Look, a can of worms! I wonder what's inside.
This adds the first platform specific window hint, transforming
a compile-time option to a run-time per-window one.
Fixes formatting, semantics and documentation. Adds
glfwGetOSMesaContext. Adds support for OSMesa context attributes.
Updates changelog and credits. Adds license and copyright headers.
Removes superfluous code (the shared code provides many conveniences).
Removes loading of unused OSMesa functions. Removes empty platform
structs. Fixes version string format. Removes build dependency on
the OSMesa header and library (only the library is needed and only at
runtime).
Closes#850.
This adds basic support for MoltenVK, a Vulkan implementation on top of
Metal, on macOS 10.11 and later. It looks for MoltenVK in the process
via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled.
glfwCreateWindowSurface now creates and sets a CAMetalLayer for the
window content view, which is required for MoltenVK to function.
You must help CMake find MoltenVK for the Vulkan test to be built.
Fixes#870.
This should describe all of the Wayland-specific points, mostly in
three categories:
- Missing GLFW features, for example window frame, screensaver
inhibition, clipboard or file drop.
- Missing protocols, like setting gamma on a monitor or specifying a
window icon.
- Fundamental incompatibilities with Wayland concepts, like trying to
handle global positioning of a window in a 2D space, trying to bring
a window to front, or trying to change the monitor’s mode.
Closes#881.
Cleanup of 8bdb105897.
Add build macro to configuration header and documentation. Add
corresponding CMake option. Add change log entry and credit. Add
loader static library to link dependencies and add detection to
FindVulkan.cmake.
This adds the ability to switch between windowed and full screen modes,
move a full screen window between monitors and update its desired
resolution and refresh rate.
Fixes#43.