Kaitlin Peng cbc8f650ea
[HLSL][DirectX] Fix dot2add DXIL operation to use float overload (#152781)
Fixes #152585.

The `dot2add` DXILOpFunction should be `dx.op.dot2AddHalf.f32` (i.e. it
has [a single overload that's a
float](https://github.com/microsoft/DirectXShaderCompiler/blob/main/utils/hct/hctdb.py#L3960),
rather than no overloads). It was also being defined for too low of a
DXIL version - [dxc says
SM6.4](https://github.com/microsoft/DirectXShaderCompiler/blob/main/utils/hct/hctdb.py#L740).
2025-08-11 13:03:24 -07:00
..
2025-03-21 19:56:35 -04:00
2025-03-21 14:44:22 -04:00