Adam Sawicki
003451e52d
Fixes in VmaAllocator_T::ImportVulkanFunctions
...
Hopefully fix Android #56
2020-03-02 15:52:24 +01:00
Adam Sawicki
8ef0d201ef
Merge branch 'Vulkan1_2'
2020-03-02 15:43:47 +01:00
Adam Sawicki
74ef41e66b
Bump version number and date
2020-03-02 15:34:32 +01:00
Adam Sawicki
a1d992f5d1
Add function vmaGetAllocatorInfo, structure VmaAllocatorInfo
...
Closes #99
Also rebuilt Doxygen documentation.
2020-03-02 15:32:10 +01:00
Adam Sawicki
76004205fd
Add documentation chapter about VK_AMD_device_coherent_memory extension usage
...
Regenerated Doxygen documentation.
2020-02-07 17:18:35 +01:00
Adam Sawicki
508825012c
Add support for VK_AMD_device_coherent_memory extension
...
- Added VMA_ALLOCATOR_CREATE_AMD_DEVICE_COHERENT_MEMORY_BIT.
- Fixed bug generating validation layers error when the extension is not enabled.
- Updated date in copyright header comments to year 2020.
2020-02-07 16:51:31 +01:00
Adam Sawicki
82ec4439c7
Minor fix: Use std::forward with parameter pack
2020-01-31 11:32:51 +01:00
Adam Sawicki
aaba2109f9
Refactoring: Use constructor and destructor in VmaAllocation_T
...
VmaPoolAllocator supports that. Needed to only use parameter pack to pass arguments to constructor.
2020-01-31 11:19:32 +01:00
Adam Sawicki
cdd30bb46d
Prepare to support Vulkan 1.2
...
No way to test for now because no Vulkan SDK available.
2020-01-20 17:19:41 +01:00
Sidney Just
f91dd04a1e
Fixed incorrect for loop in ProcessDefragmetnations() that would lead to partial defragmentation passes being broken
2020-01-12 15:51:33 -08:00
Lava Block
361fcfcae4
Fix C++17 shared_mutex compile error
...
In C++17 the method is called: https://en.cppreference.com/w/cpp/thread/shared_mutex/try_lock_shared
2019-12-29 17:12:36 +01:00
Adam Sawicki
c467e28f2f
Renames in the library and fixes in tests for the new defragmentation
2019-12-23 16:38:31 +01:00
Adam Sawicki
a52012de37
Prototype of a defragmentation interface that supports tiling optimal images
...
Merged #90 thanks @JustSid !
2019-12-23 15:28:51 +01:00
Adam Sawicki
c8eec757fd
Minor addition to the documentation regarding allocation string names
2019-12-18 13:37:38 +01:00
Adam Sawicki
7f708dbd44
Use NDEBUG instead of _DEBUG macro to detect debug build
...
Closes #92 thanks @daemyung !
2019-12-18 10:54:28 +01:00
Adam Sawicki
e9bfb539d8
Publish version 2.3.0 final
...
Updated version number. Regenerated Release binaries and Doxygen documentation.
2019-12-04 14:26:59 +01:00
Adam Sawicki
7d6544dc73
Merge branch 'master' of https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
2019-12-02 13:42:35 +01:00
Adam Sawicki
cd7bc20429
Clarify documentation in regards to cache flush/invalidate in few places
...
See #91 , thanks @ROTARTSI82 !
2019-12-02 13:42:25 +01:00
Adam Sawicki
5f94eae63d
Fix bug in VmaAllocator_T::AllocateVulkanMemory for case when HeapSizeLimit is used
...
Closes #89 - thanks @JustSid !
2019-11-28 11:52:30 +01:00
Adam Sawicki
023976ad24
Minor fix: Add missing mutex lock to VmaBlockVector::IsEmpty
2019-11-26 11:48:06 +01:00
Adam Sawicki
4670506a22
Announce version 2.3.0-alpha.1
2019-11-25 12:46:57 +01:00
Adam Sawicki
1296e2db4d
VmaReplay: Switch to Vulkan 1.1
...
Recording file format version bumped to 1.8 to support "VulkanApiVersion".
VmaReplay now uses Vulkan 1.1 by default and so it removes parameter --VK_KHR_dedicated_allocation.
2019-11-25 11:13:53 +01:00
Adam Sawicki
10f68cb139
Vulkan 1.1 suport - prototype
2019-11-22 17:41:59 +01:00
Adam Sawicki
4d700c5e4e
Sample app: remove outdated comment
...
https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/579 is now fixed so RenderDoc works with the sample app also when it uses VK_KHR_dedicated_allocation when latest Vulkan SDK is used.
2019-11-22 15:35:27 +01:00
Adam Sawicki
7ba02ec56e
Minor improvement
2019-11-22 15:28:06 +01:00
Adam Sawicki
ddcbf8cdba
Fix management of m_HasEmptyBlock by adding VmaBlockVector::UpdateHasEmptyBlock().
...
Also added TestPool_MinBlockCount().
2019-11-22 15:22:42 +01:00
Adam Sawicki
69185555f4
Add VMA_MEMORY_USAGE_GPU_LAZILY_ALLOCATED
...
Closes #84
2019-11-18 17:03:34 +01:00
Adam Sawicki
efa88c4de0
Add VMA_MEMORY_USAGE_CPU_COPY for memory that is preferably not DEVICE_LOCAL but not guaranteed to be HOST_VISIBLE
...
Also added test for memory types and usages.
2019-11-18 16:33:56 +01:00
Adam Sawicki
a900b56aed
Merge pull request #87 from Nyufu/clang_cl_support
...
Added clang compile support on windows
2019-11-18 15:18:45 +01:00
Andras Nyiscsak
641a16cc9c
Added clang compile support on windows
2019-11-18 15:09:34 +01:00
Adam Sawicki
4ac8ff89c2
Multiple fixes in budget management
...
Including correct handling of lost allocation.
2019-11-18 14:47:33 +01:00
Adam Sawicki
a63e37c656
Add support for memory budget to record&replay system
2019-11-18 13:40:03 +01:00
Adam Sawicki
b68b368c67
Merge branch 'master' into MemoryBudget
2019-11-18 13:15:18 +01:00
Adam Sawicki
8317ba9d5e
Sample/testing app: enable custom CPU allocation callbacks by default
...
Added allocation counting to make sure there are no memory leaks at the end.
2019-11-18 13:14:11 +01:00
Adam Sawicki
b3f5110987
Fix TestHeapSizeLimit to work on Radeon R7 APU with 256 MB of DEVICE_LOCAL memory
2019-11-18 13:05:56 +01:00
Adam Sawicki
ba2bdea58e
Remove redundant variable VmaBlockVector::m_IsCustomPool
2019-11-18 12:42:32 +01:00
Adam Sawicki
bc266d6f09
Update Doxyfile to latest Doxygen version
2019-11-18 12:38:51 +01:00
Adam Sawicki
aeb9836f4c
Finish implementation of vmaSetPoolName, vmaGetPoolName
...
vmaSetPoolName was added to recording format. Recording format version was bumped to 1.7. #82
2019-11-18 12:34:54 +01:00
Adam Sawicki
49defd6056
Further development of custom pool names
2019-11-18 11:45:30 +01:00
Adam Sawicki
b85ff83bf3
Add budget information to JSON dump
...
Doesn't require detailedMap=VK_TRUE.
2019-11-15 17:47:16 +01:00
Adam Sawicki
4f900cd1b3
Delete empty block unconditionally if budget is exceeded.
...
Also fixed crash when freeing lost allocation.
2019-11-13 15:20:31 +01:00
Adam Sawicki
e6e3329a58
Doxyfile: expand VMA_CALL_PRE and VMA_CALL_POST macros to remove them from documentation
2019-11-13 14:51:01 +01:00
Adam Sawicki
48b8a33869
Fixes and adjustments for budget, regenerate documentation
2019-11-02 15:24:33 +01:00
Adam Sawicki
27c84e2464
Merge remote-tracking branch 'origin/MemoryBudget' into MemoryBudget
...
# Conflicts:
# src/vk_mem_alloc.h
2019-11-02 15:16:00 +01:00
Adam Sawicki
a020fb81cb
Add prototype function vmaGetName, vmaSetName, change JSON format and VmaDumpVis.py to use that
2019-11-02 14:43:06 +01:00
Adam Sawicki
353e3675d3
Further development of budget management
2019-11-02 14:12:05 +01:00
Adam Sawicki
bc95d25c7f
Add draft of general documentation chapter about memory budget
...
Work in progress...
2019-10-31 16:03:25 +01:00
Adam Sawicki
5f573f588a
Minor addition
2019-10-11 15:59:58 +02:00
Adam Sawicki
40ffe988a0
Add struct VmaBudget, function vmaGetBudget
...
Changed the way HeapSizeLimit is handled to better one.
Added VMA_ATOMIC_UINT64.
2019-10-11 15:56:02 +02:00
Adam Sawicki
6ac1d3a4b7
Improve implementation of function VmaStringBuilder::AddNumber
2019-10-11 12:23:51 +02:00
Adam Sawicki
909f36b714
Fix for aligned_alloc for Windows GCC
...
As discussed in ff9ac65fe2
2019-09-16 11:28:24 +02:00
Adam Sawicki
bbdcdae100
Merge pull request #75 from dreamer/steam-runtime-compilation-error
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Use fallback aligned_alloc for pre-C++17 glibc++
2019-09-06 14:52:30 +02:00
Adam Sawicki
5c2c7f3e7a
Add macros VMA_CALL_PRE, VMA_CALL_POST to easily declare public functions as exported
...
Fixes #76
2019-09-06 14:46:48 +02:00
Patryk Obara
ff9ac65fe2
Use fallback aligned_alloc for older glibc++
...
This function was introduced in C++17, then backported to older versions
of glibc++ library, but is not available in older releases (it's missing
from Ubuntu 12.04 derived SteamRT for example).
2019-08-15 13:23:13 +02:00
Adam Sawicki
188a365ed4
Fix ignore warning C4324 also in VmaReplay project
...
See #71
2019-07-26 15:22:51 +02:00
Adam Sawicki
91d019523f
Add comment to the new VmaVector constructor
...
See #74
2019-07-26 15:16:04 +02:00
Adam Sawicki
b3687caab2
Merge pull request #74 from benvanik/patch-1
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Adding a VmaVector constructor for C++11 compatibility
2019-07-26 15:14:27 +02:00
Adam Sawicki
5afe7845a1
Fix alignment of VmaPoolAllocator::Item::Value
...
Disable Visual Studio warning C4324.
See #71
2019-07-26 15:09:07 +02:00
Ben Vanik
fd5077cd36
Adding a VmaVector constructor for C++11 compatibility
...
The std::vector constructor used (count + allocator) is only available in C++14 (see: https://en.cppreference.com/w/cpp/container/vector/vector ) and compiling with C++11 and `VMA_USE_STL_VECTOR` will result in compile errors. This adds a new constructor and switches to using that for compatibility.
2019-07-25 09:32:16 -07:00
Adam Sawicki
c7e5f2e44a
Change VmaPoolAllocator to allow not-POD T type, explicitly call its constructor and destructor
...
See #71
2019-07-25 17:23:51 +02:00
Adam Sawicki
692ccba14d
Initialize structure VmaAllocator_T::m_VulkanFunctions to zeros in constructor to avoid garbage pointers
...
Fixes #73
2019-07-25 17:14:02 +02:00
Adam Sawicki
195016b034
Improve the way sizes like "32 MiB" are printed in VmaDumpVis
...
Also bumped some version numbers and dates.
2019-07-02 15:49:12 +02:00
Adam Sawicki
2024cc570a
Change default value of macro VMA_RECORDING_ENABLED to 0
...
...so that Windows.h is not included by default on Windows.
2019-07-02 15:19:05 +02:00
Adam Sawicki
4abe30c1ae
Add functions vmaBindBufferMemory2, vmaBindImageMemory2, flag VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT
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This change adds usage of VK_KHR_bind_memory2 extension.
Also add structure members VmaVulkanFunctions::vkBindBufferMemory2KHR, vkBindImageMemory2KHR.
2019-07-02 14:37:21 +02:00
Adam Sawicki
1f84f62a85
Fix sample application to also pass VkAllocationCallbacks to Vulkan, not only to VMA
...
Also remove function TestResize, no longer working or needed.
2019-07-02 13:40:01 +02:00
Adam Sawicki
17c4aba057
vmaFindMemoryTypeIndex: Change VMA_MEMORY_USAGE_GPU_TO_CPU to only have HOST_CACHED among preferred flags, not HOST_COHERENT
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Be careful now! It's still compliant to the documentation, but selected memory type may become not HOST_COHERENT after this change. No difference is expected on PC. It's mostly for Mali GPU.
2019-07-02 13:03:55 +02:00
Adam Sawicki
4a4cfad2eb
Make vmaResizeAllocation deprecated, always return failure unless newSize == current size
...
Bump CSV file format version to 1,6.
2019-07-02 12:54:35 +02:00
Adam Sawicki
543ba5baec
Minor fix in documentation regarding CSV recording
2019-07-02 12:37:36 +02:00
Adam Sawicki
af88c1bde1
Fix tests and documentation to use vmaBind* instead of vkBind* functions after defragmentation
2019-07-02 12:34:26 +02:00
Adam Sawicki
87cea36670
Add "Common mistakes" documentation chapter
2019-07-02 12:24:48 +02:00
Adam Sawicki
938b19a8c1
Minor addition in documentation, "Configuration” section
...
See #67
2019-07-01 12:12:51 +02:00
Adam Sawicki
c238be5070
Additional fix as suggested in #69
2019-06-28 17:31:21 +02:00
Adam Sawicki
77fa9dc840
Merge pull request #69 from past-due/Wtautological_compare
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Guard VmaWriteMagicValue / VmaValidateMagicValue on VMA_DEBUG_MARGIN > 0
2019-06-28 17:29:50 +02:00
Adam Sawicki
f8d10218ff
Fix structure VmaBlockDefragmentationContext
...
Fixes #70
2019-06-28 17:12:36 +02:00
Adam Sawicki
9b1e702e0b
Remove unused variable
...
Fixes #67
2019-06-28 17:01:50 +02:00
Adam Sawicki
294a0ad239
Remove unused variable VmaBlockVectorDefragmentationContext::m_AlgorithmFlags
...
Fixes #65
2019-06-28 16:53:32 +02:00
Adam Sawicki
34045555a6
Minor fix in documentation
2019-06-26 14:46:53 +02:00
past-due
0021c38ac8
Guard VmaWriteMagicValue / VmaValidateMagicValue on VMA_DEBUG_MARGIN > 0
...
Avoids some compiler warnings in the default case (VMA_DEBUG_MARGIN == 0)
2019-06-25 12:59:24 -04:00
Adam Sawicki
daa6a551f8
Fix VmaAllocator_T::AllocateMemory for case when VMA_ALLOCATION_CREATE_MAPPED_BIT is used with custom memory pool created in memory type that is not VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
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Also add test for it - function TestDeviceLocalMapped.
2019-06-25 15:26:37 +02:00
Adam Sawicki
6da74efe0d
Merge remote-tracking branch 'origin/master'
2019-06-03 10:58:38 +02:00
Adam Sawicki
8d6e6dea2d
Minor refactoring
2019-06-03 10:57:56 +02:00
Zachary Michaels
12f110c96b
Use VK_NULL_HANDLE for VkBuffer init (not VMA_NULL)
2019-05-31 19:35:59 -07:00
Chris de Jong-Pobedinskiy
a2eadcf82d
Fixed an issue with STL_CONTAINER compilation.
...
Fixed an issue where defining the VMA_USE_STL_CONTAINERS
macro would prevent VMA from compiling. This was caused by calling a
VMA-container-specific function instead of the macro meant for
abstracting away the differences.
2019-05-05 19:30:39 +02:00
Adam Sawicki
ca9f16d517
Minor addition in documentation
2019-04-23 14:00:28 +02:00
Adam Sawicki
4fb254e362
Clarify comment about compatibility with RenderDoc
2019-04-23 11:29:57 +02:00
Adam Sawicki
d53dc4b211
Revert "change documentation to allow defragmentation of only buffers not images"
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This reverts commit c9f948243c
.
Fixes #59
2019-04-18 13:27:43 +02:00
Adam Sawicki
94ce3d7da2
Update premake5 to latest version; rebuild binaries using Visual Studio 2019
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Fix missing include in Tests.cpp.
2019-04-17 14:59:25 +02:00
Adam Sawicki
c9f948243c
change documentation to allow defragmentation of only buffers not images
...
#59
2019-04-17 13:33:27 +02:00
Adam Sawicki
bb18b299dc
fix GPU memory defragmentation to restrict supported memory types
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Defragmentation of GPU memory is restricted to those memory types that support creating buffer used for transfers. #59
2019-04-17 12:31:40 +02:00
Adam Sawicki
672f7c8e94
clarify documentation regarding limitations of defragmentation
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#59
2019-04-17 11:53:02 +02:00
Adam Sawicki
f48896d164
add a comment explaining how to make the sample app not crashing with RenderDoc
2019-04-16 12:55:35 +02:00
Adam Sawicki
371261505d
vmaFindMemoryTypeIndex: don't add HOST_VISIBLE to preferred flags when CREATE_MAPPED flag is used
...
This behavior was found to cause issues on PC AMD as well as Android ARM.
2019-04-05 17:44:15 +02:00
Adam Sawicki
4a84207d7c
Remove unused variables from VmaBlockVector::ApplyDefragmentationMovesGpu Fixes #58
2019-03-25 23:42:04 +01:00
Adam Sawicki
e5aa3c0a1e
Clarified that the library doesn't use STL containers by default.
...
Because responses in the survey indicate that some users think it does.
2019-03-15 12:26:36 +01:00
Adam Sawicki
b25a20a8da
Improved documentation for functions vkFlushMappedMemoryRanges, vkInvalidateMappedMemoryRanges.
2019-03-13 15:57:23 +01:00
Adam Sawicki
3fd40ede96
Fixed initialization order in class VmaDefragmentationAlgorithm_Generic constructor. #57 Thanks @manaskulkarni786 !
2019-03-11 10:07:28 +01:00
Adam Sawicki
6c8b7a2c3e
Added flag VMA_ALLOCATION_CREATE_DONT_BIND_BIT.
2019-03-05 13:40:29 +01:00
Adam Sawicki
5a8c6b47d8
Changed syntax used in VmaAllocator_T::ImportVulkanFunctions to please some compiler on Android. #56 Thanks @renelindsay !
2019-02-25 11:32:48 +01:00
Adam Sawicki
ce7351bb16
Merge branch 'master' of https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
2019-02-20 14:56:01 +01:00
Adam Sawicki
f43e9cd270
VulkanSample, CreateTexture function: switched from staging image with VK_IMAGE_TILING_LINEAR to staging buffer and vkCmdCopyBufferToImage.
2019-02-20 14:55:31 +01:00
Amer Koleci
65f096555d
Remove unused freeSpaceBlockSize variable.
2019-02-05 18:47:08 +01:00
Amer Koleci
e9ae4199c6
Correctly handle VMA_STATS_STRING_ENABLED define and undefine methods not being used.
2019-02-05 18:45:12 +01:00
Adam Sawicki
cac7d7509e
Fixed usage of SRWLOCK from WinAPI. #54 Thanks @wumo !
2019-01-29 12:20:33 +01:00
Cort
a4dbfffa11
Fix for "potentially uninitialized variable" warning
2019-01-24 21:19:42 -08:00
Adam Sawicki
a195308982
Major optimization: Added VmaAllocationObjectAllocator to allocate VmaAllocation objects out of free-list allocator instead of making separate CPU heap allocations.
2019-01-24 18:08:24 +01:00
Adam Sawicki
71f9b140f0
Improved VmaPoolAllocator to use larger and larger block sizes instead of constant size.
2019-01-24 17:43:07 +01:00
Adam Sawicki
5938c0e395
Minor refactoring in function VmaBlockMetadata_Generic::CreateAllocationRequest.
2019-01-24 17:30:36 +01:00
Adam Sawicki
5df580a997
Refactoring/optimization: Decreased size of VmaAllocation object by one pointer (from 72 to 64 bytes in 64-bit configurations) by removing VmaAllocation_T::BlockAllocation::m_hPool.
2019-01-24 17:21:27 +01:00
Adam Sawicki
70556b6754
VmaReplay: Added "device memory statistics" - count and total size of successfully allocated device memory blocks, total and per memory type.
2019-01-24 17:00:36 +01:00
Adam Sawicki
a1f727c9d0
Fixed compilation of Tests.cpp.
2019-01-24 16:25:11 +01:00
Adam Sawicki
4d844e2d29
Minor fixes in both the library and tests.
2019-01-24 16:21:05 +01:00
Adam Sawicki
4d35a5d663
Fixed bugs in VmaBlockMetadata_Linear::MakeAllocationsLost, VmaBlockVector::IsCorruptionDetectionEnabled.
2019-01-24 15:51:59 +01:00
Adam Sawicki
fd366b60b4
Minor fixes in tests. Found a bug. Minor refactoring - added VmaAllocationRequestType. Fixed minor bug in VmaBlockMetadata_Linear::CreateAllocationRequest_LowerAddress.
2019-01-24 15:26:43 +01:00
Adam Sawicki
e99cb634a4
VmaBlockMetadata_Linear::CreateAllocationRequest: Fixed minor bug, did some refactoring.
2019-01-24 13:43:35 +01:00
Adam Sawicki
796cdc62f6
Updated documentation - added information about VK_AMD_memory_allocation_behavior extension.
...
Regenerated documentation, using new Doxygen version.
2019-01-15 11:45:58 +01:00
Adam Sawicki
ae5c4661ec
Updated copyright headers after New Year.
2019-01-02 10:23:35 +01:00
Adam Sawicki
e5877a525b
VmaReplay: Commented out new constants for compatibility with old Vulkan SDK used in CI.
2018-12-27 16:15:30 +01:00
Adam Sawicki
b0d922cfb0
VmaReplay: Extended by detailed statistics for parameters of structures like VmaAllocationCreateInfo, VkImageCreateInfo etc.
2018-12-27 15:48:52 +01:00
Adam Sawicki
8007f24376
Compiler compatibility fix for VMA_USE_STL_SHARED_MUTEX macro. Issue #52 thanks @jamesRumbleh !
2018-12-21 13:26:55 +01:00
Adam Sawicki
7c09f1a831
Fixed major bug, made few smaller fixes and additions in documentation.
2018-12-14 11:37:02 +01:00
Adam Sawicki
663b0c9567
Minor fixes in documentation.
2018-12-13 12:15:01 +01:00
Adam Sawicki
bdb89a93eb
Final fixes before v2.2.0 release. Minor fixes after tests. Rebuilt binaries and documentation again.
2018-12-13 11:56:30 +01:00
Adam Sawicki
1a8424f41a
Preparations for v2.0.0 release. Updated version numbers. Rebuilt binaries and documentation.
2018-12-13 11:01:16 +01:00
Adam Sawicki
0f99b56168
Merge branch 'master' into v2.2
...
# Conflicts:
# docs/html/vk__mem__alloc_8h_source.html
2018-12-13 10:48:38 +01:00
Adam Sawicki
dd48c3a8c4
Minor update in documentation. Regenerated Doxygen documentation.
2018-12-12 11:56:45 +01:00
Adam Sawicki
1db1f55db3
Fixes in documentation regarding sparse binding.
2018-12-11 14:54:03 +01:00
Adam Sawicki
2951ec1a60
Prepared CHANGELOG.md for version 2.0.0.
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Minor fix in VmaReplay.
2018-12-10 15:32:37 +01:00
Adam Sawicki
71db590d7d
Merge branch 'sparse_binding_example' into v2.2
...
# Conflicts:
# docs/html/vk__mem__alloc_8h_source.html
# src/Tests.cpp
# src/VmaReplay/VmaReplay.cpp
# src/VulkanSample.cpp
# src/vk_mem_alloc.h
2018-12-10 14:45:56 +01:00
Adam Sawicki
5c8af7b8b2
Rebuilt binary and Doxygen documentation.
2018-12-10 13:34:54 +01:00
Adam Sawicki
58a9e406f1
VmaBlockVector::Defragment: Minor fix for case when VMA_DEBUG_DETECT_CORRUPTION != 0.
2018-12-10 13:32:55 +01:00
Adam Sawicki
e31dd15ff5
Improvement in function vmaDefragmentationBegin. Added validation of input arrays.
2018-12-10 13:15:43 +01:00
Adam Sawicki
a12a7fe43e
Added support for functions vmaDefragmentationBegin, vmaDefragmentationEnd to recording file format and VmaReplay.
2018-12-10 12:36:42 +01:00
Adam Sawicki
920bfbe6f3
Bumped recording file format version to 1.5.
...
(Partial cherry pick from branch sparse_binding_example.)
2018-12-10 10:27:12 +01:00
Adam Sawicki
0d601d8789
Added documentation chapter "Writing custom defragmentation algorithm".
2018-12-07 23:09:46 +01:00
Adam Sawicki
638f42dd67
Rewritten documentation chapter about defragmentation.
2018-12-07 15:24:28 +01:00
Adam Sawicki
ae3970387e
Added internal class VmaDefragmentationAlgorithm_Fast::FeeSpaceDatabase.
...
Defragmentation algorithm is pretty much finished now!
2018-12-06 18:06:08 +01:00
Adam Sawicki
2af57d7f47
Fixed bug in VmaBlockMetadata_Generic::IsBufferImageGranularityConflictPossible. Another minor fix.
2018-12-06 15:35:05 +01:00
Adam Sawicki
0eeed59309
Merge branch 'master' into allocation_defragmentation_strategies
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# Conflicts:
# docs/html/vk__mem__alloc_8h_source.html
2018-12-06 14:52:11 +01:00
Adam Sawicki
e8b01485ce
Small change not to #include <vulkan/vulkan.h> if it was already included (possible from a different path) before including VMA. Issue #50 Thanks @baldurk !
2018-12-06 14:47:59 +01:00
Adam Sawicki
2e900cae54
Added functions vmaAllocateMemoryPages, vmaFreeMemoryPages to VmaRecorder and VmaReplay. Bumped recording file format version to 1.5.
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Support for sparse binding is now finished and ready!
2018-12-06 14:26:50 +01:00
Adam Sawicki
1ae513ae5c
Sparse binding test: added textures with mip maps.
2018-12-06 12:49:52 +01:00
Adam Sawicki
4a2be4ee40
Minor tweak in sparse binding tests.
2018-12-06 12:44:49 +01:00
Adam Sawicki
da6c19423d
Wrote test for sparse image binding with testing actual content - function BaseImage::TestContent. It uses vkCopyBufferToImage and then a compute shader to read back pixels of the image.
2018-12-05 17:34:34 +01:00
Adam Sawicki
978fcf54ab
Testing environment: Added class StagingBufferCollection, functions UploadGpuData, ValidateGpuData, TestGpuData, in preparation for testing defragmentation of GPU memory.
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# Conflicts:
# src/Tests.cpp
# src/VulkanSample.cpp
2018-12-05 14:38:48 +01:00
Adam Sawicki
6a6d8c6ea2
Merge branch 'master' into sparse_binding_example
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# Conflicts:
# docs/html/vk__mem__alloc_8h.html
# docs/html/vk__mem__alloc_8h_source.html
# src/Tests.cpp
# src/VulkanSample.cpp
# src/vk_mem_alloc.h
2018-12-05 13:20:32 +01:00
Adam Sawicki
647cf24b7f
VmaDefragmentationAlgorithm_Fast: Added support for memmove() of overlapping memory regions when defragmenting on CPU.
2018-11-23 17:58:00 +01:00
Adam Sawicki
e168191f3d
Added test for defragmentation of empty pool.
2018-11-23 17:50:12 +01:00
Adam Sawicki
9a4f508f88
Added VmaDefragmentationAlgorithm_Fast - fast path for defragmentation, a completely new algorithm.
2018-11-23 17:26:05 +01:00
Adam Sawicki
da85ec36bf
Made VmaDefragmentationAlgorithm an abstract class and specific implementation as new class VmaDefragmentationAlgorithm_Generic, so user can easily plug his own defragmentation algorithms.
2018-11-22 17:32:44 +01:00
Adam Sawicki
fb00cc9ea8
Removed VMA_DEFRAGMENTATION_* flags. VmaDefragmentationInfo2::flags is now reserved for future use and should be 0. Research various options and chosen some parameters as default.
2018-11-22 17:10:07 +01:00
Adam Sawicki
434ac86781
Minor improvement in vmaDefragmentationBegin.
2018-11-22 16:20:49 +01:00
Adam Sawicki
52076ebf26
Added VmaDefragmentationInfo2::poolCount, pPools. Added test for it - TestDefragmentationWholePool. Removed VmaDefragmentationStats::allocationsLost. Optimized defragmentation algorithm.
2018-11-22 16:14:50 +01:00
Adam Sawicki
da5d248506
VmaReplay: Minor fix.
2018-11-20 15:10:16 +01:00
Adam Sawicki
3b392258e2
Documentation: Added mention of VK_AMD_memory_overallocation_behavior extension.
2018-11-20 11:33:07 +01:00
Adam Sawicki
df2404b6a5
VmaReplay: Added support for Windows end of lines.
2018-11-20 11:29:17 +01:00
Adam Sawicki
19875989e3
VmaReplay: Added support for Windows end of lines.
2018-11-19 16:27:51 +01:00
Adam Sawicki
8ec2ab69d6
VmaReplay: Added parameter --DefragmentatationFlags <Flags>.
2018-11-16 17:22:20 +01:00
Adam Sawicki
c6ede15fab
Written test for various defragmentation algorithms, in TestDefragmentationGpu.
2018-11-16 17:04:14 +01:00
Adam Sawicki
5249980132
Implemeneted VMA_DEFRAGMENTATION_FAST_ALGORITHM_BIT, VMA_DEFRAGMENTATION_OPTIMAL_ALGORITHM_BIT. Not tested yet.
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Added VMA_ALLOCATION_INTERNAL_STRATEGY_MIN_OFFSET.
2018-11-16 16:15:18 +01:00
Adam Sawicki
9948ca0ceb
Removed VMA_DEFRAGMENTATION_CAN_MAKE_LOST_BIT. Not going to implement it for now...
2018-11-16 14:46:04 +01:00
Adam Sawicki
48a12aa835
Merge branch 'master' into allocation_defragmentation_strategies
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# Conflicts:
# docs/html/vk__mem__alloc_8h_source.html
# src/Tests.cpp
# src/vk_mem_alloc.h
2018-11-16 14:36:57 +01:00
Adam Sawicki
99f2d3543c
Minor update in documentation.
2018-11-16 13:48:11 +01:00
Adam Sawicki
7f97202add
Updated documentation of memory mapping with known bug in MoltenVK, based on #47 . Thanks @DiegoAce !
2018-11-16 13:43:34 +01:00
Adam Sawicki
b0c363693f
Added function vmaResizeAllocation.
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Added tests: function TestResize. Bumped CSV recording file format version to 1.4.
2018-11-13 16:17:38 +01:00
Adam Sawicki
1146b45c63
Fixed aligned_alloc for Android API < 16. Issue #49 . Thanks @zhaijialong !
2018-11-09 11:21:03 +01:00
Adam Sawicki
7a6e442b66
Fixes in documentation: "Features not supported".
2018-11-08 18:46:04 +01:00
Adam Sawicki
370ab184f8
Changed functions to validate and return VK_ERROR_VALIDATION_FAILED_EXT when trying to allocate memory of size 0, create buffer with size 0, or image with one of the dimensions 0.
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That's because vkCreateBuffer returns VK_SUCCESS for buffer with size = 0, so VMA then proceeded to allocation of size 0, which is a critical error, checked by an assert, but apparently some users don't enable asserts in VMA.
Added tests: function TestInvalidAllocations.
2018-11-08 16:31:00 +01:00
Adam Sawicki
057040085c
Tests
2018-11-08 16:07:29 +01:00
Adam Sawicki
87e466bad6
VmaReplay: Finished support for --DefragmentAfterLine parameter. Better statistics printed, now supporting defragmentation of GPU memory. Creating VkQueue, VkCommandPool, VkCommandBuffer.
2018-11-06 17:23:16 +01:00
Adam Sawicki
e97495dd73
VmaReplay: Added parameter --DefragmentAfterLine.
2018-11-06 16:42:23 +01:00
Adam Sawicki
dec65ac4eb
Small addition to documentation.
2018-11-06 12:06:06 +01:00
Adam Sawicki
fa251ad7c8
Locked right mutexes during defragmentation. GPU memory defragmentation is now finished!
2018-10-18 15:22:40 +02:00
Adam Sawicki
440307e6bc
Fixed TestDefragmentationGpu() - it was test that was buggy. Defragmentation of GPU memory is working!!! - a major milestone :D
2018-10-18 15:05:19 +02:00
Adam Sawicki
ff0f7b8254
Added TestDefragmentationGpu. Not passing - apparently there is some bug...
2018-10-18 14:44:05 +02:00
Adam Sawicki
76c5bcabfd
Further refactoring of defragmentation, preparing for defragmentation of GPU memory.
2018-10-18 14:14:28 +02:00
Adam Sawicki
29b04041f7
Further refactoring of defragmentation classes.
2018-10-18 13:11:00 +02:00
Adam Sawicki
fc9db8dda7
Minor addition to documentation. #46
2018-10-18 12:03:50 +02:00
Adam Sawicki
2dcfcf8b63
More refactoring in preparation for GPU memory defragmentation. Created classes: VmaBlockDefragmentationContext, VmaBlockVectorDefragmentationContext. Class VmaDefragmentationContext_T is no longer empty.
2018-10-17 17:26:39 +02:00
Adam Sawicki
a9f030d7ba
Further refactoring of defragmentation.
2018-10-17 15:20:36 +02:00
Adam Sawicki
a114419b23
Refactored defragmentation code. Removed class VmaDefragmentator. Renamed struct to VmaDefragmentationMove.
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Minor fixes in documentation and comments.
2018-10-16 15:30:55 +02:00
Adam Sawicki
ef6cc40b59
Defragmentation: added support for memory that is HOST_VISIBLE but not HOST_COHERENT - calling Invalidate and Flush internally.
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Fixed a bug in VmaDefragmentator::Defragment.
2018-10-16 14:20:47 +02:00
Adam Sawicki
f2975346ef
Testing environment: Added class StagingBufferCollection, functions UploadGpuData, ValidateGpuData, TestGpuData, in preparation for testing defragmentation of GPU memory.
2018-10-16 13:49:02 +02:00
Adam Sawicki
fa87ae34a6
Small addition to documentation.
2018-10-15 18:15:11 +02:00
Adam Sawicki
6826f2d768
Small refactoring: Removed function VmaBlockVector::DestroyDefragmentator.
2018-10-10 16:49:36 +02:00
Adam Sawicki
f863a1dbd0
Used VMA_RW_MUTEX in 2 other places for optimization.
2018-10-10 16:43:44 +02:00
Adam Sawicki
de9181b2ba
Added configuration macro VMA_USE_STL_SHARED_MUTEX.
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Added internal class VmaRWMutex, macro VMA_RW_MUTEX, classes VmaMutexLockRead, VmaMutexLockWrite. Used it in VmaAllocator_T::m_PoolsMutex.
2018-10-10 16:26:26 +02:00
Adam Sawicki
b0d4afbeed
Refactored defragmentation. Added class VmaDefragmentationAlgorithm, extracted from VmaDefragmentator.
2018-10-09 15:35:46 +02:00
Adam Sawicki
2aad902a66
Minor update in VmaDefragmentationInfo2.
2018-10-09 13:43:34 +02:00
Adam Sawicki
ad0989bfb4
Fixed bug in VmaAllocator_T::Defragment.
2018-10-09 13:26:33 +02:00
Adam Sawicki
012a4ac697
Designed and documented new interface for defragmentation.
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Added: VmaDefragmentationContext, VmaDefragmentationFlagBits, VmaDefragmentationFlags, VmaDefragmentationInfo2, vmaDefragmentationBegin(), vmaDefragmentationEnd(). Extended VmaDefragmentationStats by allocationsLost. Deprecated VmaDefragmentationInfo2, vmaDefragment().
2018-10-09 13:25:01 +02:00
Adam Sawicki
b8d34d5e6a
Replaced assert() with new macro TEST() in all tests, to check conditions also in Release configuration.
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# Conflicts:
# src/SparseBindingTest.cpp
# src/Tests.cpp
# src/VulkanSample.cpp
2018-10-03 17:41:20 +02:00
Adam Sawicki
1f7f8afdd7
Fixed tests for NVIDIA, where it asserted with OUT_OF_MEMORY, probably due to higher alignment requirements.
2018-10-03 17:37:55 +02:00
Adam Sawicki
a7d7769959
Replaced assert() with new macro TEST() in all tests, to check conditions also in Release configuration.
2018-10-03 16:15:27 +02:00
Adam Sawicki
4868c1f523
Fixed tests for NVIDIA, where it asserted with OUT_OF_MEMORY, probably due to higher alignment requirements.
2018-10-03 15:57:11 +02:00
Adam Sawicki
2e4d3eff98
Added BasicTestAllocatePages() - test for vmaAllocateMemoryPages, vmaFreeMemoryPages.
2018-10-03 15:48:17 +02:00
Adam Sawicki
d062b784d3
Added functions: vmaAllocateMemoryPages, vmaFreeMemoryPages to create and destroy multiple allocations at once.
2018-10-03 15:26:22 +02:00
Adam Sawicki
51fa96660e
Wrote basic test for sparse binding.
2018-10-03 13:44:29 +02:00
Adam Sawicki
7ce9630bbf
Improved documentation chapters: Defragmentation, vmaDefragment(), Features not supported.
2018-09-28 14:51:09 +02:00
Adam Sawicki
6aa6255741
Fixing macro VMA_VALIDATE for Linux compilation.
2018-09-24 15:16:47 +02:00
Adam Sawicki
02246f3eb8
CHANGING BRANCHING STRATEGY! No more "development" branch, now in-progress development will happen on "master".
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Bumped version number to "development".
2018-09-24 15:10:06 +02:00