Spec can be found here https://github.com/intel/llvm/pull/15225
TODO for future patches:
- During spec review need to decide whether only FunctionCall or Atomic
instructions can be decorated and if not - move the code around adding
handling for other instructions;
- Handle optional string metadata;
- Handle LLVM atomic instructions;
- Handle SPIR-V friendly atomic calls returning via sret argument.
Signed-off-by: Sidorov, Dmitry <dmitry.sidorov@intel.com>
The plan is to remove the vXi64 cross lane shuffle constraint entirely, but this special 'splat' case was easy to handle while I fight the remaining regressions.
For vXi16 patterns that lower to splats, ensure that PSHUFW mask splats to the entire LW/HW i64 half and then create a wide PSHUFD mask that splats the whole i64 element - this encourages further combines without depending on any unused elements from undef shuffle mask elements.
Fixes#129276
This fixes an expensive chesk failure after 8476a5d480304. The issue
was essentially that getRegClassConstraintEffectForVReg was not doing
anything useful, sometimes. If the register passed to it is not present
in the instruction, it is a no-op and returns the original classe. The
Edit->getReg() register may not be the register as it appears in either
the use or def instruction. It may be some split register, so take
the register directly from the instruction being rematerialized.
Also directly query the constraint from the def instruction, with a
hardcoded operand index. This isn't ideal, but all the other
rematerialize
code makes the same assumption.
So far I've been unable to reproduce this with a standalone MIR test. In
the
original case, stop-before=greedy and running the one pass is not
working.
If the VPERMV node is shuffling a source that is concatenated from separate subvectors, attempt to shuffle from the separate subvectors directly using an equivalent VPERMV3 node
LLVM currently expects `__float128` to be both passed and returned in
xmm registers on Windows. However, this disagrees with the Windows
x86-64 calling convention [1], which indicates values larger than 64
bits should be passed indirectly.
Update LLVM's default Windows calling convention to pass `fp128`
directly. Returning in xmm0 is unchanged since this seems like a
reasonable extrapolation of the ABI. With this patch, the calling
convention for `i128` and `f128` is the same.
GCC passes `__float128` indirectly, which this also matches. However, it
also returns indirectly, which is not done here. I intend to attempt a
GCC change to also return in `xmm0` rather than making that change here,
given the consistency with `i128`.
This corresponds to the frontend change in [2], see more details there.
[1]:
https://learn.microsoft.com/en-us/cpp/build/x64-calling-convention?view=msvc-170
[2]: https://github.com/llvm/llvm-project/pull/115052
When compiling VLS SVE, the compiler often replaces VL-based offsets
with immediate-based ones. This leads to a mismatch in the allowed
addressing modes due to SVE loads/stores generally expecting immediate
offsets relative to VL. For example, given:
```c
svfloat64_t foo(const double *x) {
svbool_t pg = svptrue_b64();
return svld1_f64(pg, x+svcntd());
}
```
When compiled with `-msve-vector-bits=128`, we currently generate:
```gas
foo:
ptrue p0.d
mov x8, #2
ld1d { z0.d }, p0/z, [x0, x8, lsl #3]
ret
```
Instead, we could be generating:
```gas
foo:
ldr z0, [x0, #1, mul vl]
ret
```
Likewise for other types, stores, and other VLS lengths.
This patch achieves the above by extending `SelectAddrModeIndexedSVE`
to let constants through when `vscale` is known.
This extension adds thirty eight bit manipulation instructions.
The current spec can be found at:
https://github.com/quic/riscv-unified-db/releases/tag/Xqci-0.6
This patch adds assembler only support.
Co-authored-by: Sudharsan Veeravalli <quic_svs@quicinc.com>
This performs the minimal replacment of amdgpu-no-agpr to
amdgpu-agpr-alloc=0. Most of the test diffs are due to the new
attribute sorting later alphabetically.
We could do better by trying to perform range merging in the attributor,
and trying to pick non-0 values.
This provides a range to decide how to subdivide the vector register
budget on gfx90a+. A single value declares the minimum AGPRs that
should be allocatable. Eventually this should replace amdgpu-no-agpr.
I want this primarily for testing agpr allocation behavior. We should
have a heuristic try to detect a reasonable number of AGPRs to keep
allocatable.
Fixes#99205.
- Implements the HLSL intrinsic `AddUint64` used to perform unsigned
64-bit integer addition by using pairs of unsigned 32-bit integers
instead of native 64-bit types
- The LLVM intrinsic `uadd_with_overflow` is used in the implementation
of `AddUint64` in `CGBuiltin.cpp`
- The DXIL op `UAddc` was defined in `DXIL.td`, and a lowering of the
LLVM intrinsic `uadd_with_overflow` to the `UAddc` DXIL op was
implemented in `DXILOpLowering.cpp`
Notes:
- `__builtin_addc` was not able to be used to implement `AddUint64` in
`hlsl_intrinsics.h` because its `CarryOut` argument is a pointer, and
pointers are not supported in HLSL
- A lowering of the LLVM intrinsic `uadd_with_overflow` to SPIR-V
[already
exists](https://github.com/llvm/llvm-project/blob/main/llvm/test/CodeGen/SPIRV/llvm-intrinsics/uadd.with.overflow.ll)
- When lowering the LLVM intrinsic `uadd_with_overflow` to the `UAddc`
DXIL op, the anonymous struct type `{ i32, i1 }` is replaced with a
named struct type `%dx.types.i32c`. This aspect of the implementation
may be changed when issue #113192 gets addressed
- Fixes issues mentioned in the comments on the original PR #125319
---------
Co-authored-by: Finn Plummer <50529406+inbelic@users.noreply.github.com>
Co-authored-by: Farzon Lotfi <farzonlotfi@microsoft.com>
Co-authored-by: Chris B <beanz@abolishcrlf.org>
Co-authored-by: Justin Bogner <mail@justinbogner.com>
ld64 doesn't currently support the PAGEOFF relocations on anything but load/stores
so we need to bail-out here to fix the build failures on greendragon.
rdar://145495288
It is known that for vector whose element fits in i16 will be split and
scalarized in SelectionDag's type legalizer
(see SIISelLowering::getPreferredVectorAction).
LRO attempts to undo the scalarizing of vectors across basic block
boundary and shoehorn Values in VGPRs. LRO is beneficial for operations
that natively work on illegal vector types to prevent flip-flopping
between unpacked and packed. If we know that operations on vector will
be split and scalarized, then we don't want to shoehorn them back to
packed VGPR.
Operations that we know to work natively on illegal vector types usually
come in the form of intrinsics (MFMA, DOT8), buffer store, shuffle, phi
nodes to name a few.
A bitcast, being defined as a load and a store, can change the lane
order. We need to use a NVCAST instead to keep the lanes out of the
VADDV the same in big-endian. The extracting from a v2i64 vector is
to keep the types of the nvcast legal, but also allow us to replace a
lane mov with a mov 0.
Fixes#129843
This adds support for Xqccmp to the following passes:
- Prolog Epilog Insertion - reusing much of the existing push/pop logic,
but extending it to cope with frame pointers and reorder the CFI
information correctly.
- Move Merger - extending it to support the `qc.` variants of the
double-move instructions.
- Push/Pop Optimizer - extending it to support the `qc.` variants of the
pop instructions.
The testing is based on existing Zcmp tests, but I have put them in
separate files as some of the Zcmp tests were getting quite long.
Without this we can try to generate invalid instructions or create
illegal types. This patch generates a SVE fcopysign instead and use its
lowering. BF16 is left out of the moment as it doesn't lower
successfully (but could use the same code as fp16).
This mutation was introduced in 01a15dca0 with the goal of avoiding many
copies from V1-v31 to v0 immediately before a mask consuming
instruction. I noticed in a workload that this was not applying to
vmv.s.x (which we use for short vector masks). We'd had a whitelist of
instructions. Instead, we can directly inspect the user of the current
node to see if it's a copy to V0. This isn't quite precise (as the mask
producing instruction could already be scheduled fairly far from it's
single use), but is probably good enough.
As with all schedule changes, results are mixed. Some significant
improvements, some regressions.
This option was added to improve test coverage for SVE lowering code
that is impossible to reach otherwise. Given it is not possible to
trigger a bug without it and the generated code is universally worse
with it, I figure the option has no value and should be removed.
Split out from #77610 and features a test, as a buggy version of this
caused a regression when landing that patch (the previous version had a
typo picking the wrong register as the source).
This is also motivated by future changes to MachineCopyPropagation which will use this information to determine if we have been left with a nop mv.
Despite the name, the HasAddressTaken() heuristic identifies not only
allocas that have their address taken, but also those that have accesses
that cannot be proven to be in-bounds.
However, the current handling for phi nodes is incorrect. Phi nodes are
only visited once, and will perform the analysis using whichever
(remaining) allocation size is passed the first time the phi node is
visited. If it is later visited with a smaller remaining size, which may
lead to out of bounds accesses, it will not be detected.
Fix this by keeping track of the smallest seen remaining allocation size
and redo the analysis if it is decreased. To avoid degenerate cases
(including via loops), limit the number of allowed decreases to a small
number.
If there are the shuffle mask <1, u, u, u, 2, u, u, u> with factor 4. we
should have the shuffle mask <1, 2> for lane 0 and <u, u> for lane 1,
and so on. Since we use createSequentialMask to create the shuffle mask,
the shuffle mask for lane 1 would be <u, 0>(dervied from <u, u+1>). This
leads to poor code generation.
This PR fixes an issue in debug-info extension implementation (namely, a
wrong assumption that all pointee types are basic types). The reproducer
is added to an existing test case of "pointers with debug-info".
Currently, `partial_reduce(acc,mul(sext, zext))` is reduced to `usdot`
in loop only if `zext` has single user i.e. `mul`
If there are two partial reduce equations in loop body such as:
```
partial_reduce1(acc1,mul1(sext1, zext))
partial_reduce2(acc2,mul2(sext2, zext))
```
and `zext` has no other users other than `mul1`/`mul2`, then this won't
result in `usdot` instructions.
This patch checks if multiple users of `zext`, like above, satisfy the
same set of conditions as for a single user so that `usdot` instructions
are generated.
This adds handling of s_add_u32, which is handled and removes handling of
s_or_b32 and s_and_b32, which are not. I was working on handling them
in #102345, but need to finish that patch. This fixes a regression
exposed by a3165398db0736588daedb07650195502592e567 where the
final instruction would use two literals.
We can fold frame indexes directly into existing immediate operands,
just like is already done for s_add_i32. We happen to use s_add_i32 in
the 32-bit add case, but s_add_u32 appears in the a 64-bit add sequence
of a flat pointer if an addrpacecast source is a frame index.
This avoids, but does not address a failure exposed after
a3165398db0736588daedb07650195502592e567 where two literal operands
end up in the final instruction. The underlying issue still exists for
some instructions without special handling in eliminateFrameIndex.
These were left over from when Craig removed
`__attribute__((interrupt("user")))` support in
05d0caef6081e1a6cb23a5a5afe43dc82e8ca558.
The tests change "interrupt"="user" into "interrupt"="machine" as they
are still intending to be interrupt tests. ISelLowering will now reject
"interrupt"="user". The docs no longer mention "user" as a possible
interrupt attribute argument.
This fixes a miscompile where a 64-bit materialize incorrectly folds
into
a sub1 use operand.
We currently do not see many subregister use operands. Incidentally,
there are also SIFoldOperands bugs that prevent this fold from
appearing here. Pre-fix folding of 32-bit subregister uses from 64-bit
materializes, in preparation for future patches.
The existing APIs are awkward since they expect to have a fully formed
instruction with operands to use, and not something new which needs
to be created.
As discussed in [1], introduce BPF instructions with load-acquire and
store-release semantics under -mcpu=v4. Define 2 new flags:
BPF_LOAD_ACQ 0x100
BPF_STORE_REL 0x110
A "load-acquire" is a BPF_STX | BPF_ATOMIC instruction with the 'imm'
field set to BPF_LOAD_ACQ (0x100).
Similarly, a "store-release" is a BPF_STX | BPF_ATOMIC instruction with
the 'imm' field set to BPF_STORE_REL (0x110).
Unlike existing atomic read-modify-write operations that only support
BPF_W (32-bit) and BPF_DW (64-bit) size modifiers, load-acquires and
store-releases also support BPF_B (8-bit) and BPF_H (16-bit). An 8- or
16-bit load-acquire zero-extends the value before writing it to a 32-bit
register, just like ARM64 instruction LDAPRH and friends.
As an example (assuming little-endian):
long foo(long *ptr) {
return __atomic_load_n(ptr, __ATOMIC_ACQUIRE);
}
foo() can be compiled to:
db 10 00 00 00 01 00 00 r0 = load_acquire((u64 *)(r1 + 0x0))
95 00 00 00 00 00 00 00 exit
opcode (0xdb): BPF_ATOMIC | BPF_DW | BPF_STX
imm (0x00000100): BPF_LOAD_ACQ
Similarly:
void bar(short *ptr, short val) {
__atomic_store_n(ptr, val, __ATOMIC_RELEASE);
}
bar() can be compiled to:
cb 21 00 00 10 01 00 00 store_release((u16 *)(r1 + 0x0), w2)
95 00 00 00 00 00 00 00 exit
opcode (0xcb): BPF_ATOMIC | BPF_H | BPF_STX
imm (0x00000110): BPF_STORE_REL
Inline assembly is also supported.
Add a pre-defined macro, __BPF_FEATURE_LOAD_ACQ_STORE_REL, to let
developers detect this new feature. It can also be disabled using a new
llc option, -disable-load-acq-store-rel.
Using __ATOMIC_RELAXED for __atomic_store{,_n}() will generate a "plain"
store (BPF_MEM | BPF_STX) instruction:
void foo(short *ptr, short val) {
__atomic_store_n(ptr, val, __ATOMIC_RELAXED);
}
6b 21 00 00 00 00 00 00 *(u16 *)(r1 + 0x0) = w2
95 00 00 00 00 00 00 00 exit
Similarly, using __ATOMIC_RELAXED for __atomic_load{,_n}() will generate
a zero-extending, "plain" load (BPF_MEM | BPF_LDX) instruction:
int foo(char *ptr) {
return __atomic_load_n(ptr, __ATOMIC_RELAXED);
}
71 11 00 00 00 00 00 00 w1 = *(u8 *)(r1 + 0x0)
bc 10 08 00 00 00 00 00 w0 = (s8)w1
95 00 00 00 00 00 00 00 exit
Currently __ATOMIC_CONSUME is an alias for __ATOMIC_ACQUIRE. Using
__ATOMIC_SEQ_CST ("sequentially consistent") is not supported yet and
will cause an error:
$ clang --target=bpf -mcpu=v4 -c bar.c > /dev/null
bar.c:1:5: error: sequentially consistent (seq_cst) atomic load/store is
not supported
1 | int foo(int *ptr) { return __atomic_load_n(ptr, __ATOMIC_SEQ_CST); }
| ^
...
Finally, rename those isST*() and isLD*() helper functions in
BPFMISimplifyPatchable.cpp based on what the instructions actually do,
rather than their instruction class.
[1]
https://lore.kernel.org/all/20240729183246.4110549-1-yepeilin@google.com/
Following 15e295d the machine scheduler no longer filters-out single-MI
regions when emitting regions to schedule. While this has no functional
impact at the moment, it generally has a negative compile-time impact
(see #128739).
Since all targets but AMDGPU do not care for this behavior, this
introduces an off-by-default flag to `ScheduleDAGInstrs` to control
whether such regions are going to be scheduled, effectively reverting
15e295d for all targets but AMDGPU (currently the only target enabling
this flag).