Bartosz Taudul
cd26a6f8ff
Improve text legibility by drawing text shadow.
2017-11-25 15:45:16 +01:00
Bartosz Taudul
2f9a3f7046
Colors are always in RGB order.
2017-11-25 15:33:10 +01:00
Bartosz Taudul
4d99560f7c
Add some more numeric separators.
2017-11-25 13:50:41 +01:00
Bartosz Taudul
2e88f30e15
Display number of lock events in tooltip.
2017-11-25 13:48:03 +01:00
Bartosz Taudul
a515bf8878
Perform GPU to CPU resynchronization on each collect event.
2017-11-25 13:33:57 +01:00
Bartosz Taudul
0100266234
Use consistent names.
2017-11-25 13:14:16 +01:00
Bartosz Taudul
7a13892754
Split srcloc check and creation.
2017-11-24 01:05:42 +01:00
Bartosz Taudul
184039d500
One check in CheckSourceLocation.
2017-11-24 00:53:04 +01:00
Bartosz Taudul
ccb39ad4bd
Just one early exit check in CheckString/CheckThreadString.
2017-11-24 00:45:55 +01:00
Bartosz Taudul
79dec4eafe
Display compression ratio and uncompressed data throughput.
2017-11-23 01:23:40 +01:00
Bartosz Taudul
48624f29f7
Optimize searches.
2017-11-21 02:28:46 +01:00
Bartosz Taudul
a7e85c5b76
No need to populate string map when loading dump.
2017-11-21 02:16:58 +01:00
Bartosz Taudul
d5ea8a86a4
Remove GPU context indirection.
2017-11-21 02:10:41 +01:00
Bartosz Taudul
63c070228c
Remove indirection in plot storage.
2017-11-21 02:06:17 +01:00
Bartosz Taudul
dca6cf0aa5
Use push_back_non_empty where appropriate.
2017-11-20 02:14:18 +01:00
Bartosz Taudul
7bf6bbbb94
Use back_and_pop in GPU zone processing.
2017-11-20 02:04:45 +01:00
Bartosz Taudul
19db1a3f1f
Optimize UpdateLockCount.
2017-11-19 19:35:16 +01:00
Bartosz Taudul
94bd563753
Back-and-pop operation on Vector.
2017-11-19 19:17:54 +01:00
Bartosz Taudul
a4e909a740
Fix braino.
2017-11-19 19:13:43 +01:00
Bartosz Taudul
7a4c6b3d68
Split heavy used functions into check and add parts.
2017-11-19 17:58:56 +01:00
Bartosz Taudul
89448b473e
Don't check for nullptr, if already know there isn't one.
2017-11-19 17:28:12 +01:00
Bartosz Taudul
ff35f2960a
Remove a level of indirection.
2017-11-19 16:27:23 +01:00
Bartosz Taudul
0770ed8ee6
Optimize ptr walking.
2017-11-19 13:22:08 +01:00
Bartosz Taudul
b3e0d2660d
Properly use zone stack when inserting new zones.
...
CPU zones stack was also moved to thread data struct.
2017-11-19 01:16:21 +01:00
Bartosz Taudul
17fdd2bcbf
Zone tooltip cosmetics.
2017-11-18 13:47:05 +01:00
Bartosz Taudul
ac68cde9f3
Render zero nanosecond zones.
2017-11-18 13:40:49 +01:00
Bartosz Taudul
68f8bb906e
New context events are not serialized.
2017-11-18 01:49:44 +01:00
Bartosz Taudul
f73e8aaa59
Display thread zone counts.
2017-11-18 01:14:55 +01:00
Bartosz Taudul
429b44ca54
Add separators to GPU zone counts.
2017-11-18 01:14:50 +01:00
Bartosz Taudul
123de74fca
Thread thread zone count.
2017-11-18 01:14:16 +01:00
Bartosz Taudul
cc3d18d51d
Count GPU zones.
2017-11-18 01:07:28 +01:00
Bartosz Taudul
cd275fee9d
Thread information window.
2017-11-18 01:03:40 +01:00
Bartosz Taudul
b6079f8c9a
Display number of top-level zones.
2017-11-18 01:03:32 +01:00
Bartosz Taudul
4ba40016ce
Display GPU context appearance info.
2017-11-18 00:56:05 +01:00
Bartosz Taudul
82edca301f
Tooltip cosmetics.
2017-11-18 00:51:04 +01:00
Bartosz Taudul
18252feeeb
Display GPU context information tooltip.
2017-11-18 00:34:16 +01:00
Bartosz Taudul
1a4889116e
Store GPU accuracy bits info.
2017-11-18 00:34:16 +01:00
Bartosz Taudul
515443605d
memset on non-POD data is UB.
2017-11-16 02:19:52 +01:00
Bartosz Taudul
e579374504
Remove unused variable.
2017-11-16 00:35:04 +01:00
Bartosz Taudul
c4ca6f8205
Proper initialization order.
2017-11-16 00:33:10 +01:00
Bartosz Taudul
3f5603ad96
Use global lock for processing of incoming events.
2017-11-15 22:33:11 +01:00
Bartosz Taudul
a3ba188af5
Manual initialization of GpuEvents.
2017-11-15 22:21:02 +01:00
Bartosz Taudul
afa9eec5dd
Manual ZoneEvent vector initialization.
2017-11-15 22:13:23 +01:00
Bartosz Taudul
13d8d9255e
Use benaphore instead of mutex.
2017-11-15 21:49:41 +01:00
Bartosz Taudul
1445341068
Don't try to draw GPU zones with no timing data.
2017-11-15 10:56:28 +01:00
Bartosz Taudul
334224dd36
Support transfer of zone name in source location payload.
2017-11-15 10:56:28 +01:00
Bartosz Taudul
7187e1e5f5
Some strings are always indices.
...
This saves 4 bytes.
2017-11-15 10:56:27 +01:00
Bartosz Taudul
7da59a55cc
Don't search for string in map, if it's known there's nothing there.
2017-11-15 10:56:27 +01:00
Bartosz Taudul
8b2af369ad
Store zone text in StringRef. Use name from source location.
2017-11-15 10:56:27 +01:00
Bartosz Taudul
c43eb29ce0
Don't send source location pointer in query reply.
...
Since reply order is the same as the query order, the server already
knows what source location it receives. This observation allows placing
zone name into the source location struct.
2017-11-14 23:06:45 +01:00