Commit Graph

235 Commits

Author SHA1 Message Date
Camilla Löwy
953106e74d Add support for SDL_GameControllerDB
This adds support for importing and applying mappings from the
SDL_GameControllerDB database.

Related to #900.
2017-07-07 15:52:33 +02:00
Camilla Löwy
be51c201dd Cleanup
Related to #1039.
2017-07-03 14:32:23 +02:00
David Carlier
57f872054c Fix GLAPIENTRY re-definition warning on OpenBSD
Closes #1039.
2017-07-03 14:28:44 +02:00
Camilla Löwy
539a728063 Documentation work
[ci skip]
2017-06-30 12:45:29 +02:00
Camilla Löwy
d2952e4e92 Cleanup
Related to #1005.
2017-06-15 20:01:44 +02:00
Camilla Löwy
14a3fe0ac0 Make glfwGetError also provide description
Related to #970.
2017-06-08 16:08:36 +02:00
Camilla Löwy
beaeb0d4af Add missing pixel format documentation
Fixes #1027.
2017-06-07 20:07:24 +02:00
Camilla Löwy
fa0b5e1b85 Additional client API logic cleanup 2017-05-16 15:43:29 +02:00
Konstantin Käfer
244d6d7823 Allow OpenGL ES header inclusion on macOS
Related to #985.
2017-05-16 15:42:51 +02:00
Camilla Löwy
baa9cd8968 Cleanup
Closes #988.
2017-05-11 20:10:04 +02:00
Felipe Ferreira da Silva
412eb6a611 Add glfwRequestWindowAttention
Related to #988.
2017-05-11 13:36:39 +02:00
Camilla Löwy
6350641f0a Add glfwGetError
Related to #970.

If you have opinions on the design or implementation of this function,
please come join us in #970 before it is frozen for release.
2017-05-03 18:30:11 +02:00
Camilla Löwy
16ddfafeaa Allow object creation from callbacks 2017-05-03 15:10:36 +02:00
Camilla Löwy
9558b85f7b Documentation work
Related to #981.
2017-04-04 18:53:47 +02:00
Camilla Löwy
798d7c6d68 Implement glfwGetJoystickHats
This moves the buttons-as-hats logic to shared code and adds the
GLFW_JOYSTICK_HAT_BUTTONS input mode as a way to disable this legacy
behavior.

Fixes #889.
2017-03-06 03:23:29 +01:00
IntellectualKitty
368dec7ac7 Add glfwGetJoystickHats
This merges the public part of the glfwGetJoystickHats work by
@IntellectualKitty.  The implementation needs replacing due to
refactoring in preparation for gamecontrollerdb support.

Closes #906.
2017-03-05 23:20:07 +01:00
Camilla Löwy
c50aba1335 Cocoa: Add support for MainMenu.nib loading 2017-03-01 04:36:00 +01:00
Camilla Löwy
6d9a58bfef Add glfwInitHint
This allows setting hints that control how the library is initialized,
transforming more compile-time options into run-time ones.
2017-03-01 04:35:41 +01:00
Camilla Löwy
071a049f07 Documentation work
[ci skip]
2017-02-28 22:54:50 +01:00
Camilla Löwy
e9560ef021 Add GLFW_OSMESA_CONTEXT_API
This allows the creation of OpenGL contexts via OSMesa on existing
platforms.  It does not add a compile- or link-time dependency on
OSMesa.

Fixes #281.
2017-02-28 20:38:10 +01:00
Camilla Löwy
463930761b Documentation work
[ci skip]
2017-02-20 16:35:02 +01:00
Camilla Löwy
77a8f103d8 Add GLFW_COCOA_GRAPHICS_SWICTHING
This provides control over whether the context should participate in
macOS Automatic Graphics Switching.

Closes #377.
Closes #935.
2017-02-10 01:29:29 +01:00
Camilla Löwy
21eabd3938 Documentation work 2017-02-08 06:53:04 +01:00
Camilla Löwy
98bdd36231 Fix glfwVulkanSupported semantics 2017-02-07 21:28:50 +01:00
Camilla Löwy
5a74b5008d Cleanup
Related to #842.
2017-02-06 15:16:27 +01:00
Liam Middlebrook
72ac5badb0 Add GLFW_CENTER_CURSOR
Adds a hint for controlling whether the cursor is centered over newly
created full screen windows.

Fixes #749.
Closes #842.
2017-02-06 15:16:26 +01:00
Camilla Löwy
a46c95c7f2 Clarify requirements for receiving joystick events
As of c5694b3013 this is now consistent
enough across platforms to describe.

Fixes #887.

[ci skip]
2017-02-01 05:40:48 +01:00
Camilla Löwy
6801478a13 Lengthen lifetime of joystick information pointers
This is possible because publicly available joystick information is now
managed by shared code and there is now a joystick callback.

[ci skip]
2017-02-01 05:37:38 +01:00
Camilla Löwy
3edaa5280d Add GLFW_INCLUDE_ES32 2017-01-02 06:06:01 +01:00
Camilla Löwy
4661315192 Add GLFW_COCOA_FRAME_AUTOSAVE
Fixes #195.
2017-01-01 19:58:34 +01:00
Camilla Löwy
831426ca63 Documentation work
[ci skip]
2016-12-08 17:08:53 +01:00
Camilla Löwy
58ceab5f1e Add GLFW_COCOA_RETINA_FRAMEBUFFER
Look, a can of worms!  I wonder what's inside.

This adds the first platform specific window hint, transforming
a compile-time option to a run-time per-window one.
2016-12-08 16:56:05 +01:00
Camilla Löwy
766a9dc9fd Documentation work
Related to glfw/website#34.
2016-12-08 16:56:05 +01:00
Camilla Löwy
9e56099edd Add glfwSetWindowAttrib
This function allows updating the GLFW_DECORATED, GLFW_RESIZABLE,
GLFW_FLOATING and GLFW_AUTO_ICONIFY attributes for existing windows.

Fixes #537.
2016-12-06 15:59:18 +01:00
Camilla Löwy
ce161c2c02 Documentation work
[ci skip]
2016-12-06 13:58:45 +01:00
Camilla Löwy
fd127d59fa Cocoa: Improve OpenGL version restriction messages
Fixes #904.
2016-12-03 20:15:26 +01:00
Camilla Löwy
f4d0c83181 Paperwork done 2016-11-30 14:00:41 +01:00
Camilla Berglund
a90ee65f7b Add definition of GLAPIENTRY 2016-11-08 12:39:18 +01:00
Camilla Berglund
e83be1d73a Note that mode switching does not affect context 2016-11-08 12:19:06 +01:00
Camilla Berglund
e94d16667b Cocoa: Add basic support for Vulkan via MoltenVK
This adds basic support for MoltenVK, a Vulkan implementation on top of
Metal, on macOS 10.11 and later.  It looks for MoltenVK in the process
via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled.

glfwCreateWindowSurface now creates and sets a CAMetalLayer for the
window content view, which is required for MoltenVK to function.

You must help CMake find MoltenVK for the Vulkan test to be built.

Fixes #870.
2016-11-01 21:39:54 +01:00
Camilla Berglund
67931bdeb2 Replace last @remarks with @remark 2016-11-01 21:34:26 +01:00
Camilla Berglund
ec17161651 Note that mode switching does not affect context 2016-11-01 21:34:26 +01:00
Camilla Berglund
8d6f265441 Update default name from OS X to macOS
Note that earlier releases are still referred to by their proper names;
OS X <version> or Mac OS X <version>.
2016-10-20 00:53:37 +02:00
linkmauve
bc8b0480e9 Wayland: Document when behaviour differs
This should describe all of the Wayland-specific points, mostly in
three categories:
- Missing GLFW features, for example window frame, screensaver
  inhibition, clipboard or file drop.
- Missing protocols, like setting gamma on a monitor or specifying a
  window icon.
- Fundamental incompatibilities with Wayland concepts, like trying to
  handle global positioning of a window in a 2D space, trying to bring
  a window to front, or trying to change the monitor’s mode.

Closes #881.
2016-10-16 16:52:39 +02:00
Camilla Berglund
efc6b35615 Rename joystick ID variables 2016-10-16 14:07:18 +02:00
Camilla Berglund
c156b50e4c Add glfwSetWindowMaximizeCallback
Fixes #778.
2016-09-29 01:24:56 +02:00
Camilla Berglund
433db8f9f9 Allow combining Vulkan and GL/GLES header macros 2016-09-14 22:59:12 +02:00
Camilla Berglund
7e9e321c38 Add @ref tags for Vim syntax highlighting 2016-09-14 22:59:11 +02:00
Camilla Berglund
bb3cb8f233 Cleanup
Clean up code and documentation for glfwGetKeyScancode and add
implementation for Wayland and Mir.

Related to #830.
2016-09-07 16:46:48 +02:00
Michael Stocker
e745b0dd47 Add glfwGetKeyScancode
Allows retrieval of platform scancode from GLFW_KEY_*.  Implemented for
Win32, Cocoa and X11.  Stubs for Mir and Wayland.

Closes #830.
2016-09-07 16:38:22 +02:00