Commit Graph

7063 Commits

Author SHA1 Message Date
Bartosz Taudul
aa017e6a76
Merge pull request #468 from sherief/exception-handler-fix
Windows exception handler allows other handlers to be called.
2022-09-15 11:33:39 +02:00
Bartosz Taudul
0fc1c0f927
Make symbol thread exit status more robust. 2022-09-13 21:07:03 +02:00
Bartosz Taudul
048e20b68c
Check for macro existence before checking its value. 2022-09-11 13:09:59 +02:00
Sherief Farouk
e8b3d22d76 Windows exception handler allows other handlers to be called.
The profiled app might install handlers to track crashes, write minidumps,
etc. - this patch makes sure the app's exception handler is called when
a crash happens while profiling with Tracy.
2022-09-10 17:16:58 -07:00
Bartosz Taudul
c27bcc524c
Store syntax colors as 32-bit uints. 2022-09-11 00:46:27 +02:00
Bartosz Taudul
f8cf7ff45a
Do not use deprecated grep variants. 2022-09-11 00:32:07 +02:00
Bartosz Taudul
9372d9fb28
Collect asm operation type data. 2022-09-11 00:30:37 +02:00
Bartosz Taudul
ad23932e9f
Merge pull request #467 from simplyWiri/fix-missing-tree-pop
Add missing TreePop in function which is called from inside a TreeNode
2022-09-10 12:05:05 +02:00
simplyWiri
830e7162eb Add missing TreePop in function which is called from inside a TreeNode 2022-09-10 17:09:04 +10:00
Bartosz Taudul
ae0fe3cc93
Merge pull request #466 from Pilzschaf/gpu_c_api_improvements
Added gpu zone begin non-alloc and callstack variants to the C API
2022-09-09 22:59:30 +02:00
Pilzschaf
a55fd64a5b Added gpu zone begin non-alloc and callstack variants to the C API 2022-09-09 21:23:07 +02:00
Bartosz Taudul
097b68e7bb
Merge pull request #465 from Pilzschaf/gpu_c_api_improvements
Added gpu calibration to the C API
2022-09-09 19:22:25 +02:00
Pilzschaf
823519a1de Fix indentation 2022-09-09 18:45:54 +02:00
Pilzschaf
41a1ac203b Added gpu calibration to the C API 2022-09-09 18:40:17 +02:00
Bartosz Taudul
eee6cb06fa
Align jump arrows to pixel boundaries. 2022-09-09 00:32:13 +02:00
Bartosz Taudul
0e930a2c13
Prevent thick zone highlight from going outside the zone box. 2022-09-09 00:18:40 +02:00
Bartosz Taudul
5bd3f3de5f
Don't use space for frame sets that are out of view range.
This becomes problematic at the end of the range, as continuous frames do not
have an "end", but rather essentially persist until the last recorded event.
2022-09-07 23:35:27 +02:00
Bartosz Taudul
f16c64872b
Update manual. 2022-09-05 20:35:39 +02:00
Bartosz Taudul
4fd4baf557
Update NEWS. 2022-09-05 20:32:24 +02:00
Bartosz Taudul
48e7a17d1d
Clicking on a CPU data thread will make it visible. 2022-09-05 20:30:03 +02:00
Bartosz Taudul
d2ab66195c
Allow changing timeline item collapsed state. 2022-09-05 20:29:45 +02:00
Bartosz Taudul
a975687d5f
Update manual. 2022-09-05 20:18:00 +02:00
Bartosz Taudul
02a47fb5bd
Update NEWS. 2022-09-05 20:15:20 +02:00
Bartosz Taudul
5200ea2c84
Hide frame related information if no frame instrumentation. 2022-09-05 20:12:36 +02:00
Bartosz Taudul
23ebce2862
Implement checking if frames are in use. 2022-09-05 20:12:12 +02:00
Bartosz Taudul
53632ccb5b
Cleanup. 2022-09-04 14:56:12 +02:00
Bartosz Taudul
44efb15df1
Remove VisData.
Its functionality is now incorporated into TimelineItem. For purposes of
maintaining visibility of frame sets and locks a much simpler ptr -> bool map
is now used.
2022-09-04 14:46:51 +02:00
Bartosz Taudul
ad2fc03125
Migrate CPU data to timeline item system. 2022-09-04 14:31:02 +02:00
Bartosz Taudul
827b390e34
Add mutable ViewData accessor. 2022-09-04 14:31:01 +02:00
Bartosz Taudul
9c464e9f05
Make timeline item visibility functions virtual. 2022-09-04 14:31:00 +02:00
Bartosz Taudul
135d3b7f30
Fix GPU contexts in options menu. 2022-09-04 13:52:53 +02:00
Bartosz Taudul
06d0989161
Add GPU index accessor. 2022-09-04 13:52:17 +02:00
Bartosz Taudul
9fdafb2ecc
Make the GPU context name primary focus. 2022-09-04 13:47:06 +02:00
Bartosz Taudul
60579d6334
Migrate drawing GPU data to the new timeline item system. 2022-09-04 13:39:20 +02:00
Bartosz Taudul
ec3e88ce53
Manage GPU index counter in View. 2022-09-04 13:37:19 +02:00
Bartosz Taudul
2711af39e5
Check if zoom range is valid.
This is important for GPU zones, which may have broken timing data.
2022-09-04 13:16:26 +02:00
Bartosz Taudul
e41deb1ff6
Check item map too for hidden items. 2022-09-03 23:43:26 +02:00
Bartosz Taudul
10faf16aee
Allow access to item map. 2022-09-03 23:43:17 +02:00
Bartosz Taudul
b66e10972a
Add visibility accessor to TimelineItem. 2022-09-03 23:42:52 +02:00
Bartosz Taudul
ca125bd44c
Collapse Tracy threads by default.
Note that this will likely work only when loading existing traces. In live
captures the thread name may not have yet been retrieved at the point when
timeline item insertion occurs, which will prevent the check from succeeding.
2022-09-03 23:35:35 +02:00
Bartosz Taudul
ec3dcaeef3
Migrate drawing CPU threads to the new timeline item system. 2022-09-03 23:28:54 +02:00
Bartosz Taudul
e3007062fc
Add support for drawing timeline item overlays. 2022-09-03 23:24:00 +02:00
Bartosz Taudul
8e713e6366
Limit access to internal methods. 2022-09-03 23:17:57 +02:00
Bartosz Taudul
5cbf06ba31
Only clip timeline item contents.
Timeline item header may overflow over other items, e.g. the crash marker is
taller than the header line.
2022-09-03 23:09:23 +02:00
Bartosz Taudul
840709fe46
Push pxns to HeaderExtraContents(). 2022-09-03 22:55:54 +02:00
Bartosz Taudul
3ee928a7d1
Fix mass visibility changing. 2022-09-03 22:08:08 +02:00
Bartosz Taudul
d65bde99a2
Hide timeline item if it had no content. 2022-09-03 21:57:56 +02:00
Bartosz Taudul
3780c47bb6
Check if plot is in drawing range. 2022-09-03 21:46:00 +02:00
Bartosz Taudul
0e94ed8fc6
DrawContents reports if anything was drawn. 2022-09-03 21:41:38 +02:00
Bartosz Taudul
eaa78de534
Don't draw separator when timeline item is collapsed. 2022-09-03 21:14:56 +02:00