GLM experimental extensions. The interface could change between releases. More...
Namespaces | |
namespace | associated_min_max |
GLM_GTX_associated_min_max extension: Min and max functions that return associated values not the compared onces. | |
namespace | bit |
GLM_GTX_bit extension: Allow to perform bit operations on integer values. | |
namespace | closest_point |
GLM_GTX_closest_point extension: Find the point on a straight line which is the closet of a point. | |
namespace | color_cast |
GLM_GTX_color_cast extension: Conversion between two color types. | |
namespace | color_space |
GLM_GTX_color_space extension: Related to RGB to HSV conversions and operations. | |
namespace | color_space_YCoCg |
GLM_GTX_color_space_YCoCg extension: RGB to YCoCg conversions and operations. | |
namespace | comparison |
GLM_GTX_comparison extension: Defined comparison operators for vectors. | |
namespace | compatibility |
GLM_GTX_compatibility extension: Provide functions to increase the compatibility with Cg and HLSL languages. | |
namespace | component_wise |
GLM_GTX_component_wise extension: Operations between components of a type. | |
namespace | determinant |
GLM_GTX_determinant extension: Compute the determinant of a matrix. | |
namespace | double_float |
GLM_GTX_double_float extension: Add support for double precision flotting-point types. | |
namespace | epsilon |
GLM_GTX_epsilon extension: Comparaison functions for a user defined epsilon values. | |
namespace | euler_angles |
GLM_GTX_euler_angles extension: Build matrices from euler angles. | |
namespace | extend |
GLM_GTX_extend extension: Extend a position from a source to a position at a defined length. | |
namespace | extented_min_max |
GLM_GTX_extented_min_max extension: Min and max functions for 3 to 4 parameters. | |
namespace | fast_exponential |
GLM_GTX_fast_exponential extension: Fast but less accurate implementations of exponential based functions. | |
namespace | fast_square_root |
GLM_GTX_fast_square_root extension: Fast but less accurate implementations of square root based functions. | |
namespace | fast_trigonometry |
GLM_GTX_fast_trigonometry extension: Fast but less accurate implementations of trigonometric functions. | |
namespace | gradient_paint |
GLM_GTX_gradient_paint extension: Compute a radient gradient according section OpenVG 1.1 specifications, 9.3.2 Radial Gradients. | |
namespace | half_float |
GLM_GTX_half_float extension: Add support for half precision flotting-point types. | |
namespace | handed_coordinate_space |
GLM_GTX_handed_coordinate_space extension: To know if a triedron is right or left handed. | |
namespace | inertia |
GLM_GTX_inertia extension: Create inertia matrices. | |
namespace | integer |
GLM_GTX_integer extension: Add support for integer for core functions. | |
namespace | intersect |
GLM_GTX_intersect extension: Add intersection functions. | |
namespace | inverse |
GLM_GTX_inverse extension: Inverse matrix functions. | |
namespace | inverse_transpose |
GLM_GTX_inverse_transpose extension: Inverse transpose matrix functions. | |
namespace | log_base |
GLM_GTX_log_base extension: Logarithm for any base. base can be a vector or a scalar. | |
namespace | matrix_access |
GLM_GTX_matrix_access extension: Set a column or a row of a matrix. | |
namespace | matrix_cross_product |
GLM_GTX_matrix_cross_product: Build cross product matrices. | |
namespace | matrix_major_storage |
GLM_GTX_matrix_cross_product: Build matrices with specific matrix order, row or column. | |
namespace | matrix_operation |
GLM_GTX_matrix_operation: Build cross product matrices. | |
namespace | matrix_projection |
GLM_GTX_matrix_projection: Varius ways to build and operate on projection matrices. | |
namespace | matrix_query |
GLM_GTX_matrix_query: Query to evaluate matrices properties. | |
namespace | matrix_selection |
GLM_GTX_matrix_selection extension: Access to matrix columns or rows. | |
namespace | matx |
GLM_GTX_matx extension: - Work in progress - NxN matrix types. | |
namespace | mixed_product |
GLM_GTX_mixed_product extension: Mixed product of 3 vectors. | |
namespace | norm |
GLM_GTX_norm extension: Varius way to compute vector norms. | |
namespace | normal |
GLM_GTX_normal extension: Compute the normal of a triangle. | |
namespace | normalize_dot |
GLM_GTX_normalize_dot extension: Dot product of vectors that need to be normalize with a single square root. | |
namespace | number_precision |
GLM_GTX_number_precision extension: Defined size types. | |
namespace | ocl_type |
GLM_GTX_ocl_type extension: OpenCL types. | |
namespace | optimum_pow |
GLM_GTX_optimum_pow extension: Integer exponenciation of power functions. | |
namespace | orthonormalize |
GLM_GTX_orthonormalize extension: Orthonormalize matrices. | |
namespace | perpendicular |
GLM_GTX_perpendicular extension: Perpendicular of a vector from other one. | |
namespace | polar_coordinates |
GLM_GTX_polar_coordinates extension: Conversion from Euclidean space to polar space and revert. | |
namespace | projection |
GLM_GTX_projection extension: Projection of a vector to other one. | |
namespace | quaternion |
GLM_GTX_quaternion extension: Quaternion types and functions. | |
namespace | random |
GLM_GTX_random extension: Generate random number from varius distribution methods. | |
namespace | raw_data |
GLM_GTX_raw_data extension: Projection of a vector to other one. | |
namespace | reciprocal |
GLM_GTX_reciprocal extension: Define secant, cosecant and cotangent functions. | |
namespace | rotate_vector |
GLM_GTX_rotate_vector extension: Function to directly rotate a vector. | |
namespace | simd_mat4 |
GLM_GTX_simd_mat4 extension: SIMD implementation of vec4 type. | |
namespace | simd_vec4 |
GLM_GTX_simd_vec4 extension: SIMD implementation of vec4 type. | |
namespace | spline |
GLM_GTX_spline extension: Spline functions. | |
namespace | statistics_operation |
GLM_GTX_statistics_operation extension: - Work in progress - Statistics functions. | |
namespace | std_based_type |
GLM_GTX_std_based_type extension: Add support vector types based on C++ standard type. | |
namespace | string_cast |
GLM_GTX_string_cast extension: Setup strings for GLM type values. | |
namespace | transform |
GLM_GTX_transform extension: Add transformation matrices. | |
namespace | transform2 |
GLM_GTX_transform2 extension: Add extra transformation matrices. | |
namespace | type_ptr |
GLM_GTX_type_ptr extension: Get access to vectors & matrices value type address. | |
namespace | unsigned_int |
GLM_GTX_unsigned_int extension: Add support for unsigned integer for core functions. | |
namespace | vector_access |
GLM_GTX_vector_access extension: Function to set values to vectors. | |
namespace | vector_angle |
GLM_GTX_vector_angle extension: Compute angle between vectors. | |
namespace | vector_query |
GLM_GTX_vector_query extension: Query informations of vector types. | |
namespace | vecx |
GLM_GTX_vecx extension: - Work in progress - Add custom size vectors. | |
namespace | verbose_operator |
GLM_GTX_verbose_operator extension: Use words to replace operators. |
GLM experimental extensions. The interface could change between releases.