Commit Graph

247 Commits

Author SHA1 Message Date
Konstantin Käfer
244d6d7823 Allow OpenGL ES header inclusion on macOS
Related to #985.
2017-05-16 15:42:51 +02:00
Camilla Löwy
baa9cd8968 Cleanup
Closes #988.
2017-05-11 20:10:04 +02:00
Felipe Ferreira da Silva
412eb6a611 Add glfwRequestWindowAttention
Related to #988.
2017-05-11 13:36:39 +02:00
Camilla Löwy
6350641f0a Add glfwGetError
Related to #970.

If you have opinions on the design or implementation of this function,
please come join us in #970 before it is frozen for release.
2017-05-03 18:30:11 +02:00
Camilla Löwy
16ddfafeaa Allow object creation from callbacks 2017-05-03 15:10:36 +02:00
Camilla Löwy
9558b85f7b Documentation work
Related to #981.
2017-04-04 18:53:47 +02:00
Brandon Schaefer
c9003b5547 Mir: Get ready for Mir 1.0
Clean up CMake finding and check version.  Change last remaining
deprecations.

Closes #979.
2017-03-30 00:43:03 +02:00
Camilla Berglund
bff31f006e Formatting 2017-03-16 16:22:00 +01:00
Camilla Löwy
798d7c6d68 Implement glfwGetJoystickHats
This moves the buttons-as-hats logic to shared code and adds the
GLFW_JOYSTICK_HAT_BUTTONS input mode as a way to disable this legacy
behavior.

Fixes #889.
2017-03-06 03:23:29 +01:00
IntellectualKitty
368dec7ac7 Add glfwGetJoystickHats
This merges the public part of the glfwGetJoystickHats work by
@IntellectualKitty.  The implementation needs replacing due to
refactoring in preparation for gamecontrollerdb support.

Closes #906.
2017-03-05 23:20:07 +01:00
Camilla Löwy
c50aba1335 Cocoa: Add support for MainMenu.nib loading 2017-03-01 04:36:00 +01:00
Camilla Löwy
6d9a58bfef Add glfwInitHint
This allows setting hints that control how the library is initialized,
transforming more compile-time options into run-time ones.
2017-03-01 04:35:41 +01:00
Camilla Löwy
071a049f07 Documentation work
[ci skip]
2017-02-28 22:54:50 +01:00
Camilla Löwy
e9560ef021 Add GLFW_OSMESA_CONTEXT_API
This allows the creation of OpenGL contexts via OSMesa on existing
platforms.  It does not add a compile- or link-time dependency on
OSMesa.

Fixes #281.
2017-02-28 20:38:10 +01:00
Camilla Löwy
463930761b Documentation work
[ci skip]
2017-02-20 16:35:02 +01:00
Camilla Löwy
77a8f103d8 Add GLFW_COCOA_GRAPHICS_SWICTHING
This provides control over whether the context should participate in
macOS Automatic Graphics Switching.

Closes #377.
Closes #935.
2017-02-10 01:29:29 +01:00
Camilla Löwy
21eabd3938 Documentation work 2017-02-08 06:53:04 +01:00
Camilla Löwy
98bdd36231 Fix glfwVulkanSupported semantics 2017-02-07 21:28:50 +01:00
Camilla Löwy
5a74b5008d Cleanup
Related to #842.
2017-02-06 15:16:27 +01:00
Liam Middlebrook
72ac5badb0 Add GLFW_CENTER_CURSOR
Adds a hint for controlling whether the cursor is centered over newly
created full screen windows.

Fixes #749.
Closes #842.
2017-02-06 15:16:26 +01:00
Camilla Löwy
a46c95c7f2 Clarify requirements for receiving joystick events
As of c5694b3013 this is now consistent
enough across platforms to describe.

Fixes #887.

[ci skip]
2017-02-01 05:40:48 +01:00
Camilla Löwy
6801478a13 Lengthen lifetime of joystick information pointers
This is possible because publicly available joystick information is now
managed by shared code and there is now a joystick callback.

[ci skip]
2017-02-01 05:37:38 +01:00
Camilla Löwy
3edaa5280d Add GLFW_INCLUDE_ES32 2017-01-02 06:06:01 +01:00
Camilla Löwy
4661315192 Add GLFW_COCOA_FRAME_AUTOSAVE
Fixes #195.
2017-01-01 19:58:34 +01:00
Camilla Löwy
831426ca63 Documentation work
[ci skip]
2016-12-08 17:08:53 +01:00
Camilla Löwy
58ceab5f1e Add GLFW_COCOA_RETINA_FRAMEBUFFER
Look, a can of worms!  I wonder what's inside.

This adds the first platform specific window hint, transforming
a compile-time option to a run-time per-window one.
2016-12-08 16:56:05 +01:00
Camilla Löwy
766a9dc9fd Documentation work
Related to glfw/website#34.
2016-12-08 16:56:05 +01:00
Camilla Löwy
9e56099edd Add glfwSetWindowAttrib
This function allows updating the GLFW_DECORATED, GLFW_RESIZABLE,
GLFW_FLOATING and GLFW_AUTO_ICONIFY attributes for existing windows.

Fixes #537.
2016-12-06 15:59:18 +01:00
Camilla Löwy
ce161c2c02 Documentation work
[ci skip]
2016-12-06 13:58:45 +01:00
Camilla Löwy
fd127d59fa Cocoa: Improve OpenGL version restriction messages
Fixes #904.
2016-12-03 20:15:26 +01:00
Camilla Löwy
f4d0c83181 Paperwork done 2016-11-30 14:00:41 +01:00
Camilla Berglund
fef21361c5 OSMesa: Cleanup
Fixes formatting, semantics and documentation.  Adds
glfwGetOSMesaContext.  Adds support for OSMesa context attributes.
Updates changelog and credits.  Adds license and copyright headers.
Removes superfluous code (the shared code provides many conveniences).
Removes loading of unused OSMesa functions.  Removes empty platform
structs.  Fixes version string format.  Removes build dependency on
the OSMesa header and library (only the library is needed and only at
runtime).

Closes #850.
2016-11-09 01:36:21 +01:00
Jason Daly
368fa9475d Add headless OSMesa backend
Allows creation and drawing to in-memory OpenGL contexts.

This backend does not provide input.

Related to #850.
2016-11-09 01:23:43 +01:00
Camilla Berglund
a90ee65f7b Add definition of GLAPIENTRY 2016-11-08 12:39:18 +01:00
Camilla Berglund
e83be1d73a Note that mode switching does not affect context 2016-11-08 12:19:06 +01:00
Camilla Berglund
e8c3e54dda Documentation work
[ci skip]
2016-11-07 19:53:42 +01:00
Camilla Berglund
e94d16667b Cocoa: Add basic support for Vulkan via MoltenVK
This adds basic support for MoltenVK, a Vulkan implementation on top of
Metal, on macOS 10.11 and later.  It looks for MoltenVK in the process
via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled.

glfwCreateWindowSurface now creates and sets a CAMetalLayer for the
window content view, which is required for MoltenVK to function.

You must help CMake find MoltenVK for the Vulkan test to be built.

Fixes #870.
2016-11-01 21:39:54 +01:00
Camilla Berglund
67931bdeb2 Replace last @remarks with @remark 2016-11-01 21:34:26 +01:00
Camilla Berglund
ec17161651 Note that mode switching does not affect context 2016-11-01 21:34:26 +01:00
Camilla Berglund
8d6f265441 Update default name from OS X to macOS
Note that earlier releases are still referred to by their proper names;
OS X <version> or Mac OS X <version>.
2016-10-20 00:53:37 +02:00
linkmauve
bc8b0480e9 Wayland: Document when behaviour differs
This should describe all of the Wayland-specific points, mostly in
three categories:
- Missing GLFW features, for example window frame, screensaver
  inhibition, clipboard or file drop.
- Missing protocols, like setting gamma on a monitor or specifying a
  window icon.
- Fundamental incompatibilities with Wayland concepts, like trying to
  handle global positioning of a window in a 2D space, trying to bring
  a window to front, or trying to change the monitor’s mode.

Closes #881.
2016-10-16 16:52:39 +02:00
Camilla Berglund
efc6b35615 Rename joystick ID variables 2016-10-16 14:07:18 +02:00
Camilla Berglund
c156b50e4c Add glfwSetWindowMaximizeCallback
Fixes #778.
2016-09-29 01:24:56 +02:00
Camilla Berglund
433db8f9f9 Allow combining Vulkan and GL/GLES header macros 2016-09-14 22:59:12 +02:00
Camilla Berglund
7e9e321c38 Add @ref tags for Vim syntax highlighting 2016-09-14 22:59:11 +02:00
Camilla Berglund
bb3cb8f233 Cleanup
Clean up code and documentation for glfwGetKeyScancode and add
implementation for Wayland and Mir.

Related to #830.
2016-09-07 16:46:48 +02:00
Michael Stocker
e745b0dd47 Add glfwGetKeyScancode
Allows retrieval of platform scancode from GLFW_KEY_*.  Implemented for
Win32, Cocoa and X11.  Stubs for Mir and Wayland.

Closes #830.
2016-09-07 16:38:22 +02:00
Camilla Berglund
53fafad915 Start 3.3 2016-08-18 23:55:49 +02:00
Camilla Berglund
999f3556fd Documentation work 2016-08-18 13:32:27 +02:00
Camilla Berglund
fe0317aee5 Documentation work 2016-08-01 11:51:30 +02:00