Nathan Poirier
9e29f556fd
Add GLFW_RAW_INPUT and glfwRawInputSupported
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This adds runtime per-window control of whether accelerated or raw mouse
motion is provided when the cursor is disabled.
Fixes #1400 .
Closes #1401 .
2019-02-22 13:04:11 +01:00
Camilla Löwy
7f4dde15e4
Allow zero windows for events test
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glfwWaitEvents is sane now, yay.
2019-01-25 12:46:46 +01:00
Camilla Löwy
9b0c16596c
Add full screen option to tearing test
2019-01-17 00:12:11 +01:00
Camilla Löwy
f4a304ff03
Remove deprecated event from events test
2018-12-25 22:13:08 +01:00
Camilla Löwy
089ea9af22
Add GLFW_SCALE_TO_MONITOR
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This adds the GLFW_SCALE_TO_MONITOR window hint for automatically
resizing the content area of a window to the requested size times the
monitor content scale each time it is placed on a new monitor. This
only applies to windowed mode windows and includes the initial placement
at window creation.
This hint only has an effect on platforms where screen coordinates and
pixels always map 1:1 such as Windows and X11. Platforms like macOS
instead change the resolution of the framebuffer independently of the
window size.
Related to #676 .
Related to #1115 .
2018-09-03 23:12:39 +02:00
Doug Binks
0be4f3f75a
Add GLFW_FOCUS_ON_SHOW window hint and attribute
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This adds a window hint and attribute for controlling whether
glfwShowWindow gives the specified window input focus in addition to
making it visible.
Fixes #1189 .
Closes #1275 .
2018-05-29 15:51:36 +02:00
Camilla Löwy
ab3bfb4205
Cocoa: Update MoltenVK support for LunarG SDK
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GLFW now checks for the libvulkan.1.dylib loader instead of what is now
the ICD. This removes checking for libMoltenVK.dylib to avoid cryptic
errors. This unfortunately also breaks compatibility with the
standalone MoltenVK SDK.
This also removes support for the static loader library as that is not
present in the LunarG SDK.
Related to #870 .
2018-03-01 21:45:46 +01:00
Caio Marcelo de Oliveira Filho
b88be7c1e9
Remove unused variable in opacity test
2018-03-01 08:29:04 +01:00
Camilla Löwy
ff6a8891d4
Make remaining tests set viewport in render loop
2018-02-07 16:46:51 +01:00
Camilla Löwy
370eac3c48
Add glfwSetWindowContentScaleCallback
...
Related to #677 .
Related to #1115 .
2018-01-09 18:00:22 +01:00
Camilla Löwy
3d493b60f1
Cleanup
2017-12-19 15:08:27 +01:00
Camilla Löwy
5f8431d7ca
Update Nuklear to 2.00.4
2017-12-19 15:08:22 +01:00
Emmanuel Gil Peyrot
c3cba58a71
Remove trailing whitespace
2017-12-14 15:36:55 +01:00
Camilla Löwy
0e8c4ea7ce
Add lock key modifier bits input mode
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This adds the GLFW_MOD_CAPS_LOCK and GLFW_MOD_NUM_LOCK modifier bits.
Set the GLFW_LOCK_KEY_MODS input mode to enable these for all callbacks
that receive modifier bits.
Fixes #946 .
2017-12-06 18:01:34 +01:00
Camilla Löwy
d81946a35b
Add window mode toggling to tearing test
2017-12-06 18:01:33 +01:00
Camilla Löwy
df434c839a
Add mapping file drop support to joystick test
2017-12-06 18:01:32 +01:00
Camilla Löwy
390a66d2e7
Fix missing header in gamma test
2017-11-28 14:20:54 +01:00
Camilla Löwy
1a250234ea
Add revert button to gamma ramp test
2017-11-27 02:09:51 +01:00
Camilla Löwy
11e47f08b1
Add glfwGetWindowOpacity and glfwSetWindowOpacity
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This adds support for setting the opacity of the whole window, including
any decorations.
Fixes #1089 .
2017-11-15 15:46:01 +01:00
Camilla Löwy
546c99a3a3
Made sharing an example
2017-11-10 02:58:18 +01:00
Camilla Löwy
31cbb20ba2
Deprecate window parameter of clipboard functions
2017-11-10 02:52:16 +01:00
Camilla Löwy
16bf872117
Add content scale queries
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This adds glfwGetWindowContentScale and glfwGetMonitorContentScale for
querying the recommended drawing scale factor for DPI-aware rendering.
Parts of this patch are based on code by @ferreiradaselva.
Fixes #235 .
Fixes #439 .
Fixes #677 .
Fixes #845 .
Fixes #898 .
2017-10-26 17:26:36 +02:00
Camilla Löwy
56ecd62f58
Fix joystick test hat drawing
2017-10-03 00:41:55 +02:00
Camilla Löwy
07cc6e00da
Add gamepad name to joysticks test
2017-10-02 17:32:21 +02:00
Camilla Löwy
ad9458a14c
Clarify what glfwVulkanSupported means
2017-08-20 14:42:39 +02:00
Andrey Zholos
b4ea2d32e6
Add input lag test
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Closes #973 .
2017-08-18 13:01:47 +02:00
Camilla Löwy
5b7281bd41
Add glfwGetJoystickGUID
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This function completes the first round of support for
SDL_GameControllerDB.
Fixes #900 .
2017-07-30 16:15:12 +02:00
Camilla Löwy
85eda77d35
Update Nuklear to 1.40.0
2017-07-30 16:11:03 +02:00
Camilla Löwy
c0bc10427c
Fix warnings in Vulkan test
2017-07-17 23:16:55 +02:00
Camilla Löwy
8e899ccc29
Cocoa: Add support for MoltenVK dynamic library
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Tested with MoltenVK 0.18.0.
Related to #870 .
2017-07-10 21:34:02 +02:00
Camilla Löwy
953106e74d
Add support for SDL_GameControllerDB
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This adds support for importing and applying mappings from the
SDL_GameControllerDB database.
Related to #900 .
2017-07-07 15:52:33 +02:00
Camilla Löwy
bc7ebc1a89
Fix joystick test attention request
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Fixes #1020 .
2017-05-22 15:16:47 +02:00
Camilla Löwy
2f5e230338
Add attention request to joystick test
2017-05-11 20:10:28 +02:00
Camilla Löwy
43fc399cd1
Add hat button toggling to joystick test
2017-03-08 12:39:16 +01:00
Camilla Löwy
798d7c6d68
Implement glfwGetJoystickHats
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This moves the buttons-as-hats logic to shared code and adds the
GLFW_JOYSTICK_HAT_BUTTONS input mode as a way to disable this legacy
behavior.
Fixes #889 .
2017-03-06 03:23:29 +01:00
IntellectualKitty
368dec7ac7
Add glfwGetJoystickHats
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This merges the public part of the glfwGetJoystickHats work by
@IntellectualKitty. The implementation needs replacing due to
refactoring in preparation for gamecontrollerdb support.
Closes #906 .
2017-03-05 23:20:07 +01:00
Camilla Löwy
6d9a58bfef
Add glfwInitHint
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This allows setting hints that control how the library is initialized,
transforming more compile-time options into run-time ones.
2017-03-01 04:35:41 +01:00
Camilla Löwy
e9560ef021
Add GLFW_OSMESA_CONTEXT_API
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This allows the creation of OpenGL contexts via OSMesa on existing
platforms. It does not add a compile- or link-time dependency on
OSMesa.
Fixes #281 .
2017-02-28 20:38:10 +01:00
Camilla Löwy
106a617fa8
Update Nuklear to 1.33.0
2017-02-26 18:47:53 +01:00
Camilla Löwy
98bdd36231
Fix glfwVulkanSupported semantics
2017-02-07 21:28:50 +01:00
Camilla Löwy
afb5449ca4
Update Nuklear to 1.20
2017-02-07 19:12:22 +01:00
Camilla Löwy
c873327fe3
Fix NOTFOUND paths being added as dependencies
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Fixes #930 .
2017-01-20 01:29:46 +01:00
Camilla Löwy
9e56099edd
Add glfwSetWindowAttrib
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This function allows updating the GLFW_DECORATED, GLFW_RESIZABLE,
GLFW_FLOATING and GLFW_AUTO_ICONIFY attributes for existing windows.
Fixes #537 .
2016-12-06 15:59:18 +01:00
Camilla Löwy
1252016b9c
Add remaining GLSL version directives
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Related to #864 .
2016-12-05 14:16:56 +01:00
A. Tombs
1b17a5293c
Add version directives to GLSL shaders
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Although not technically required, I believe it is best practice for
shaders to specify which version of the GLSL spec they conform to.
Closes #864 .
2016-12-05 14:06:39 +01:00
Camilla Löwy
f44307da4e
Update Nuklear to 1.18
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Fixes #907 .
2016-12-03 20:35:17 +01:00
Camilla Löwy
11376a2dd0
Cleanup
2016-12-03 20:06:24 +01:00
Camilla Löwy
cc9168bda1
Win32: Fix build on VC++ 2008
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This is not official support for VC++ 2008.
Fixes #821 .
2016-12-03 20:06:23 +01:00
Camilla Löwy
f4d0c83181
Paperwork done
2016-11-30 14:00:41 +01:00
Camilla Berglund
2aee114950
Clarify glfwinfo output for no Vulkan extensions
2016-11-07 19:53:30 +01:00