Commit Graph

4671 Commits

Author SHA1 Message Date
GamesTrap
1824da004f
Added caching of desktop file path 2023-04-10 14:16:08 +02:00
GamesTrap
dacb814e8b
Merge upstream/master into origin/taskbar-progress 2023-04-05 19:57:47 +02:00
Camilla Löwy
3fa2360720 Update changelog
Related to #2198
2023-03-31 16:18:46 +02:00
TheBrokenRail
0b94e1b29b Wayland: Fix detection of joysticks after init
Closes #2198
2023-03-31 16:18:46 +02:00
Camilla Löwy
f27daa34ad Fix glfwinfo output of Vulkan layer spec version 2023-03-31 16:18:46 +02:00
Camilla Löwy
6f2d7064be Make glfwinfo try Vulkan even if GL/GLES fails 2023-03-31 16:18:46 +02:00
Camilla Löwy
9cce2896ee Null: Add (fictional) scancodes
This replaces the previous scheme where scancodes were equal to keycodes
(an implausible and potentially misleading situation) with a set of
scancodes invented purely for the null platform.
2023-03-31 15:56:01 +02:00
Camilla Löwy
23ab972724 Fix unquoted CMake variable references
The previous version did not handle paths containing whitespace
correctly.

Related to #2256
2023-03-31 15:33:15 +02:00
Camilla Löwy
fbdb53b9ca Wayland: Add initial support for libdecor
This is partly based on the implementation of libdecor support in
PR #1693 by @ christianrauch.

Where available, the libdecor library is loaded at init and becomes the
preferred method for window decorations.  On compositors that support
XDG decorations, libdecor in turn uses those.  If not, libdecor has
a plug-in archtecture and may load additional libraries to either use
compositor-specific decorations or draw its own.

If necessary, support for libdecor can be disabled with the
GLFW_WAYLAND_LIBDECOR init hint.  This is mostly in case some part of
the dynamic loading or duplication of header material added here turns
out to cause problems with future versions of libdecor-0.so.0.

Fixes #1639
Closes #1693
Related to #1725
2023-03-27 22:03:36 +02:00
Camilla Löwy
cd466cf9fd Wayland: Simplify decoration side detection
This commit simplifies the detection of which element of a fallback
decorated window the pointer has entered.  Instead of looping through
the list of windows, the user pointer of fallback decoration surfaces is
set to the GLFW window object.
2023-03-27 22:03:36 +02:00
Camilla Löwy
39f0e86228 Wayland: Clean up enum value names 2023-03-27 22:03:36 +02:00
Camilla Löwy
efa9297a41 Wayland: Simplify per-window ouput scales tracking
This replaces (one case of) manual management of weak links between
windows and monitors, both objects with complex life times, with
wl_object pointers used as opaque key values.
2023-03-27 22:03:36 +02:00
Camilla Löwy
91c837ace5 Wayland: Use tags to verify proxy ownership
This is in preparation for adding support for libdecor, which creates
its own proxies on our display.  It will likely also be helpful to some
people using native access on Wayland.

This is partly based on the implementation of libdecor support in
PR #1693 by @ christianrauch.
2023-03-27 22:03:36 +02:00
Camilla Löwy
6d9083af03 Wayland: Remove duplicate setting of user data
The surface user data is already set by wl_surface_add_listener.
2023-03-27 22:03:36 +02:00
Camilla Löwy
4cf510511c Wayland: Stop manually tracking interface versions
This is already tracked by the proxies we care about.
2023-03-27 22:03:36 +02:00
Camilla Löwy
c1a79c1c41 Wayland: Emit size event when setting aspect ratio 2023-03-27 22:03:36 +02:00
Camilla Löwy
8397b39afa Wayland: Fix some missing window refresh events 2023-03-27 22:03:36 +02:00
Camilla Löwy
735fc101f5 Wayland: Fix decorations not always being created
If a window was initially fullscreen then it would not get an XDG
decoration object.  If the window was later switched to windowed mode it
would then get fallback decorations instead of XDG ones.
2023-03-27 22:03:36 +02:00
Camilla Löwy
228428fa4f Wayland: Simplify test for fallback decorations
The GLFW fallback decorations only exist when the window is visible,
decorated and in windowed mode.
2023-03-27 22:03:36 +02:00
Camilla Löwy
82e77dbff4 Wayland: Pick more plausible default cursor size
This is not intended as a replacement for actually querying the desktop
for the correct size, but it appears to be a better fallback value.
2023-03-27 22:03:36 +02:00
GamesTrap
589e6b78d9
Added DBus pointer checks 2023-03-08 14:47:40 +01:00
Andreas
ef4d722b76
Merge(#3): Finalized progress API 2023-03-08 14:10:00 +01:00
GamesTrap
9f17a69a67
glfwSetWindowTaskbarProgress Polishing 2023-03-03 16:18:16 +01:00
Jan Schürkamp
d173bf1fed
Merge(#1): Add Cocoa Dock icon progress bar implemenetation 2023-03-03 16:07:15 +01:00
Andreas
14333117c4
Update window.dox
Fix typo in window.dox
2023-03-03 16:04:18 +01:00
Andreas
df8349b747
Delete remaining unintentionally added build files 2023-03-03 15:49:26 +01:00
ws909
8618927ef9 Delete unintentionally added build files 2023-03-03 15:48:33 +01:00
ws909
5301a924c4 Enclose [indicator setControlSize] in availability check 2023-03-03 15:20:11 +01:00
Juan Ramos
9a87635686 Update to actions/checkout@v3
Fixes the following CI warning:

"Node.js 12 actions are deprecated. Please update the following
actions to use Node.js 16: actions/checkout@v2..."

Closes #2255
2023-03-03 14:47:15 +01:00
Camilla Löwy
2b580012da Add credit
Related to #2199
2023-03-03 14:46:43 +01:00
Yoshinori Sano
5c463a9070 Win32: Fix typo in error description
Closes #2199
2023-03-03 14:36:12 +01:00
ws909
2244051453 Per-window progress indicator states and values for the MacOS Dock icon 2023-03-02 18:43:27 +01:00
Camilla Löwy
9b1f63bad9 Add credit
Closes #2256
2023-03-02 17:47:36 +01:00
Juan Ramos
1c9fcdc9df Simplify setting of GLFW_STANDALONE CMake variable
Use string(COMPARE EQUAL ...) instead of a whole if() statement.

Related to #2256
2023-03-02 17:44:18 +01:00
Juan Ramos
30b91c8b60 Remove CMAKE_LEGACY_CYGWIN_WIN32 CMake option
This was needed for compatibility with CMake versions before 2.8.4.

Related to #2256
2023-03-02 17:42:34 +01:00
Juan Ramos
e0ae1c45df Remove setting of CMake policy CMP0054
This policy is already set to NEW by requiring CMake 3.4.

Related to #2256
2023-03-02 17:40:32 +01:00
ws909
a9b36d48d7 Simplify _glfwSetWindowTaskbarProgressCocoa
Fix merge issues
Rename taskbarState to progressState
Remove const qualifier from progressState parameter
2023-03-02 15:51:10 +01:00
ws909
0173252ee1 Merge remote-tracking branch 'refs/remotes/GamesTrap/taskbar-progress'
Conflicts:
	src/cocoa_window.m
	tests/window.c
2023-03-02 14:08:25 +01:00
GamesTrap
0f142e3a1a
glfwSetWindowTaskbarProgress Changed value type from int to double 2023-03-02 13:55:42 +01:00
ws909
78e4f9bd67 Make progress bar slider in window test program responsive 2023-03-02 05:20:32 +01:00
ws909
34ee36c088 Initial shared overridable Dock progress bar for all windows in Cocoa 2023-03-02 05:20:05 +01:00
GamesTrap
e387ef3fdf
Added changelog entry to readme 2023-03-01 22:28:48 +01:00
GamesTrap
a480de9b1d
glfwSetWindowTaskbarProgress Renamed parameter completed to value 2023-03-01 22:27:52 +01:00
GamesTrap
3e7b016a00
Renamed GLFW_TASKBAR_PROGRESS_NOPROGRESS to GLFW_TASKBAR_PROGRESS_DISABLED 2023-03-01 22:22:01 +01:00
GamesTrap
1071cf1950
win32_platform.h Removed ShObjIdl_core.h include dependency 2023-03-01 17:25:58 +01:00
GamesTrap
4a66bf3b60
Added documentation to window.dox 2023-02-05 04:19:15 +01:00
GamesTrap
74dac5cfb4
Win32: glfwSetWindowTaskbarProgress now emits GLFW_FEATURE_UNAVAILABLE on Windows Vista and older 2023-02-05 03:03:54 +01:00
GamesTrap
f590075121
Removed taskbar-progress from branch local GH Actions workflow 2023-02-05 02:53:47 +01:00
GamesTrap
19f9247a68
Added documentation 2023-02-05 02:50:53 +01:00
GamesTrap
c8fd71c7e7
Added credit 2023-02-03 23:38:45 +01:00