Commit Graph

97 Commits

Author SHA1 Message Date
Camilla Löwy
d7f7b0e1b5 EGL: Replace native handle macros with functions
This change is in preparation both for EGL_EXT_platform_base and runtime
GLFW platform selection.

Related to #1691.
2020-06-24 00:48:53 +02:00
ben1
a84a30ab63 Win32: Fix VS /W4 compile warnings
These are harmless errors but the code was worth fixing just to reduce
confusion and be more explicit.  E.g. using a different variable name
for a new variable of a different type in win32_joystick.c.

Closes #1700.
2020-05-26 21:37:20 +02:00
Camilla Löwy
9486ec0c02 Fix source list for -Wdeclaration-after-statement
The context creation files were not included on platforms other than
Win32.
2019-12-09 23:35:50 +01:00
Camilla Löwy
56aad76b16 Add C dialect reminders to each source file
Files built for Win32 must use C89 style declarations for compatibility
with VS 2010 and 2012, which are still supported by GLFW.
2019-05-24 14:43:49 +02:00
Camilla Löwy
a337c56848 Start 3.4 2019-04-16 23:08:39 +02:00
Camilla Löwy
ab118b2529 Fix copyright years (somewhat) 2019-04-15 20:50:00 +02:00
Camilla Löwy
1f91697cd3 Win32: Fix VS static analysis warnings 2019-04-15 15:37:15 +02:00
Camilla Löwy
32e78aeb2e Add GLFW_TRANSPARENT attribute and documentation
This completes support for window framebuffer transparency on Windows,
macOS and X11.  Note that the hint/attribute may be renamed before
release to clarify its relationship to GLFW_OPACITY.

Fixes #197.
Closes #1079.
Related to #663.
Related to #715.
Related to #723.
Related to #1078.
2017-09-27 21:54:04 +02:00
Bailey Cosier
93e66661d3 Cleanup
This is an extract of a commit, minimally edited to ensure it compiles.

Closes #1078.
Related to #197.
2017-09-27 21:33:03 +02:00
Wolfgang Draxinger
019609b6cd Add GLFW_TRANSPARENT and X11 implementation
This is a squashed extract of several commits, minimally edited to
ensure it compiles.

Related to #197.
Related to #715.
2017-09-27 21:33:03 +02:00
Camilla Löwy
d099181307 Add library name override macros 2017-09-10 21:02:26 +02:00
Camilla Löwy
32f482a6d8 Cleanup 2017-06-08 16:38:45 +02:00
Camilla Löwy
2bb8517e9e EGL: Fix EGL_KHR_create_context_no_error support 2017-06-08 16:09:16 +02:00
Camilla Löwy
14a3fe0ac0 Make glfwGetError also provide description
Related to #970.
2017-06-08 16:08:36 +02:00
Camilla Löwy
aaf2800c9c Add internal TLS support
Related to #970.
2017-03-19 00:52:46 +01:00
Camilla Löwy
27a8b3c17b EGL: Add support for EGL_KHR_context_flush_control 2017-03-15 17:37:33 +01:00
Camilla Löwy
7c070f55be EGL: Add support for Cygwin 2017-03-15 14:40:21 +01:00
Camilla Löwy
dd81707992 EGL: Fix test for EGL_RGB_BUFFER 2017-01-02 16:02:40 +01:00
Camilla Löwy
32eb50b75e Move to Vulkan style function typedefs
PFN_FunctionName is more readable than SCREAMSOUP_T.

Context creation API function typedefs are kept as-is where the original
header provided them, for compatibility and familiarity reasons.
2016-12-08 16:56:05 +01:00
Camilla Löwy
f4d0c83181 Paperwork done 2016-11-30 14:00:41 +01:00
Kyle Brenneman
d590eb074f Add support for EGL_KHR_get_all_proc_addresses
If EGL_KHR_get_all_proc_addresses extension is supported, then don't try
to load a separate client library. Instead, just use eglGetProcAddress
to load everything.

This can also avoid problems with trying to use OpenGL functions from
libGL.so.1 (which is the GLX library) when an EGL context is current.

Closes #871.
2016-09-28 22:50:22 +02:00
Camilla Berglund
53fafad915 Start 3.3 2016-08-18 23:55:49 +02:00
Camilla Berglund
06a6629eef EGL: Fix missing include 2016-08-01 23:13:11 +02:00
Camilla Berglund
6431c26e8b Add EGL library missing error 2016-07-20 15:39:38 +02:00
Camilla Berglund
2060de5ed0 Match presence of lib prefix on EGL/GLES binaries 2016-07-20 13:11:08 +02:00
Camilla Berglund
d5e00e6b0f Initialize context creation APIs on demand 2016-07-20 13:10:51 +02:00
Camilla Berglund
145ea03ca2 EGL: Verify all entry points during load 2016-07-01 18:17:30 +02:00
Camilla Berglund
f2ba78e04b Rename static functions to allow unity build
Fixes regression introduced by GLFW_CONTEXT_CREATION_API.

Fixes #783.
2016-06-15 01:35:07 +02:00
Camilla Berglund
757eea2779 Update email address 2016-06-01 21:25:20 +02:00
Camilla Berglund
6a8e169001 Update copyright notice year 2016-06-01 21:25:19 +02:00
Camilla Berglund
bda031f4ac Cleanup 2016-05-29 15:34:08 +02:00
Camilla Berglund
ef80beab81 Add run-time context creation API selection
Fixes #145.
2016-05-04 17:00:07 +02:00
Camilla Berglund
c234a19423 Fix invalid EGL display being terminated 2016-03-29 11:13:07 +02:00
Camilla Berglund
f96d865b93 Cleanup 2016-03-28 20:16:53 +02:00
Camilla Berglund
2826f3d42f Check success of MakeCurrent before updating TLS
Fixes #706.
2016-02-18 09:37:19 +01:00
Camilla Berglund
2accdb76bd Cleanup 2016-02-17 21:30:17 +01:00
Camilla Berglund
be94eb67be Add support for EGL_KHR_gl_colorspace
Fixes #285.
2016-02-17 17:27:33 +01:00
Camilla Berglund
276b1bc07a Add check for EGL specific buffer swap issue
Fixes #675.
2016-01-31 19:17:21 +01:00
Camilla Berglund
6b0f660180 Fix EGL backend MinGW build errors 2015-12-13 16:56:11 +01:00
Camilla Berglund
45efb935c5 Use more GLFWbool 2015-12-13 15:09:33 +01:00
Camilla Berglund
12b6c56903 Add suffixes to platform specific helper functions
Also merge win32_tls.h into win32_platform.h.
2015-12-13 14:50:59 +01:00
Camilla Berglund
02fdd6459e Make EGL backend more readable 2015-12-13 14:49:55 +01:00
Camilla Berglund
d4079ad3a2 Move all context related members to _GLFWcontext 2015-11-09 23:52:02 +01:00
Camilla Berglund
23bf1b530b Move all WGL weirdness to Win32 code 2015-10-28 02:08:01 +01:00
Camilla Berglund
7be8209d14 Add GLFW_CONTEXT_NO_ERROR window hint
This adds support for the GL_KHR_no_error extension.
2015-10-27 20:36:20 +01:00
Camilla Berglund
496f559c9a Add GLFW_NO_API for creating context-less windows 2015-10-26 00:30:30 +01:00
Camilla Berglund
0eccf75f65 Replace GL booleans with public macros 2015-10-13 00:46:02 +02:00
Camilla Berglund
95a07f3340 Start 3.2 2015-10-12 21:59:49 +02:00
Camilla Berglund
7c6a8775eb Fix error type for unavailable pixel format error
All backends reported this as GLFW_PLATFORM_ERROR, while the
documentation mandates GLFW_FORMAT_UNAVAILABLE.
2015-09-16 16:24:21 +02:00
Camilla Berglund
da3a77b4e3 Add dynamic client library loading to EGL backend
Fixes #586.
2015-08-27 20:52:10 +02:00