Bartosz Taudul
4a467b6d03
Remove GPU resync leftovers.
2018-06-28 00:48:23 +02:00
Bartosz Taudul
11cf650be6
Fix GPU queries ordering.
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With multithreaded Vulkan rendering it is possible that GPU time queries
will be sent in a different order than the originating CPU queries were
made. This commit changes the in-order queue to a map of queries,
waiting to be resolved.
2018-06-22 16:37:54 +02:00
Bartosz Taudul
35dc2f796e
Process GpuZoneBeginCallstack queue event.
2018-06-22 01:56:32 +02:00
Bartosz Taudul
205a4e4ca2
Add callstack index to ZoneEvent.
2018-06-22 01:11:03 +02:00
Bartosz Taudul
2a618c90d5
Properly save compressed thread in GPU events.
2018-06-20 23:12:49 +02:00
Bartosz Taudul
88b1955a5a
Filename in callstack frame is not a persistent pointer.
2018-06-20 01:26:05 +02:00
Bartosz Taudul
203744cdd9
Callstack frame queries.
2018-06-20 00:25:26 +02:00
Bartosz Taudul
06f34052a5
Have to track callstacks of both alloc and free.
2018-06-19 22:08:47 +02:00
Bartosz Taudul
e03493f082
Store callstack index as uint32_t.
2018-06-19 21:39:22 +02:00
Bartosz Taudul
59dc55002b
Callstack ptr in server data structures.
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Will be probably reduced to 32-bit index later on.
2018-06-19 18:52:10 +02:00
Bartosz Taudul
bb0631585c
Store thread id of GPU events.
2018-06-17 19:07:07 +02:00
Bartosz Taudul
dcd6cac078
Save GPU timestamp period.
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Bump file version to 0.3.2.
2018-06-17 18:27:42 +02:00
Bartosz Taudul
53aea660c8
Store thread id in MessageData.
2018-05-25 21:10:38 +02:00
Bartosz Taudul
b18841aa75
Store ordered list of memory frees.
2018-05-02 17:59:50 +02:00
Bartosz Taudul
bc84ebc338
Read/write LockEvent data in one go.
2018-04-29 03:41:58 +02:00
Bartosz Taudul
9769cc4d7d
Read/write most of MemEvent in one go.
2018-04-29 03:41:58 +02:00
Bartosz Taudul
d8bfe7de2e
Create memory plot based on memory alloc/free events.
2018-04-28 15:49:12 +02:00
Bartosz Taudul
cd34ed6968
Two plot types: user and memory.
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Only user plots are saved in a dump file.
2018-04-28 15:48:05 +02:00
Bartosz Taudul
bf99bff87d
Store MemEvents directly in the vector.
2018-04-03 14:17:51 +02:00
Bartosz Taudul
52f59c90bf
Track memory usage.
2018-04-02 00:00:49 +02:00
Bartosz Taudul
a574f98f0c
Memory events are now serialized.
2018-04-01 20:13:01 +02:00
Bartosz Taudul
b12375815c
Broken memory events processing.
2018-04-01 02:03:34 +02:00
Bartosz Taudul
fe6c753f12
Store lock thread map in flat hash map.
2018-03-20 15:40:25 +01:00
Bartosz Taudul
9dfa9c95cb
Read and write whole ZoneEvent/GpuEvent data at once.
2018-03-15 21:59:16 +01:00
Bartosz Taudul
5cb917e868
No nonsense union.
2018-03-04 17:52:51 +01:00
Bartosz Taudul
5afdccfc46
Properly initialize data.
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Unused bitbield bits and inactive string index/reference had thrash
values in release builds, which prevented de-duplication of source
location payloads.
2018-03-04 17:47:26 +01:00
Bartosz Szreder
9e3f18a62a
Split data handling code from the view.
2018-02-21 16:41:37 +01:00
Bartosz Szreder
d5fe006e2d
Add missing include charutil::hash()
2018-02-12 19:07:55 +01:00
Bartosz Taudul
d0d3bb1141
Store shared lock bits only for shared locks.
2017-12-17 18:44:31 +01:00
Bartosz Taudul
340506406e
Shared lock state machine.
2017-12-10 23:30:13 +01:00
Bartosz Taudul
b07718ab9e
Track list of shared locks.
2017-12-10 22:42:39 +01:00
Bartosz Taudul
398eecbb94
Store LockEvent type as an enum class.
2017-12-10 22:37:56 +01:00
Bartosz Taudul
3567d7edd8
Reintroduce lock announce events.
2017-12-10 21:40:48 +01:00
Bartosz Taudul
981bbfe42d
Reorder LockEvent fields.
2017-12-09 19:13:59 +01:00
Bartosz Taudul
48678b3bd7
Drop bitfield usage.
2017-12-05 22:34:48 +01:00
Bartosz Taudul
081087b9ce
Drop an indirection level in plots.
2017-12-05 21:24:09 +01:00
Bartosz Taudul
5246098c79
GPU context hiding plumbing.
2017-11-30 15:31:31 +01:00
Bartosz Taudul
a515bf8878
Perform GPU to CPU resynchronization on each collect event.
2017-11-25 13:33:57 +01:00
Bartosz Taudul
f2a19c4593
Use flat_hash_map for source location payload map.
2017-11-24 01:10:12 +01:00
Bartosz Taudul
0fe4232015
Optimize string wrappers initialization.
2017-11-19 13:36:03 +01:00
Bartosz Taudul
b3e0d2660d
Properly use zone stack when inserting new zones.
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CPU zones stack was also moved to thread data struct.
2017-11-19 01:16:21 +01:00
Bartosz Taudul
123de74fca
Thread thread zone count.
2017-11-18 01:14:16 +01:00
Bartosz Taudul
cc3d18d51d
Count GPU zones.
2017-11-18 01:07:28 +01:00
Bartosz Taudul
1a4889116e
Store GPU accuracy bits info.
2017-11-18 00:34:16 +01:00
Bartosz Taudul
515443605d
memset on non-POD data is UB.
2017-11-16 02:19:52 +01:00
Bartosz Taudul
a3ba188af5
Manual initialization of GpuEvents.
2017-11-15 22:21:02 +01:00
Bartosz Taudul
afa9eec5dd
Manual ZoneEvent vector initialization.
2017-11-15 22:13:23 +01:00
Bartosz Taudul
3a60a28a71
Don't allocate unneeded memory.
2017-11-15 21:26:58 +01:00
Bartosz Taudul
7187e1e5f5
Some strings are always indices.
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This saves 4 bytes.
2017-11-15 10:56:27 +01:00
Bartosz Taudul
8b2af369ad
Store zone text in StringRef. Use name from source location.
2017-11-15 10:56:27 +01:00