bit registers in true16
mode. Update check condition to skip the 16bit register in wmm reg
sorting
Add support for using the existing SCRATCH_STORE_BLOCK and
SCRATCH_LOAD_BLOCK instructions for saving and restoring callee-saved
VGPRs. This is controlled by a new subtarget feature, block-vgpr-csr. It
does not include WWM registers - those will be saved and restored
individually, just like before. This patch does not change the ABI.
Use of this feature may lead to slightly increased stack usage, because
the memory is not compacted if certain registers don't have to be
transferred (this will happen in practice for calling conventions where
the callee and caller saved registers are interleaved in groups of 8).
However, if the registers at the end of the block of 32 don't have to be
transferred, we don't need to use a whole 128-byte stack slot - we can
trim some space off the end of the range.
In order to implement this feature, we need to rely less on the
target-independent code in the PrologEpilogInserter, so we override
several new methods in SIFrameLowering. We also add new pseudos,
SI_BLOCK_SPILL_V1024_SAVE/RESTORE.
One peculiarity is that both the SI_BLOCK_V1024_RESTORE pseudo and the
SCRATCH_LOAD_BLOCK instructions will have all the registers that are not
transferred added as implicit uses. This is done in order to inform
LiveRegUnits that those registers are not available before the restore
(since we're not really restoring them - so we can't afford to scavenge
them). Unfortunately, this trick doesn't work with the save, so before
the save all the registers in the block will be unavailable (see the
unit test).
This was reverted due to failures in the builds with expensive checks
on, now fixed by always updating LiveIntervals and SlotIndexes in
SILowerSGPRSpills.
Add support for using the existing `SCRATCH_STORE_BLOCK` and
`SCRATCH_LOAD_BLOCK` instructions for saving and restoring callee-saved
VGPRs. This is controlled by a new subtarget feature, `block-vgpr-csr`.
It does not include WWM registers - those will be saved and restored
individually, just like before. This patch does not change the ABI.
Use of this feature may lead to slightly increased stack usage, because
the memory is not compacted if certain registers don't have to be
transferred (this will happen in practice for calling conventions where
the callee and caller saved registers are interleaved in groups of 8).
However, if the registers at the end of the block of 32 don't have to be
transferred, we don't need to use a whole 128-byte stack slot - we can
trim some space off the end of the range.
In order to implement this feature, we need to rely less on the
target-independent code in the PrologEpilogInserter, so we override
several new methods in `SIFrameLowering`. We also add new pseudos,
`SI_BLOCK_SPILL_V1024_SAVE/RESTORE`.
One peculiarity is that both the SI_BLOCK_V1024_RESTORE pseudo and the
SCRATCH_LOAD_BLOCK instructions will have all the registers that are not
transferred added as implicit uses. This is done in order to inform
LiveRegUnits that those registers are not available before the restore
(since we're not really restoring them - so we can't afford to scavenge
them). Unfortunately, this trick doesn't work with the save, so before
the save all the registers in the block will be unavailable (see the
unit test).
The CWSR trap handler needs to save and restore the VGPRs. When dynamic
VGPRs are in use, the fixed function hardware will only allocate enough
space for one VGPR block. The rest will have to be stored in scratch, at
offset 0.
This patch allocates the necessary space by:
- generating a prologue that checks at runtime if we're on a compute
queue (since CWSR only works on compute queues); for this we will have
to check the ME_ID bits of the ID_HW_ID2 register - if that is non-zero,
we can assume we're on a compute queue and initialize the SP and FP with
enough room for the dynamic VGPRs
- forcing all compute entry functions to use a FP so they can access
their locals/spills correctly (this isn't ideal but it's the quickest to
implement)
Note that at the moment we allocate enough space for the theoretical
maximum number of VGPRs that can be allocated dynamically (for blocks of
16 registers, this will be 128, of which we subtract the first 16, which
are already allocated by the fixed function hardware). Future patches
may decide to allocate less if they can prove the shader never allocates
that many blocks.
Also note that this should not affect any reported stack sizes (e.g. PAL
backend_stack_size etc).
M0 can only be written to by the SALU, so `v_readfirstlane_b32 m0` is
effectively useless. Represent this by restricting the dest RC of that
instruction to `SReg_32_XM0` which excludes M0.
There is a lot of test changes due to the register class changing, but
most changes are trivial. In some cases, an extra register and
`s_mov_b32` is needed.
Fixes SWDEV-513269
Callee saved registers should always be phyiscal registers. They are
often passed directly to other functions that take MCRegister like
getMinimalPhysRegClass or TargetRegisterClass::contains.
Unfortunately, sometimes the MCRegister is compared to a Register which
gave an ambiguous comparison error when the MCRegister is on the LHS.
Adding a MCRegister==Register comparison operator created more ambiguous
comparison errors elsewhere. These cases were usually comparing against
a base or frame pointer register that is a physical register in a
Register. For those I added an explicit conversion of Register to
MCRegister to fix the error.
Currently, the AMDGPU backend bumps the Stack Pointer
by fixed size offsets in the prolog of device functions, and
restores it by the same amount in the epilog.
Prolog:
sp += frameSize
Epilog:
sp -= frameSize
If a function has dynamic stack realignment,
Prolog:
sp += frameSize + max_alignment
Epilog:
sp -= frameSize + max_alignment
These calculations are not optimal in case of dynamic
stack realignment, and completely fail in case of
dynamic stack readjustment.
This patch uses the saved Frame Pointer to restore SP.
Prolog:
fp = sp
sp += frameSize
Epilog:
sp = fp
In case of dynamic stack realignment, SP is restored from
the saved Base Pointer.
Prolog:
fp = sp + (max_alignment - 1)
fp = fp & (-max_alignment)
bp = sp
sp += frameSize + max_alignment
Epilog:
sp = bp
(Note: The presence of BP has been enforced in case of any
dynamic stack realignment.)
---------
Co-authored-by: Pravin Jagtap <Pravin.Jagtap@amd.com>
Co-authored-by: Matt Arsenault <arsenm2@gmail.com>
When spilling a VGPR in `emitPrologue`, chain functions prefer to use
offsets to access the stack instead of the SP.
This patch fixes `emitEpilogue` to do the same. It also brings back some
test coverage that was lost in #93526, when WWM registers started being
shifted to the lowest available range (which meant that tests that were
originally spilling v8 would shift to spill v0, which is a scratch
register for chain functions and didn't get spilled).
Change-Id: Icb07fccd859b563cd45f74c25ae578ecb38bdeeb
Some targets (e.g. PPC and Hexagon) already did this. I think it's best
to do this consistently so that frontend authors don't run into
inconsistent results when they emit `naked` functions. For example, in
Zig, we had to change our emit code to also set `frame-pointer=none` to
get reliable results across targets.
Note: I don't have commit access.
Allocating wwm-registers and per-thread VGPR operands
together imposes many challenges in the way the
registers are reused during allocation. There are
times when regalloc reuses the registers of regular
VGPRs operations for wwm-operations in a small range
leading to unwantedly clobbering their inactive lanes
causing correctness issues that are hard to trace.
This patch splits the VGPR allocation pipeline further
to allocate wwm-registers first and the regular VGPR
operands in a separate pipeline. The splitting would
ensure that the physical registers used for wwm
allocations won't take part in the next allocation
pipeline to avoid any such clobbering.
Multiple conditions exist to decide whether callee save spills/restores
are required for amdgpu_cs_chain or amdgpu_cs_chain_preserve calling
conventions. This patch consolidates them all and moves to a single
place.
Both SGPR->VGPR and VGPR->AGPR spilling code give a fixup to the spill
frame indices referred in debug instructions so that they can be
entirely removed. The stack argument is present at 0th index in
DBG_VALUE and at 2nd index for DBG_VALUE_LIST.
Fixes: SWDEV-484156
This reverts commit
7792b4ae79.
The problem was a conflict with
e55d6f5ea2
"[AMDGPU] Simplify and improve codegen for llvm.amdgcn.set.inactive
(https://github.com/llvm/llvm-project/pull/107889)"
which changed the syntax of V_SET_INACTIVE (and thus made my MIR test
crash).
...if only we had a merge queue.
Reverts llvm/llvm-project#108173
si-init-whole-wave.mir crashes on some buildbots (although it passed
both locally with sanitizers enabled and in pre-merge tests).
Investigating.
This intrinsic is meant to be used in functions that have a "tail" that
needs to be run with all the lanes enabled. The "tail" may contain
complex control flow that makes it unsuitable for the use of the
existing WWM intrinsics. Instead, we will pretend that the function
starts with all the lanes enabled, then branches into the actual body of
the function for the lanes that were meant to run it, and then finally
all the lanes will rejoin and run the tail.
As such, the intrinsic will return the EXEC mask for the body of the
function, and is meant to be used only as part of a very limited pattern
(for now only in amdgpu_cs_chain functions):
```
entry:
%func_exec = call i1 @llvm.amdgcn.init.whole.wave()
br i1 %func_exec, label %func, label %tail
func:
; ... stuff that should run with the actual EXEC mask
br label %tail
tail:
; ... stuff that runs with all the lanes enabled;
; can contain more than one basic block
```
It's an error to use the result of this intrinsic for anything
other than a branch (but unfortunately checking that in the verifier is
non-trivial because SIAnnotateControlFlow will introduce an amdgcn.if
between the intrinsic and the branch).
The intrinsic is lowered to a SI_INIT_WHOLE_WAVE pseudo, which for now
is expanded in si-wqm (which is where SI_INIT_EXEC is handled too);
however the information that the function was conceptually started in
whole wave mode is stored in the machine function info
(hasInitWholeWave). This will be useful in prolog epilog insertion,
where we can skip saving the inactive lanes for CSRs (since if the
function started with all the lanes active, then there are no inactive
lanes to preserve).
This reverts commit adaff46d087799072438dd744b038e6fd50a2d78.
Drop the -O3 checks from default-attributes.hip. I don't know why they
are different on some bots but reverting this is far too disruptive.
Removing it from the codegen pipeline induces a lot of test churn
because llc is no longer optimizing out implicit arguments to kernels.
Mostly mechanical, but there are some creative test updates. I preferred
to take the changes as-is in tests where the ABI isn't relevant. In
cases where it's more relevant, or the optimize out logic was too
ingrained in the test, I pre-run the optimization. Some cases manually
add attributes to disable inputs.
change order of fp and sp in kernel prologue also related codegen tests
to make it easier to merge code into our downstream branches
Signed-off-by: gangc <gangc@amd.com>
Reverts llvm/llvm-project#79586
This broke the AMDGPU OpenMP Offload buildbot.
The typical error message was that the GPU attempted to read beyong the
largest legal address.
Error message:
AMDGPU fatal error 1: Received error in queue 0x7f8363f22000:
HSA_STATUS_ERROR_MEMORY_APERTURE_VIOLATION: The agent attempted to
access memory beyond the largest legal address.
The SGPR registers used for preserving EXEC mask while lowering the
whole-wave register spills and copies should be preserved at the prolog
and epilog if they are in the CSR range. It isn't happening when there
is only wwm-copy lowered and there are no wwm-spills. This patch
addresses that problem.
CSR SGPR spilling currently uses the early available physical VGPRs. It
currently imposes a high register pressure while trying to allocate
large VGPR tuples within the default register budget.
This patch changes the spilling strategy by picking the VGPRs in the
reverse order, the highest available VGPR first and later after regalloc
shift them back to the lowest available range. With that, the initial
VGPRs would be available for allocation and possibility
of finding large number of contiguous registers will be more.