This patch refactors the `StructuredData::Integer` class to make it
templated, makes it private and adds 2 public specialization for both
`int64_t` & `uint64_t` with a public type aliases, respectively
`SignedInteger` & `UnsignedInteger`.
It adds new getter for signed and unsigned interger values to the
`StructuredData::Object` base class and changes the implementation of
`StructuredData::Array::GetItemAtIndexAsInteger` and
`StructuredData::Dictionary::GetValueForKeyAsInteger` to support signed
and unsigned integers.
This patch also adds 2 new `Get{Signed,Unsigned}IntegerValue` to the
`SBStructuredData` class and marks `GetIntegerValue` as deprecated.
Finally, this patch audits all the caller of `StructuredData::Integer`
or `StructuredData::GetIntegerValue` to use the proper type as well the
various tests that uses `SBStructuredData.GetIntegerValue`.
rdar://105575764
Differential Revision: https://reviews.llvm.org/D150485
Signed-off-by: Med Ismail Bennani <ismail@bennani.ma>
This patch improves breakpoint management when doing interactive
scripted process debugging.
In other to know which process set a breakpoint, we need to do some book
keeping on the multiplexer scripted process. When initializing the
multiplexer, we will first copy breakpoints that are already set on the
driving target.
Everytime we launch or resume, we should copy breakpoints from the
multiplexer to the driving process.
When creating a breakpoint from a child process, it needs to be set both
on the multiplexer and on the driving process. We also tag the created
breakpoint with the name and pid of the originator process.
This patch also implements all the requirement to achieve proper
breakpoint management. That involves:
- Adding python interator for breakpoints and watchpoints in SBTarget
- Add a new `ScriptedProcess.create_breakpoint` python method
Differential Revision: https://reviews.llvm.org/D148548
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds support for breakpoint setting to Scripted Processes.
For now, Scripted Processes only support setting software breakpoints.
When doing interactive scripted process debugging, it makes use of the
memory writing capability to write the trap opcodes in the memory of the
driving process. However the real process' target doesn't keep track of
the breakpoints that got added by the scripted process. This is a design
that we might need to change in the future, since we'll probably need to
do some book keeping to handle breakpoints that were set by different
scripted processes.
Differential Revision: https://reviews.llvm.org/D145296
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
While debugging a Scripted Process, in order to update its state and
work nicely with lldb's execution model, it needs to toggle its private
state from running to stopped, which will result in broadcasting a
process state changed event to the debugger listener.
Originally, this state update was done systematically in the Scripted
Process C++ plugin, however in order to make scripted process
interactive, we need to be able to update their state dynamically.
This patch makes use of the recent addition of the
SBProcess::ForceScriptedState to programatically, and moves the
process private state update to the python implementation of the resume
method instead of doing it in ScriptedProcess::DoResume.
This patch also removes the unused ShouldStop & Stop scripted
process APIs, and adds new ScriptedInterface transform methods for
boolean arguments. This allow the user to programmatically decide if
after running the process, we should stop it (which is the default setting).
Differential Revision: https://reviews.llvm.org/D145295
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch should fix an assertion that causes some test failures:
https://ci.swift.org/view/LLDB/job/llvm-org-lldb-release-debuginfo/3587/console
This was caused by the changes introduces in `88f409194d5a` where we
replaced `DidLaunch` by `DidResume` in the `ScriptedProcess` class.
However, by the time we resume the process, the pid should be already
set. To address this, this patch brings back `DidLaunch` which will
initialize the ScriptedProcess pid with a placeholder value. That value
will be updated in `DidResume` to the final pid.
Note, this 2 stage PID initialization is necessary sometimes, when the
scripted process gets stopped at entry (launch) and gets assigned an
object that contains the PID value. In this case, we need to update the
PID when we resume the process after we've stopped at entry.
This also replaces the default scripted process id to an arbitrary
number (42) since the current value (0) is considered invalid.
Differential Revision: https://reviews.llvm.org/D148153
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
Now that we can pass Python objects to the scripted process instance, we
don't need to parse the crashlog twice anymore.
Differential revision: https://reviews.llvm.org/D148063
../llvm-project/lldb/include/lldb/Interpreter/ScriptedProcessInterface.h:61:12:
warning: implicit conversion from 'unsigned long long' to 'size_t' (aka 'unsigned int')
changes value from 18446744073709551615 to 4294967295 [-Wconstant-conversion]
../llvm-project/lldb/source/Plugins/Process/scripted/ScriptedProcess.cpp:275:39:
warning: result of comparison of constant 18446744073709551615 with expression
of type 'size_t' (aka 'unsigned int') is always false [-Wtautological-constant-out-of-range-compare]
This happens because size_t on 32 bit is 32 bit, but LLDB_INVALID_OFFSET is
UINT64_MAX. Return lldb::offset_t instead, which is 64 bit everywhere.
DoWriteMemory still returns size_t but this is because every other
Process derived thing does that. As long as the failure check works I think
it should be fine.
Reviewed By: mib
Differential Revision: https://reviews.llvm.org/D146124
This patch moves `ScriptedMetadata.h` from the `Interpreter` directory to
the `Utility` sub-directory since `ProcessInfo.h` depends on it.
It also gets rid of the unused `OptionGroupPythonClassWithDict`
constructor for `ScriptedMetadata` which would address the layering
violation.
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds support for breakpoint setting to Scripted Processes.
For now, Scripted Processes only support setting software breakpoints.
When doing interactive scripted process debugging, it makes use of the
memory writing capability to write the trap opcodes in the memory of the
driving process. However the real process' target doesn't keep track of
the breakpoints that got added by the scripted process. This is a design
that we might need to change in the future, since we'll probably need to
do some book keeping to handle breakpoints that were set by different
scripted processes.
Differential Revision: https://reviews.llvm.org/D145296
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
While debugging a Scripted Process, in order to update its state and
work nicely with lldb's execution model, it needs to toggle its private
state from running to stopped, which will result in broadcasting a
process state changed event to the debugger listener.
Originally, this state update was done systematically in the Scripted
Process C++ plugin, however in order to make scripted process
interactive, we need to be able to update their state dynamically.
This patch makes use of the recent addition of the
`SBProcess::ForceScriptedState` to programatically, and moves the
process private state update to the python implementation of the `resume`
method instead of doing it in `ScriptedProcess::DoResume`.
This patch also removes the unused `ShouldStop` & `Stop` scripted
process APIs, and adds new ScriptedInterface transform methods for
boolean arguments. This allow the user to programmatically decide if
after running the process, we should stop it (which is the default setting).
Differential Revision: https://reviews.llvm.org/D145295
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds memory writing capabilities to the Scripted Process plugin.
This allows to user to get a target address and a memory buffer on the
python scripted process implementation that the user can make processing
on before performing the actual write.
This will also be used to write trap instruction to a real process
memory to set a breakpoint.
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds process attach capabilities to the ScriptedProcess
plugin. This doesn't really expects a PID or process name, since the
process state is already script, however, this allows to create a
scripted process without requiring to have an executuble in the target.
In order to do so, this patch also turns the scripted process related
getters and setters from the `ProcessLaunchInfo` and
`ProcessAttachInfo` classes to a `ScriptedMetadata` instance and moves
it in the `ProcessInfo` class, so it can be accessed interchangeably.
This also adds the necessary SWIG wrappers to convert the internal
`Process{Attach,Launch}InfoSP` into a `SB{Attach,Launch}Info` to pass it
as argument the scripted process python implementation and convert it
back to the internal representation.
rdar://104577406
Differential Revision: https://reviews.llvm.org/D143104
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch should address a bug when a user have multiple scripted
processes in the same debugging session.
In order for the scripted process plugin to be able to call into the
scripted object instance methods to fetch the necessary data to
reconstruct its state, the scripted process plugin calls into a
scripted process interface, that has a reference to the created script
object instance.
However, prior to this patch, we only had a single instance of the
scripted process interface, living the script interpreter. So every time
a new scripted process plugin was created, it would overwrite the script
object instance that was held by the single scripted process interface
in the script interpreter.
That would cause all the method calls made to the scripted process
interface to be dispatched by the last instanciated script object
instance, which is wrong.
In order to prevent that, this patch moves the scripted process
interface reference to be help by the scripted process plugin itself.
rdar://104882562
Differential Revision: https://reviews.llvm.org/D143308
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces a new `GetScriptedImplementation` method to the
SBProcess class in the SBAPI. It will allow users of Scripted Processes to
fetch the scripted implementation object from to script interpreter to be
able to interact with it directly (without having to go through lldb).
This allows to user to perform action that are not specified in the
scripted process interface, like calling un-specified methods, but also
to enrich the implementation, by passing it complex objects.
Differential Revision: https://reviews.llvm.org/D143236
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch enhances queue support in Scripted Processes.
Scripted Threads could already report their queue name if they had one,
but this information was only surfaced when getting the process and
thread status.
However, no queue was create and added to the scripted process queue
list. This patch improves that by creating a queue from the scripted
thread queue name. For now, it uses an invalid queue id, since the
scripted thread doesn't expose this capability yet, but this could
easily be supported if the queue id information is available.
rdar://98844004
Differential Revision: https://reviews.llvm.org/D139853
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch moves the ScriptedProcessInfo class out of the
ScriptedProcess and hoist it as a standalone interpreter class, so it can be
reused with the Scripted Platform.
Differential Revision: https://reviews.llvm.org/D139247
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
For an exception crashlog, the thread backtraces aren't usually very helpful
and instead, developpers look at the "Application Specific Backtrace" that
was generated by `objc_exception_throw`.
LLDB could already parse and symbolicate these Application Specific Backtraces
for regular textual-based crashlog, so this patch adds support to parse them
in JSON crashlogs, and materialize them a HistoryThread extending the
crashed ScriptedThread.
This patch also includes the Application Specific Information messages
as part of the process extended crash information log. To do so, the
ScriptedProcess Python interface has a new GetMetadata method that
returns an arbitrary dictionary with data related to the process.
rdar://93207586
Differential Revision: https://reviews.llvm.org/D126260
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
Make constructors of the Process and its subclasses class protected,
to prevent accidentally constructing Process on stack when it could be
afterwards accessed via a shared_ptr (since it uses
std::enable_shared_from_this<>).
The only place where a stack allocation was used were unittests,
and fixing them via declaring an explicit public constructor
in the respective mock classes is trivial.
Sponsored by: The FreeBSD Foundation
Differential Revision: https://reviews.llvm.org/D131275
With Scripted Processes, in order to create scripted threads, the blueprint
provides a dictionary that have each thread index as the key with the respective
thread instance as the pair value.
In Python, this is fine because a dictionary key can be of any type including
integer types:
```
>>> {1: "one", 2: "two", 10: "ten"}
{1: 'one', 2: 'two', 10: 'ten'}
```
However, when the python dictionary gets bridged to C++ we convert it to a
`StructuredData::Dictionary` that uses a `std::map<ConstString, ObjectSP>`
for storage.
Because `std::map` is an ordered container and ours uses the `ConstString`
type for keys, the thread indices gets converted to strings which makes the
dictionary sorted alphabetically, instead of numerically.
If the ScriptedProcess has 10 threads or more, it causes thread “10”
(and higher) to be after thread “1”, but before thread “2”.
In order to solve this, this sorts the thread info dictionary keys
numerically, before iterating over them to create ScriptedThreads.
rdar://90327854
Differential Revision: https://reviews.llvm.org/D122429
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces a new way to load modules programatically with
Scripted Processes. To do so, the scripted process blueprint holds a
list of dictionary describing the modules to load, which their path or
uuid, load address and eventually a slide offset.
LLDB will fetch that list after launching the ScriptedProcess, and
iterate over each entry to create the module that will be loaded in the
Scripted Process' target.
The patch also refactors the StackCoreScriptedProcess test to stop
inside the `libbaz` module and make sure it's loaded correctly and that
we can fetch some variables from it.
rdar://74520238
Differential Revision: https://reviews.llvm.org/D120969
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces a new type of ScriptedProcess: CrashLogScriptedProcess.
It takes advantage of lldb's crashlog parsers and Scripted Processes to
reconstruct a static debugging session with symbolicated stackframes, instead
of just dumping out everything in the user's terminal.
The crashlog command also has an interactive mode that only provide a
very limited experience. This is why this patch removes all the logic
for this interactive mode and creates CrashLogScriptedProcess instead.
This will fetch and load all the libraries that were used by the crashed
thread and re-create all the frames artificially.
rdar://88721117
Differential Revision: https://reviews.llvm.org/D119501
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds the ability for ScriptedThread to load artificial stack
frames. To do so, the interpreter instance can create a list that will
contain the frame index and its pc address.
Then, when the Scripted Process plugin stops, it will refresh its
Scripted Threads state by invalidating their register context and load
to list from the interpreter object and reconstruct each frame.
This patch also removes all of the default implementation for
`get_stackframes` from the derived ScriptedThread classes, and add the
interface code for the Scripted Thread Interface.
rdar://88721095
Differential Revision: https://reviews.llvm.org/D119388
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This reverts commit 0df522969a7a0128052bd79182c8d58e00556e2f.
Additional checks are added to fix the detection of the last memory region
in GetMemoryRegions or repeating the "memory region" command when the
target has non-address bits.
Normally you keep reading from address 0, looking up each region's end
address until you get LLDB_INVALID_ADDR as the region end address.
(0xffffffffffffffff)
This is what the remote will return once you go beyond the last mapped region:
[0x0000fffffffdf000-0x0001000000000000) rw- [stack]
[0x0001000000000000-0xffffffffffffffff) ---
Problem is that when we "fix" the lookup address, we remove some bits
from it. On an AArch64 system we have 48 bit virtual addresses, so when
we fix the end address of the [stack] region the result is 0.
So we loop back to the start.
[0x0000fffffffdf000-0x0001000000000000) rw- [stack]
[0x0000000000000000-0x0000000000400000) ---
To fix this I added an additional check for the last range.
If the end address of the region is different once you apply
FixDataAddress, we are at the last region.
Since the end of the last region will be the last valid mappable
address, plus 1. That 1 will be removed by the ABI plugin.
The only side effect is that on systems with non-address bits, you
won't get that last catch all unmapped region from the max virtual
address up to 0xf...f.
[0x0000fffff8000000-0x0000fffffffdf000) ---
[0x0000fffffffdf000-0x0001000000000000) rw- [stack]
<ends here>
Though in some way this is more correct because that region is not
just unmapped, it's not mappable at all.
No extra testing is needed because this is already covered by
TestMemoryRegion.py, I simply forgot to run it on system that had
both top byte ignore and pointer authentication.
This change has been tested on a qemu VM with top byte ignore,
memory tagging and pointer authentication enabled.
Reviewed By: omjavaid
Differential Revision: https://reviews.llvm.org/D115508
Most of our code was including Log.h even though that is not where the
"lldb" log channel is defined (Log.h defines the generic logging
infrastructure). This worked because Log.h included Logging.h, even
though it should.
After the recent refactor, it became impossible the two files include
each other in this direction (the opposite inclusion is needed), so this
patch removes the workaround that was put in place and cleans up all
files to include the right thing. It also renames the file to LLDBLog to
better reflect its purpose.
This patch changes the `ScriptedInterface::ErrorWithMessage` method to
make it `static` which makes it easier to call.
The patch also updates its various call sites to reflect this change.
Differential Revision: https://reviews.llvm.org/D117374
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
When listing all the Scripted Threads of a ScriptedProcess, we can see that all
have the thread index set to 1. This is caused by the lldb_private::Thread
constructor, which sets the m_index_id member using the provided thread id `tid`.
Because the call to the super constructor is done before instantiating
the `ScriptedThreadInterface`, lldb can't fetch the thread id from the
script instance, so it uses `LLDB_INVALID_THREAD_ID` instead.
To mitigate this, this patch takes advantage of the `ScriptedThread::Create`
fallible constructor idiom to defer calling the `ScriptedThread` constructor
(and the `Thread` super constructor with it), until we can fetch a valid
thread id `tid` from the `ScriptedThreadInterface`.
rdar://87432065
Differential Revision: https://reviews.llvm.org/D117076
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds Exceptions to the list of supported stop reasons for
Scripted Threads.
The main motivation for this is that breakpoints are triggered as a
special exception class on ARM platforms, so adding it as a stop reason
allows the ScriptedProcess to selected the ScriptedThread that stopped at
a breakpoint (or crashed :p).
rdar://87430376
Differential Revision: https://reviews.llvm.org/D117074
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds support of multiple Scripted Threads in a ScriptedProcess.
This is done by fetching the Scripted Threads info dictionary at every
ScriptedProcess::DoUpdateThreadList and iterate over each element to
create a new ScriptedThread using the object instance, if it was not
already available.
This patch also adds the ability to pass a pointer of a script interpreter
object instance to initialize a ScriptedInterface instead of having to call
the script object initializer in the ScriptedInterface constructor.
This is used to instantiate the ScriptedThreadInterface from the
ScriptedThread constructor, to be able to perform call on that script
interpreter object instance.
Finally, the patch also updates the scripted process test to check for
multiple threads.
rdar://84507704
Differential Revision: https://reviews.llvm.org/D117071
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds support for arm64(e) targets to ScriptedProcess, by
providing the `DynamicRegisterInfo` to the base `lldb.ScriptedThread` class.
This allows create and debugging ScriptedProcess on Apple Silicon
hardware as well as Apple mobile devices.
It also replace the C++ asserts on `ScriptedThread::GetDynamicRegisterInfo`
by some error logging, re-enables `TestScriptedProcess` for arm64
Darwin platforms and adds a new invalid Scripted Thread test.
rdar://85892451
Differential Revision: https://reviews.llvm.org/D114923
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This reverts commit fac3f20de55769d028bd92220e74f22fa57dd4b2.
I found this has broken how we detect the last memory region in
GetMemoryRegions/"memory region" command.
When you're debugging an AArch64 system with pointer authentication,
the ABI plugin will remove the top bit from the end address of the last
user mapped area.
(lldb)
[0x0000fffffffdf000-0x0001000000000000) rw- [stack]
ABI plugin removes anything above the 48th bit (48 bit virtual addresses
by default on AArch64, leaving an address of 0.
(lldb)
[0x0000000000000000-0x0000000000400000) ---
You get back a mapping for 0 and get into an infinite loop.
This patch changes the ScriptedThread class to create the register
context when Process::RefreshStateAfterStop is called rather than
doing it in the thread constructor.
This is required to update the thread state for execution control.
Differential Revision: https://reviews.llvm.org/D112167
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds a new `StructuredData::Dictionary` constructor that
takes a `StructuredData::ObjectSP` as an argument. This is used to pass
the opaque_ptr from the `SBStructuredData` used to initialize a
ScriptedProecss, to the `ProcessLaunchInfo` class.
This also updates `SBLaunchInfo::SetScriptedProcessDictionary` to
reflect the formentionned changes which solves the nullptr deref.
Differential Revision: https://reviews.llvm.org/D112107
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This reverts commit 5fbcf677347e38718461496d9e9e184a7a30c3fb.
ProcessDebugger is used in ProcessWindows and NativeProcessWindows.
I thought I was simplifying things by renaming to DoGetMemoryRegionInfo
in ProcessDebugger but the Native process side expects "GetMemoryRegionInfo".
Follow the pattern that WriteMemory uses. So:
* ProcessWindows::DoGetMemoryRegioninfo calls ProcessDebugger::GetMemoryRegionInfo
* NativeProcessWindows::GetMemoryRegionInfo does the same
On AArch64 we have various things using the non address bits
of pointers. This means when you lookup their containing region
you won't find it if you don't remove them.
This changes Process GetMemoryRegionInfo to a non virtual method
that uses the current ABI plugin to remove those bits. Then it
calls DoGetMemoryRegionInfo.
That function does the actual work and is virtual to be overriden
by Process implementations.
A test case is added that runs on AArch64 Linux using the top
byte ignore feature.
Reviewed By: omjavaid
Differential Revision: https://reviews.llvm.org/D102757
There is no reason why this function should be returning a ConstString.
While modifying these files, I also fixed several instances where
GetPluginName and GetPluginNameStatic were returning different strings.
I am not changing the return type of GetPluginNameStatic in this patch, as that
would necessitate additional changes, and this patch is big enough as it is.
Differential Revision: https://reviews.llvm.org/D111877
This patch refactors Scripted Process and Scripted Thread related
classes to use LLVM_PRETTY_FUNCTION instead of the compiler macro.
Differential Revision: https://reviews.llvm.org/D111452
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds support for memory regions in Scripted Processes.
This is necessary to read the stack memory region in order to
reconstruct each stackframe of the program.
In order to do so, this patch makes some changes to the SBAPI, namely:
- Add a new constructor for `SBMemoryRegionInfo` that takes arguments
such as the memory region name, address range, permissions ...
This is used when reading memory at some address to compute the offset
in the binary blob provided by the user.
- Add a `GetMemoryRegionContainingAddress` method to `SBMemoryRegionInfoList`
to simplify the access to a specific memory region.
With these changes, lldb is now able to unwind the stack and reconstruct
each frame. On top of that, reloading the target module at offset 0 allows
lldb to symbolicate the `ScriptedProcess` using debug info, similarly to an
ordinary Process.
To test this, I wrote a simple program with multiple function calls, ran it in
lldb, stopped at a leaf function and read the registers values and copied
the stack memory into a binary file. These are then used in the python script.
Differential Revision: https://reviews.llvm.org/D108953
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces the `ScriptedThread` class with its python
interface.
When used with `ScriptedProcess`, `ScriptedThreaad` can provide various
information such as the thread state, stop reason or even its register
context.
This can be used to reconstruct the program stack frames using lldb's unwinder.
rdar://74503836
Differential Revision: https://reviews.llvm.org/D107585
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
In all these years, we haven't found a use for this function (it has
zero callers). Lets just remove the boilerplate.
Differential Revision: https://reviews.llvm.org/D109600
This patch splits the previous `ScriptedProcessPythonInterface` into
multiple specific classes:
1. The `ScriptedInterface` abstract class that carries the interface
instance object and its virtual pure abstract creation method.
2. The `ScriptedPythonInterface` that holds a generic `Dispatch` method that
can be used by various interfaces to call python methods and also keeps a
reference to the Python Script Interpreter instance.
3. The `ScriptedProcessInterface` that describes the base Scripted
Process model with all the methods used in the underlying script.
All these components are used to refactor the `ScriptedProcessPythonInterface`
class, making it more modular.
This patch is also a requirement for the upcoming work on `ScriptedThread`.
Differential Revision: https://reviews.llvm.org/D107521
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces Scripted Processes to lldb.
The goal, here, is to be able to attach in the debugger to fake processes
that are backed by script files (in Python, Lua, Swift, etc ...) and
inspect them statically.
Scripted Processes can be used in cooperative multithreading environments
like the XNU Kernel or other real-time operating systems, but it can
also help us improve the debugger testing infrastructure by writting
synthetic tests that simulates hard-to-reproduce process/thread states.
Although ScriptedProcess is not feature-complete at the moment, it has
basic execution capabilities and will improve in the following patches.
rdar://65508855
Differential Revision: https://reviews.llvm.org/D100384
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>