Ashkan Aliabadi
8f4e09affd
Refer to std string and stream with their fully qualified names.
2020-12-02 16:23:11 -08:00
Adam Sawicki
8cd86b6dd4
Merge branch 'master' of https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator into master
2020-11-03 17:24:26 +01:00
Adam Sawicki
18b0407f32
Further improvements in documentation.
2020-11-03 17:20:59 +01:00
Adam Sawicki
97880507ac
Improvements in documentation.
2020-11-03 17:02:54 +01:00
Adam Sawicki
acecd26121
Fixes and clarifications in documentation
2020-11-03 15:01:56 +01:00
Adam Sawicki
ebc1f75a6d
Merge pull request #154 from r-barnes/richard/whitespace
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Drop trailing whitespace
2020-10-29 12:15:18 +01:00
Adam Sawicki
4dc4abfc31
Merge pull request #153 from r-barnes/richard/binary_fix
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Make binary search overflow safe
2020-10-29 12:04:55 +01:00
Richard Barnes
270b24295d
Drop trailing whitespace.
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The only change this commit makes is to drop trailing whitespace.
This makes contributions easier for folks whose editors are set up
to automatically remove such whitespace on save.
2020-10-28 12:33:53 -06:00
Richard Barnes
139741813a
Make binary search overflow safe.
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Our internal static analysis flags potentially unsafe midpoint
calculations. The proposed fix ensures the binary search doesn't
overflow at the cost of a single additional operation.
2020-10-28 12:32:51 -06:00
Adam Sawicki
3528e2aed3
Minor formatting fix in documentation
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Regenerated documentation using new Doxygen.
2020-10-15 15:04:12 +02:00
Adam Sawicki
89d9e75299
Added Detroit: Become Human to the list of known software using this library
2020-09-30 16:14:27 +02:00
Adam Sawicki
0e2b4b2045
Fix std::min in VmaBlockVector::ProcessDefragmentations
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Fixes #151 - thanks @rextimmy
2020-09-30 16:07:51 +02:00
Adam Sawicki
1420873213
Merge pull request #148 from res2k/vma_aligned_alloc-tweaks
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Some tweaks to vma_aligned_alloc()
2020-08-31 12:41:41 +02:00
Adam Sawicki
6074de0c4a
Merge pull request #147 from res2k/move-some-preproc-defn
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Move some preprocessor directives that may influence user code into "implementation" block
2020-08-31 12:38:43 +02:00
Adam Sawicki
27e343d3ad
Merge pull request #146 from AshkanAliabadi/master
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Fix misspellings.
2020-08-31 12:36:32 +02:00
Frank Richter
4157367212
Let VMA_SYSTEM_ALIGNED_FREE fall back to VMA_SYSTEM_FREE, if defined
2020-08-24 00:40:19 +02:00
Frank Richter
59131844fe
Add vma_aligned_free() for symmetry
2020-08-24 00:05:50 +02:00
Frank Richter
2dc44c1d9d
Make vma_aligned_alloc() functions static
2020-08-24 00:02:35 +02:00
Frank Richter
449971111d
Move preprocessor directives that may influence user code into implementation block
2020-08-23 21:14:46 +02:00
Ashkan Aliabadi
bead9eadfa
Fix misspellings.
2020-08-21 11:51:19 -07:00
Adam Sawicki
21936114ff
Merge branch 'master' of https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
2020-08-18 16:43:58 +02:00
Adam Sawicki
0620c8e5e1
Add test and documentation for resource aliasing (overlap).
2020-08-18 16:43:44 +02:00
Adam Sawicki
b9ad5e79db
Merge pull request #145 from stricmp/master
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Fix VMA_DYNAMIC_VULKAN_FUNCTIONS compilation errors when VK_NO_PROTOTYPES is defined
2020-08-18 14:44:55 +02:00
Adam Sawicki
0ef61c2fd5
Fix in documentation chapter "Finding out if memory is mappable"
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Fixes #143
2020-08-18 14:20:37 +02:00
Adam Sawicki
e658b891ec
Add "Atypical Games - proprietary game engine" to the list of software using this library
2020-08-18 14:15:36 +02:00
Tri S
416996cbff
Fix VMA_DYNAMIC_VULKAN_FUNCTIONS compilation errors when VK_NO_PROTOTYPES is defined
2020-08-10 19:13:28 +07:00
Adam Sawicki
b0e97e5859
Merge pull request #141 from dkorkmazturk/master
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Fix a typo in the explanation of VMA_ALLOCATION_CREATE_MAPPED_BIT
2020-07-28 10:15:04 +02:00
Doğukan Korkmaztürk
67bf13cd08
Fix a typo in the explanation of VMA_ALLOCATION_CREATE_MAPPED_BIT
2020-07-27 23:55:03 -04:00
Adam Sawicki
db4c1639bf
Fix compilation errors
2020-07-16 16:41:53 +02:00
Adam Sawicki
d594faafee
Replace usage of old VK_LAYER_LUNARG_standard_validation and extension VK_EXT_debug_report with new VK_LAYER_KHRONOS_validation and extension VK_EXT_debug_utils also in VmaReplay
2020-07-15 17:12:28 +02:00
Adam Sawicki
8caf0bd1c0
Replace usage of old layer VK_LAYER_LUNARG_standard_validation and extension VK_EXT_debug_report with new layer VK_LAYER_KHRONOS_validation and extension VK_EXT_debug_utils
2020-07-15 16:56:30 +02:00
Adam Sawicki
e9f387a31d
Merge pull request #137 from phuang/master
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changes for fixing problems on mac
2020-07-07 10:41:13 +02:00
Nico Weber
08bce5328b
mac: Only call system aligned_alloc() with the 11.0+ SDK.
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The 10.15 SDK only declares it for C++17 and C11. In Chromium, we only
call this from .cc files, and these are C++14 still for now.
The 11.0 SDK declares it independent of language version (as long as
__DARWIN_C_LEVEL >= __DARWIN_C_FULL, which it is by default, at least
on macOS).
So this calls the system version in fewer scenarios than possible,
but it keeps the preprocessor checks fairly small.
Bug: chromium:1098741
Change-Id: I1e30f88bb040876bca2b59adee0a1cff33b9ff03
2020-07-06 13:31:56 -04:00
Nico Weber
c331971b30
Only use system aligned_alloc on mac/ios if the SDK has them.
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Bug: chromium:1098741
Change-Id: I4df73f581c2a6895c7f136ff974db0371c48cc5e
2020-07-06 13:31:48 -04:00
Nico Weber
5ef3d923d5
Fix argument order for aligned_alloc on mac.
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I pasted this from the _aligned_malloc() branch, and _aligned_malloc()
apparently has the argments swapped compared to aligned_alloc() :/
Bug: chromium:1098741
Change-Id: Iddd92a7beb9e75ddc63b96f757457ec4258fd1ca
2020-07-06 13:31:41 -04:00
Nico Weber
1268da7b97
Make vulkan_memory_allocator build with the MacOSX11.0 SDK.
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The 11.0 SDK adds a declaration of aligned_malloc() that's available
on macOS 10.15 and later. vulkan_memory_allocator also defines a
symbol with the same name, which causes problems.
As fix, rename the vulkan_memory_allocator version to
vma_aligned_malloc(). Use this opportunity to use the same mechanism on
Windows (a no-op), and, while here, call the system aligned_malloc()
on macOS 10.15 from there too.
Bug: chromium:1098741
Change-Id: If738a1451a08c0813532fc4b778d9118a23210b7
2020-07-06 13:31:32 -04:00
Adam Sawicki
7cb859d3a0
Improvement in VmaAlignUp, VmaAlignDown
2020-07-06 17:39:20 +02:00
Adam Sawicki
376ada32fc
Merge pull request #136 from GreenFoxLight/master
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Correct if in mapping example
2020-07-06 13:34:37 +02:00
Kevin Trogant
67824c5b00
Correct if in mapping example
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We want to know if the memory is mappable, which means that the memory properties should include the `VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT`.
2020-07-03 12:20:36 +02:00
Adam Sawicki
aaa1a56167
Clarify documentation of VmaAllocationInfo::size
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Added test for it. Regenerated documentation.
2020-06-24 17:41:09 +02:00
Adam Sawicki
1ebda1eecc
Add assert to check success of a CPU memory allocation
2020-06-24 17:16:26 +02:00
Adam Sawicki
f9921aefdd
Fix VmaAllocator_T::ImportVulkanFunctions_Dynamic for cases when Vulkan 1.1 is used
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#133
2020-06-04 13:31:31 +02:00
Adam Sawicki
650ebdf783
Remove invalid outdated assert in vmaBeginDefragmentationPass
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Closes #132
2020-05-25 17:17:11 +02:00
Adam Sawicki
72983b0aa1
Clarified documentation in few places to mention textures need to use LINEAR layout when accessed from the host
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Rebuilt HTML documentation. Used new Doxygen 1.8.18.
Closes #129
2020-05-08 18:43:25 +02:00
Adam Sawicki
309fa0e613
Merge pull request #128 from hartmutbehrens/fix/docs
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Update quick start docs to reflect that instance is not optional
2020-05-04 16:48:41 +02:00
Hartmut Behrens
1e11595592
fix(docs): instance not optional in quick start
2020-05-03 13:06:27 +02:00
Adam Sawicki
755fd47121
Minor fix in comment
2020-04-24 17:05:07 +02:00
Adam Sawicki
72740d8d63
Fix indentation - always use 4 spaces instead of tabs
2020-04-24 17:02:50 +02:00
Adam Sawicki
74bc7c78fe
Port memory recording in VMA to C++11
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Closes #126
2020-04-24 16:59:34 +02:00
Adam Sawicki
ff472352b9
Add .editorconfig file to configure supporting editors to use proper whitespaces for indentation
2020-04-24 12:42:06 +02:00