Commit Graph

2862 Commits

Author SHA1 Message Date
Camilla Löwy
c1ecd4673e Wayland: Move window title cloning to creation 2021-12-31 01:32:18 +01:00
Camilla Löwy
7bede13b1d Wayland: Gather framebuffer transparency logic 2021-12-31 01:32:18 +01:00
Camilla Löwy
a3d1633e1d Wayland: Move surface creation function
This needs to be after createXdgSurface, which it will soon be calling.
2021-12-31 01:32:18 +01:00
Camilla Löwy
3f5dfeaf29 Wayland: Fix repeated key not released on defocus
Platform code should not generate key events with GLFW_REPEAT.
GLFW_PRESS is translated into GLFW_REPEAT by shared code based on the
key state cache.

This confused the automatic key release logic into not generating an
event with GLFW_RELEASE for a key being repeated when the window lost
input focus.
2021-12-31 01:32:18 +01:00
Camilla Löwy
850893a39f Wayland: Control key repeat via timerfd state
The key repeat logic is now controlled only via the key repeat timerfd.
2021-12-31 01:32:18 +01:00
Camilla Löwy
79e7e65c9d Wayland: Clean up event pump
Adapt style to the rest of the project.
2021-12-31 01:31:30 +01:00
Emmanuel Gil Peyrot
855d338a65 Wayland: Use correct action on fallback decoration
We were previously storing the pointer position only when on the main
window, so when the user clicked on a fallback decoration it would use
the last position of the cursor on the main window, instead of the
position in the decoration surface.

Fixes part of #1991.
2021-12-30 19:04:10 +01:00
Camilla Löwy
7d060ba4f1 X11: Fix sonames for loaded libraries on OpenBSD
The OpenBSD ports tree assigns its own soname version numbers, so the
hardcoded sonames GLFW uses to load libraries on non-macOS Unices are
often incorrect.  Instead OpenBSD recommends that run-time loading
should leave out the version numbers entirely.  The OpenBSD ld.so then
finds the correct library.

This upstreams the ports tree fixes for Xcursor and EGL, and adds the
corresponding fix for all other run-time loaded library sonames.

Tested on OpenBSD 7.0.

This issue was initially reported on IRC.
2021-12-24 01:14:23 +01:00
Jason Francis
094aa6d3c7 Wayland: Fix window hiding
Corrects the protocol violation when creating an xdg_surface from a
wl_surface that already has a buffer due to EGL buffer swaps.

This commit is based on PR #1731 by @ghost, but adapted and altered:
 - The XDG surface and role are now only created when a window is shown
   to prevent application lists from showing command-line applications
   with off-screen-only windows
 - The special case of Wayland+EGL buffer swap is now in the EGL code
   to mirror how X11 is handled
 - Adaption to run-time platform selection and separate credits file

Fixes #1492
Closes #1731
2021-12-24 00:55:31 +01:00
Camilla Löwy
e24fe4b189 Wayland: Fix key repeat continuing when refocused
If a window lost input focus while a key was held down, the key repeat
mechanism would resume once the window regained focus.
2021-12-22 14:51:05 +01:00
Camilla Löwy
c2f0a0ae59 Wayland: Fix duplicate focus event on activation 2021-12-22 14:51:04 +01:00
Emmanuel Gil Peyrot
6281f498c8 EGL: Use EGL_EXT_present_opaque when available
This extensions allows GLFW to instruct the driver to ignore the alpha
bits, even in formats which contain them.  This makes it possible to use
the alpha bits as extra storage, without it affecting the end result
getting displayed to the user.

Fixes #1434
Fixes #1803
2021-12-14 18:35:30 +01:00
Emmanuel Gil Peyrot
68879081cb Wayland: Continue poll() if timerfd can’t be read
In the case the key repeat timerfd was interrupted before read(), the
cursor timerfd wasn’t read at all even when it could.

Related to #1711
2021-12-14 09:33:16 +01:00
Stone Tickle
963e728881 Wayland: Set O_NONBLOCK on repeat timerfd
Fixes #1710
Fixes #1711
2021-12-14 09:28:34 +01:00
Camilla Löwy
900848ad0c X11: Add extension header paths to CMake target
The way the X11 find module is written, these paths can differ from the
base X11 header path, even if they very rarely do.

Fixes #1999
2021-12-09 20:05:07 +01:00
Camilla Löwy
53d86c64d7 Win32: Handle content scale error on creation
Only apply the content scale to the initial size of the window if
content scale retrieval succeeded.

Related to #1615.
2021-12-01 21:13:00 +01:00
Camilla Löwy
fbfd7e65c8 Win32: Fix bad content scale on monitor disconnect
The monitor handle could have become invalid just before the call to
GetDpiForMonitor.  It was possible for both window and monitor content
scale queries.

This ensures both that an appropriate error is emitted and that the
retrieved values are zero on error.

Fixes #1615
2021-12-01 21:13:00 +01:00
Camilla Löwy
d1efa32983 Formatting 2021-12-01 21:13:00 +01:00
Camilla Löwy
79de08db06 Cleanup 2021-12-01 21:12:53 +01:00
Stephen Gutekanst
9cd4d2fa20 X11: Fix undefined behavior in glfwSetWindowIcon
The conversion of window icon image data involves unsigned char color
values being promoted to int and then shifted to the left by 24.  For
32-bit ints this is just far enough to trigger undefined behavior.

It worked by accident because of how current compilers translate this
piece of code.

This was caught by @slimsag while working on [Zig bindings for GLFW][1],
and diagnosed together with @Andoryuuta, as described [in an
article][2].  Zig has UBSan enabled by default, which caught this
undefined behavior.

[1]: https://github.com/hexops/mach-glfw
[2]: https://devlog.hexops.com/2021/perfecting-glfw-for-zig-and-finding-undefined-behavior#finding-lurking-undefined-behavior-in-6-year-old-glfw-code

Thanks to Maato, martinhath, dcousens, drfuchs and Validark for helping
to refine the solution.

This commit message was rewritten by @elmindreda to hopefully reflect
the conclusions of the pull request thread.

Related to hexops/mach#20
Closes #1986
2021-12-01 19:05:39 +01:00
Camilla Löwy
706d1f1653 Gather Null specific platform selection logic
The more specific error description is now used whatever the desired
platform is, when a binary only supports the Null platform.
2021-11-25 23:24:39 +01:00
Camilla Löwy
b3a98f8555 Update comments for global mutable data 2021-11-25 23:24:39 +01:00
Jan Ekström
544790666b Cocoa: Use MACH_PORT_NULL for default IOKit port
Looking into the definition of kIOMainPortDefault, the following
description can be found:

When specifying a main port to IOKit functions, the NULL argument
indicates "use the default". This is a synonym for NULL, if you'd
rather use a named constant.

Thus, we do not have to utilize an external symbol for the identifier
of the default main IOKit port, but MACH_PORT_NULL suffice. This
simplifies compatibility between macOS versions as the symbol was
renamed with macOS 12.0.

Fixes #1985
Closes #1994
2021-11-22 21:30:53 +01:00
Josh Codd
f75c251dec Cocoa: Fix deprecation of kIOMasterPortDefault
This adds a workaround for kIOMasterPortDefault having been deprecated
in favor of kIOMainPortDefault in macOS 12.0.

Closes #1980
2021-10-27 23:09:40 +02:00
Camilla Löwy
2a78a2cf82 Refactor platform selection for clarity? 2021-10-27 18:22:06 +02:00
Camilla Löwy
76a5f781db Add glfwInitVulkanLoader
This removes the GLFW_VULKAN_STATIC CMake option and the
_GLFW_VULKAN_STATIC configuration macro and replaces them with the
glfwInitVulkanLoader function, allowing a single library binary to
provide both behaviors.

This is based on the design from PR #1374 by @pmuetschard.

Closes #1374
Closes #1890
2021-10-27 18:22:05 +02:00
Camilla Löwy
db91507956 Remove saving a function pointer only used once
This removes the global struct member for
vkEnumerateInstanceExtensionProperties, which is only used in the same
function that fetches the function from the loader.

The pattern is now more in line with how other single uses of Vulkan
functions are structures, such as window surface creation.
2021-10-27 18:22:05 +02:00
Camilla Löwy
ee6ff939a5 Fix invalid pointer conversions
C does not allow conversions between data pointers and function
pointers.

Yes, the name of the macro is reserved.  That's something for a future
commit to fix.

Fixes #1703
2021-10-27 18:22:05 +02:00
Camilla Löwy
68534cc2ce Null: Remove unused function 2021-10-27 18:22:05 +02:00
Camilla Löwy
4005f70eef WGL: Limit DWM swap interval hack to Vista and 7
This hack breaks when switching a window to fullscreen, if the OpenGL
ICD detects this and switches its swapchain to exclusive mode.

This limits the hack to Windows Vista and 7.  This hack was added
because of vsync jitter under DWM on Windows 7 and I have been unable
to reproduce it on any later version.

Is this change causing any problems on any version of Windows?  Please
open an issue!

Fixes #1072
2021-10-27 18:22:05 +02:00
luz paz
0fe96ec202 Fix various typos
Found via `codespell -q 3 -S ./deps -L fo,numer,te,uint,wille`

Closes #1965
2021-10-25 23:39:06 +02:00
Camilla Löwy
3d52f7e345 Limit scope of some loop counters in C99 files 2021-10-25 23:39:06 +02:00
Camilla Löwy
f4d0365a5a Use switch statement instead of if-else-chain
Related to #1739
2021-10-25 23:39:06 +02:00
Ioannis Tsakpinis
727db55c3a
Fix context API checks in native access functions 2021-10-23 16:20:18 +03:00
Camilla Löwy
56a4cb0a3a Add runtime platform selection
This adds compile-time support for multiple platforms and runtime
detection of them.  Window system related platform functions are now
called from shared code via the function pointer struct _GLFWplatform.

The timer, thread and module loading platform functions are still called
directly by name and the implementation chosen at link-time.  These
functions are the same for any backend on a given OS, including the Null
backend.

The platforms are now enabled via CMake dependent options following the
GLFW_BUILD_<platform> pattern instead of a mix of automagic and ad-hoc
option names.  There is no longer any option for the Null backend as it
is now always enabled.

Much of the struct stitching work in platform.h was based on an earlier
experimental branch for runtime platform selection by @ronchaine.

Every platform function related to windows, contexts, monitors, input,
event processing and Vulkan have been renamed so that multiple sets of
them can exist without colliding.  Calls to these are now routed through
the _glfw.platform struct member.  These changes makes up most of this
commit.

For Wayland and X11 the client library loading and display creation is
used to detect a running compositor/server.  The XDG_SESSION_TYPE
environment variable is ignored for now, as X11 is still by far the more
complete implementation.

Closes #1655
Closes #1958
2021-10-13 21:47:11 +02:00
Camilla Löwy
ff9d9515f6 Remove typedefs only used in one place 2021-10-12 12:54:37 +02:00
Camilla Löwy
36ea36736d Cocoa: Change helper function suffix to Cocoa
This makes it clearer which platform a helper function belongs to.
2021-10-12 12:54:37 +02:00
Camilla Löwy
09f9773e6f Cocoa: Make timer functions backend independent
This is work towards allowing the Null backend to build for macOS
using the Darwin timer API, without the Cocoa backend being enabled.
2021-10-12 12:54:37 +02:00
Camilla Löwy
bdfe6b09af Win32: Make timer functions backend independent
This is work towards allowing the Null backend to build for Windows
using the Win32 timer API, without the Win32 backend being enabled.
2021-10-12 12:54:37 +02:00
Camilla Löwy
b6834bf2a1 Win32: Remove timeGetTime fallback for timer
The performance counter API is guaranteed to succeed on Windows XP and
later so there is no need for a fallback.

This removes our last dependency on winmm.
2021-10-12 12:54:37 +02:00
Camilla Löwy
35f3b58c21 Win32: Make thread functions backend independent
This is work towards allowing the Null backend to build for Windows
using the Win32 threading API, without the Win32 backend being enabled.
2021-10-12 12:54:36 +02:00
Camilla Löwy
f5758d75d0 Remove context creation backend headers
These headers come from when GLFW only supported a single context
creation API at a time, chosen at compile-time.

Since EGL and OSMesa are now always enabled and the platform-specific
APIs are tied to their specific window system, there is no reason to
keep these declarations separate from the internal.h and *_platform.h
header files.
2021-10-12 12:54:36 +02:00
Camilla Löwy
b7d0c6037d Make dynamic module loading part of platform API
This is part of the preparations for runtime platform selection.
2021-10-12 12:54:36 +02:00
Camilla Löwy
e31deedc99 Make timer init part of platform API
This is part of runtime platform selection because the null backend
needs the timer implementation for the current OS.
2021-10-12 12:54:36 +02:00
Camilla Löwy
6d51b39106 Select mapping platform name at runtime
This is done in preparation for runtime platform selection.
2021-10-12 12:54:35 +02:00
Camilla Löwy
d0776e04a3 Null: Add non-functional EGL support
This is done in preparation for runtime platform selection, to make sure
every platform can build with EGL enabled.

It may be possible to add support for things like the ANGLE null
platform later.
2021-10-12 12:54:35 +02:00
Camilla Löwy
8b8d10bc01 Move library dependency logic to src directory
This finally eliminates the glfw_INCLUDE_DIRS and glfw_LIBRARIES CMake
variables entirely.
2021-10-12 12:54:35 +02:00
Camilla Löwy
0a9488e3f0 Remove configuration header 2021-10-12 12:54:35 +02:00
Camilla Löwy
efe764b492 Remove blank line before the end of some structs 2021-10-12 12:54:35 +02:00
Camilla Löwy
cca9008db2 Make native access functions verify context API
The native access functions for context handles did not verify that the
context had been created with the same API the function was for.

This makes these functions emit GLFW_NO_WINDOW_CONTEXT on API mismatch.
2021-10-12 12:54:35 +02:00
Camilla Löwy
6ed5294223 Cocoa: Fix unresponsive cursor after cursor warp
This is a companion to 157ebb80aa and
fixes the same issue for calls to glfwSetCursorPos.

Related to #1962
2021-09-12 20:01:34 +02:00
Ioannis Tsakpinis
157ebb80aa Cocoa: Fix unresponsive cursor after ungrab
There is a suppression interval (0.25 seconds by default) after a call
to CGWarpMouseCursorPosition, during which local hardware events
(keyboard and mouse) are ignored. GLFW already calls
CGEventSourceSetLocalEventsSuppressionInterval with a value of 0.0, but
it doesn't help in this case, there is still a short delay before the
cursor can be moved. Moving the CGAssociateMouseAndMouseCursorPosition
call after the cursor position has been restored, fixes the issue.

Closes #1962
2021-09-10 18:52:47 +02:00
Waris Boonyasiriwat
e7758c506d Wayland: Fix cursor offset when shape changes
The Wayland protocol spec[1] states that set_cursor must be called
with the serial number of the enter event.  However, GLFW is passing in
the serial number of the latest received event, which does not meet the
protocol spec.

[1] https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_pointer

As a result, set_cursor calls were simply ignored by the compositor.

This fix complies with the protocol more closely by specifically caching
the enter event serial, and using it for all set_cursor calls.

Fixes #1706
Closes #1899
2021-09-02 19:09:33 +02:00
Camilla Löwy
4cbe743b74 Wayland: Fix standard cursor name selection
Regression introduced by 08e5a17063.
2021-09-02 18:30:41 +02:00
Koray Kilinc
216d5e8402 Wayland: Fix some keys not repeating
According to the libxkbcommon documentation[1], xkb_keymap_key_repeats
requires keymap and keycode as input:

int xkb_keymap_key_repeats( struct xkb_keymap * keymap,
			    xkb_keycode_t key)

However, in inputChar in wl_input.c we are passing in xkb_keysym_t,
which was a type mismatch.

This results in some keys not repeating when they should and vice versa.

[1] https://xkbcommon.org/doc/current/group__components.html#ga9d7f998efeca98b3afc7c257bbac90a8

Closes #1908.
2021-08-31 20:48:12 +02:00
Camilla Löwy
22b586b3d8 Add pluggable heap allocator
This adds the glfwInitAllocator function for specifying a custom memory
allocator to use instead of the C runtime library.

The allocator is a struct of type GLFWallocator with fields
corresponding to malloc, realloc and free, while the internal API
corresponds to calloc, realloc and free.

Heap allocation calls are filtered before reaching the user-provided
functions, so deallocation of NULL and allocations of zero bytes are not
passed on, reallocating NULL is transformed into an allocation and
reallocating to size zero is transformed into deallocation.

The clearing of a new block to zero is performed by the internal
calloc-like function.

Closes #544.
Fixes #1628.
Closes #1947.
2021-08-25 21:00:10 +02:00
Richard Boldiš
2ac7e20aaf Win32: Fix invalid preprocessor command 'warning'
The GCCism #warning had snuck into the Win32 platform code.

Merges #1953.
2021-08-24 23:24:14 +02:00
Camilla Löwy
85348c67cd Wayland: Load functions for new atomic marshalling
The wayland-scanner program recently changed how it generates
marshalling, requiring a couple of new core functions.

Fixes #1949.
2021-08-19 18:55:35 +02:00
Camilla Löwy
071d7c0f46 X11: Fix function returning before cleanup
The _glfwPlatformSetWindowFloating function would return without freeing
the state array if the window was already in the requested state.
2021-08-16 21:27:40 +02:00
Camilla Löwy
d83849792b Add override variable for CMake library type
This adds the GLFW_LIBRARY_TYPE CMake cache variable, which allows users
and higher-level projects to set what type of library GLFW is built as.

When not empty, this value overrides the standard BUILD_SHARED_LIBS
option for GLFW while still allowing it to control the type of other
libraries in a larger project.

This also allows building GLFW as an object library without adding dummy
source files (as required by Xcode) or producing unused library
binaries.

Projects using CMake 3.12 or later can link the resulting GLFW object
library normally using target_link_libraries.

Fixes #279.
Related to #1307.
Closes #1497.
Closes #1574.
Closes #1928.
2021-08-15 22:44:43 +02:00
Camilla Löwy
dffe203c17 Wayland: Make libwayland-client dynamically loaded
The insight to use wayland.xml to resolve the difficult-to-redirect
interface symbols was gleaned from SDL.

Instead of compiling the code output of wayland-scanner separately it is
made part of the wl_init compilation unit.  This lets us do things like
transparently rename our copies of Wayland globals.

The OS version of wayland-client-protocol.h is no longer used by GLFW,
but it is presumably ABI compatible with the output of wayland-scanner.

Closes #1174.
Closes #1338.
Related to #1655.
Closes #1943.
2021-08-15 21:58:19 +02:00
Camilla Löwy
87d5646f5d Remove unneccessary quotes in CMake conditions 2021-08-13 17:27:38 +02:00
Camilla Löwy
aff00d0dd8 POSIX: Use frequency member for clarity 2021-08-13 17:27:38 +02:00
Camilla Löwy
111c02d74e POSIX: Remove use of deprecated gettimeofday
POSIX.1-2008 deprecated gettimeofday, which we used as a fallback if the
monotonic clock was unavailable.

This replaces that fallback with the non-monotonic real-time clock.

Because of the Gordian knot of feature test macros across Unices, this
also includes the shift from some platform source files defining
_POSIX_C_SOURCE to various values to _DEFAULT_SOURCE being defined for
all source files on Linux.  This is because -std=c99 on Linux disables
_DEFAULT_SOURCE (POSIX 2008 and extensions).

Once runtime platform selection comes in, this kind of platform-specific
preprocessor logic can be moved into the platform glue files and won't
need to be replicated by third-party build setups, but for now, sorry.
2021-08-13 17:18:56 +02:00
Camilla Löwy
58b48a3a00 Win32: Remove changing the foreground lock timeout
It's rude to ignore the foreground lock timeout, especially by default.

Discussion of this code and its removal:
https://discourse.glfw.org/t/why-is-spi-setforegroundlocktimeout-set-to-zero-on-glfwinit-win32
2021-08-12 20:50:30 +02:00
Camilla Löwy
201400b974 Simplify parsing of default gamepad mappings
The outer glfwUpdateGamepadMappings function is now bypassed when
parsing the default gamepad mappings.  The data in mappings.h does not
contain any comments or line breaks.  Also this is done before joystick
support has been initialized, so there is no need to look for matching
devices.

Finally, the array of default mappings is pre-allocated.  This has no
measurable performance impact but does generate a lot of calls, which
won't be nice for a user provided custom allocator to deal with.
2021-08-01 20:57:28 +02:00
Camilla Löwy
afa78b4270 Update gamepad mappings from upstream 2021-08-01 20:17:21 +02:00
Camilla Löwy
0c90e1a33f Add gamepad mapping filtering by backend
This fixes gamepad mappings being included in GLFW binaries that would
then never use them because they were for a different platform.
2021-08-01 20:17:21 +02:00
Camilla Löwy
01778329ec Add custom target for updating gamepad mappings 2021-08-01 20:16:17 +02:00
Camilla Löwy
56092814f3 Improve error description for invalid scancodes 2021-07-29 21:50:24 +02:00
Stephen Gowen
1d88a2e3d6 Cocoa: Fix macro redefinition warning
This avoids generating a macro redefinition warning when the
GL_SILENCE_DEPRECATION macro has been defined for the whole of a larger
project.

Closes #1840.
2021-07-29 21:21:45 +02:00
Camilla Löwy
076bfd55be Cocoa: Fix MoltenVK layer scale out of sync
The contents scale of the hosted CAMetalLayer created for MoltenVK was
updated only after the GLFW content scale and framebuffer size events
were emitted, causing the layer to get out of sync with the monitor the
window was on.
2021-07-16 20:10:19 +02:00
Camilla Löwy
836e709503 Cocoa: Remove calls to -update on nil
These calls have no effect unless the context was created with NSGL.
2021-07-16 19:54:21 +02:00
Camilla Löwy
6876cf8d7e Remove errors for gamepad element mismatch
Because there are controllers in the wild using the same hardware ID
despite having different numbers of buttons and axes, an error message
was triggered that was only expected for a corrupted mapping database.

This removes the error for now, in preparation for better error handling
for gamepad mappings overall.

Fixes #1763.
2021-06-25 20:19:40 +02:00
Camilla Löwy
a89fcd20d8 Wayland: Fix missing constant on FreeBSD
On FreeBSD O_CLOEXEC is only available when _POSIX_C_SOURCE >= 200809.
O_CLOEXEC is in turn required by the epollshim header.

Issue reported on IRC.
2021-06-22 00:30:39 +02:00
Camilla Löwy
114776a246 EGL: Fix creation of single-buffered windows
The EGL backend ignored the state of GLFW_DOUBLEBUFFER and always
created a double-buffered EGL window.

This sets the EGL_RENDER_BUFFER attribute at EGL window creation
appropriately.

Fixes #1843.
2021-05-14 19:02:25 +02:00
Camilla Löwy
fd79b02840 Move single/double-buffer filtering to backends
There is no need to enumerate framebuffer configs that will just be
filtered out later by the GLFW_DOUBLEBUFFER hard constraint.
2021-05-14 19:02:25 +02:00
Camilla Löwy
184377b493 Skip initial buffer swap when single-buffered
This skips the buffer swap after the initial glClear performed during
window creation, if the window is single-buffered.  This call confused
apitrace into thinking the window was double-buffered.

Fixes #1873.
2021-05-14 19:02:25 +02:00
Camilla Löwy
04f21abb52 Make GLFW_DOUBLEBUFFER a window attribute 2021-05-14 19:02:25 +02:00
Camilla Löwy
da236ba807 Make monitor and joystick names static strings
Related to #478.
2021-05-14 19:02:08 +02:00
Camilla Löwy
9a3a8bc267 Win32: Always define UNICODE and _UNICODE 2021-04-23 14:46:47 +02:00
Camilla Löwy
a646f51bca Win32: Fix macros being enabled for other backends
_UNICODE should not be defined for other backends even when built on
Windows.
2021-04-23 14:46:47 +02:00
Konstantin Podsvirov
e3f916808d Fix hardcoded runtime destination in CMake install
Closes #1883.
Closes #1884.
2021-04-22 22:47:16 +02:00
Camilla Löwy
061a0263a9 Win32: Fix compilation with standalone LLVM
The /clang: suffix passed to Clang-CL was accidentally also passed to
the regular standalone Clang, which caused compilation to fail.  We now
pass /W3 to Clang-CL, which it interprets as -Wall.

The _CRT_SECURE_NO_WARNINGS macro is now defined for both Clang and
Clang-CL.

The /entry: flag passed to link.exe is now also passed to lld-link,
letting the windows subsystem tests and examples link.

Fixes #1807.
Closes #1824.
Closes #1874.
2021-04-22 22:37:37 +02:00
Camilla Löwy
85bce8a8ea Replace GL_ARB_debug_output in comments 2021-04-22 22:37:37 +02:00
Nicolas Caramelli
84f95a7d7f Add GLFW_X11_XCB_VULKAN_SURFACE init hint
This hint controls whether GLFW will try to use VK_KHR_xcb_surface
before falling back to VK_KHR_xlib_surface.

Closes #1793.
2021-04-14 23:38:22 +02:00
Camilla Löwy
52ba8c7f07 Win32: Add warning when option will have no effect
The GPU driver only looks in the executable for the symbol requesting
the high-performance GPU, so enabling them when buidling GLFW as a DLL
will have no effect.
2021-03-15 00:48:48 +01:00
Camilla Löwy
17ae300d96 Ignore cached state when setting window attributes
This filtering prevented valid changes if the native window state was
changed externally.
2021-03-14 23:16:17 +01:00
Camilla Löwy
1f34295a74 Win32: Add MinGW-w64 detection to version string 2021-03-09 23:36:05 +01:00
Camilla Löwy
4afa227a05 X11: Fix attribs not applied on leaving fullscreen
If the GLFW_DECORATED and/or GLFW_FLOATING window attributes were
changed while in fullscreen mode, the changes did not take effect when
the window entered windowed mode.

Bug reported on the GLFW forum.
https://discourse.glfw.org/t/turning-on-off-window-decorations-while-in-full-screen-wont-work-properly/1780
2021-03-08 21:55:26 +01:00
Camilla Löwy
b925a54ef1 Wayland: Move DPI fallback work to output done
This removes the dependency on the (unspecified) ordering of geometry
and mode events in wl_output.

Based on feedback from @linkmauve and @caramelli.

Related to #1792.
2021-02-10 20:43:11 +01:00
Camilla Löwy
729c9988d0 Win32: Fix content area rescaling on older systems
GLFW_SCALE_TO_MONITOR had no effect on Windows 8.1 up to and including
Windows 10 version 1607 (Anniversary Update), despite those having
support for per-monitor DPI.

That done was to avoid handling systems that have non-client scaling,
introduced in Windows 10 version 1607, without reliable overriding of
the new window size, introduced in Windows 10 version 1703 (Creators
Update).  Both are needed to keep the content area at a fixed size for
windows that have GLFW_SCALE_TO_MONITOR disabled.

This change enables window rescaling on Windows 8.1 and all later
versions but disables non-client scaling for unscaled windows on Windows
10 version 1607.  Versions after 1607 are unaffected.

Fixes #1511.
2021-02-10 20:41:40 +01:00
Camilla Löwy
410890aa80 Win32: Fix full screen windows affected by scaling
Per-monitor DPI scaling should not affect full screen windows.

Fixes #1582.
2021-02-10 20:28:54 +01:00
Camilla Löwy
6de084000b Cocoa: Fix console apps getting a dock icon
Regression introduced by @elmindreda in
8b11867464.
2021-02-10 18:14:32 +01:00
Laurent Aphecetche
384ff74a46 Cocoa: Fix install name for installed dylib
The install name was incorrectly set to a relative path.

This change leaves the install name of the installed dylib as
@rpath/soname.  Those who wish to override this can set the
CMAKE_INSTALL_NAME_DIR variable.

Closes #1504.
2021-01-18 23:52:27 +01:00
Camilla Löwy
f8d6801a50 Simplify references in CMake if-statements 2021-01-18 23:52:27 +01:00
Camilla Löwy
3959ee8949 Cocoa: Unify CG display to NS screen mapping
This moves the matching of CG displays to NS screens to monitor
enumeration time.
2021-01-18 23:52:27 +01:00
Nevyn Bengtsson
2bc52ca82e Cocoa: Use modern API to get display name
On Apple Silicon, IOKit is deprecated and there will be no
matching io_service that we can query for name. Luckilly,
NSScreen got an API to fetch the display name in 10.15.

This is a blocker to get glfw running on Apple Silicon.

Fixes #1809.
Closes #1833.
2021-01-18 23:52:27 +01:00
Camilla Löwy
5aff72aa00 Cocoa: Fix duplicate monitor connection events 2021-01-18 23:52:27 +01:00
Camilla Löwy
8b11867464 Cocoa: Fix menubar for unbundled apps on 10.15
NSApp setActivationPolicy: was being called too soon when the app was
not bundled and launched from the command line.

This fix is based on #1802 by @richardwilkes.

Fixes #1648.
Closes #1802.
2021-01-18 23:52:27 +01:00
Philip Rideout
f5af421a6b Cocoa: Fix duplicate video mode detection
Closes #1830.
2021-01-18 23:52:27 +01:00
ashishgamedev
761f97d6b6 Fix indentation in internal.h
Closes #1818.
2020-12-15 02:12:20 +01:00
Nicolas Caramelli
1adfbde4d7 Wayland: Move 96 DPI default to outputHandleMode
Closes #1792.
2020-12-09 19:11:40 +01:00
Luflosi
08e5a17063 Use switch statement instead of if-else-chain for cursor shapes
Closes #1739.
2020-12-08 15:45:14 +01:00
Leonard König
0dc1005c85 Wayland: Fix destroying CSDs in the correct order
On Wayland we implement Client-Side Decorations if the compositors do not
implement SSDs.  In that case, the destructors of the surfaces were called
in the wrong order, leading to a dereference of an already freed object.
We need to first destroy the subsurface before destroying the parent surface.

Related PR on kitty: https://github.com/kovidgoyal/kitty/pull/3066
Related issue on kitty: https://github.com/kovidgoyal/kitty/issues/3051

Closes #1798.
2020-11-19 02:47:30 +01:00
Camilla Löwy
3327050ca6 Cocoa: Fix ObjC being built as C with CMake 3.19
CMake 3.19 adds -xc when the LANGUAGE file property is C, breaking our
workaround for CMake 3.15 and earlier not understanding the .m suffix.

Fixes #1787.
2020-11-18 00:11:13 +01:00
Camilla Löwy
2f76f70c76 Wayland: Simplify adding of protocol sources 2020-11-11 19:11:38 +01:00
Camilla Löwy
420b165bff Wayland: Fix indentation 2020-11-11 19:11:38 +01:00
Camilla Löwy
a62a6c5019 Wayland: Scanner tool has input and output args 2020-11-11 19:11:38 +01:00
Camilla Löwy
d5f32dfb3b Wayland: Ensure paths are passed on in quoted form 2020-11-11 19:11:38 +01:00
Camilla Löwy
a6f8cc9d44 Fix unquoted paths with variable references
Whitespace is a field separator in CMake.
2020-11-11 19:11:38 +01:00
Joel Winarske
af8f9713dd Wayland: Fix CMake binary dir when built as subdir
Regression introduced by 2747e47393.

Related to #1782.
2020-11-11 19:10:19 +01:00
Camilla Löwy
0bccc3852b Win32: Filter out duplicate size events
This mirrors the filtering done on X11 and Cocoa.  Possibly this should
be done by shared code instead.

Fixes #1610.
2020-11-11 19:10:19 +01:00
Camilla Löwy
ac627706ef Win32: Fix clang-cl interpreting -Wall as /Wall
Unlike -Wall, VS /Wall really means all warnings.

Closes #1780.
2020-11-11 19:10:05 +01:00
Camilla Löwy
6b78419c9a Win32: Enable /W3 on VS for library sources
/W3 is the default for new VS projects and the library builds cleanly
with it on VS 2010-2019 so let's try to keep it that way.
2020-11-11 19:09:10 +01:00
Camilla Löwy
9b140d08d7 Remove ignored Clang compiler flag
Clang ignores this when C99 is enabled, while GCC does not.  Removing
the checks for Clang to hopefully avoid a false sense of security.
2020-11-11 19:07:26 +01:00
Andy Williams
c940695eb0 Fix macOS Print Screen
Many years ago this value was changed from F13 to Print Screen with
1ae9ce1e0a.  However, this was later
reverted to F13 with 5759d0fdf2.

This changes it back to Print Screen for consistency with other
platforms.

Closes #1786.
2020-10-20 19:59:16 +02:00
Nicolas Caramelli
0ef149c8f2 Wayland: Assume 96 DPI if physical size is <= 0 2020-10-14 12:04:28 +02:00
Vladimir Perminov
53b1396a09 Win32: Fix value for _WIN32_WINNT_WINBLUE
An incorrect value for _WIN32_WINNT_WINBLUE caused GLFW to think Windows
8 was 8.1 or greater.  This led to a crash when attempting to call
SetProcessDpiAwareness.

Closes #1775.
2020-10-05 23:24:12 +02:00
Doug Binks
166611cef5 Win32: Update all monitor handles on config change
Closes #1761.
2020-10-05 23:24:12 +02:00
Emmanuel Gil Peyrot
2e6fb7fe22 Wayland: Remove extra trailing whitespace 2020-09-30 17:02:32 +02:00
Joel Winarske
2747e47393 Wayland: Remove extra-cmake-modules dependency
Fixes #1774.
2020-09-30 17:02:26 +02:00
Camilla Löwy
7765451d0f Formatting 2020-08-23 18:33:57 +02:00
Camilla Löwy
cd0dc76c7c Null: Fix out parameters not being set
It turns out platform functions are sometimes called directly instead of
going through the public wrapper.
2020-08-19 19:31:55 +02:00
Luflosi
b488c3f87f
Make _glfwPlatformInitJoysticks() return the correct type in null_joystick
This code was introduced in 782e6b6cef.

Closes #1745.
2020-08-08 22:51:50 +02:00
Camilla Löwy
05dd2fa298 Win32: Disable fb transparency when it is broken
On Windows 7, when GLFW framebuffer transparency and the DWM are enabled
but DWM transparency is disabled (i.e. when the Transparency setting is
disabled under Personalization > Color), the contents of the framebuffer
is combined with the last frame using additive blending instead of
replacing the previous contents.

This commit limits GLFW framebuffer transparency on Windows 7 to when
DWM transparency is enabled, removing the previous workaround of setting
a layered window color key that led to rendering artifacts.

Fixes #1512.
2020-07-29 15:21:45 +02:00
Camilla Löwy
a2674a9034 Cocoa: Fix potential leak of CFNumber object
Spotted by Clang static analysis.
2020-07-23 22:27:40 +02:00
Luflosi
0cc13ceafc Return NULL instead of GLFW_FALSE where appropriate
Related to 782e6b6cef.

Closes #1738.
2020-07-23 22:13:11 +02:00
Camilla Löwy
c01acc267a X11: Fix joystick detection before joystick init
Spotted by @Luflosi.
2020-07-23 21:14:36 +02:00
Camilla Löwy
f771d41292 Cleanup
Moving functions to their respective sections.  Related to delayed
joystick Initialization.
2020-07-21 17:54:07 +02:00
Camilla Löwy
782e6b6cef Make joystick platform code init on demand
This makes joystick support initialize the first time a joystick
function is called, including those gamepad functions that are layered
on top of joystick functions.

Related to #1284.
Related to #1646.
2020-07-21 17:38:56 +02:00
Camilla Löwy
f760b124ca Wayland: Fix scroll offsets being inverted
Scrolling offsets were inverted compared to X11 and Win32.

Fixes #1463.
2020-07-15 23:16:01 +02:00
Camilla Löwy
5f60c22cfa Wayland: Fix partial framebuffer size retrieval 2020-07-15 21:56:52 +02:00
Camilla Löwy
dfeacee000 Move mouse passthrough before window showing
Related to #1568.
2020-07-15 18:02:38 +02:00
Camilla Löwy
1095a43708 Remove no-op call at window creation
Related to #1568.
2020-07-15 18:02:38 +02:00
Camilla Löwy
6d2003d07a Move management of shared state to shared code
Platform code may not modify shared state.

Related to #1568.
2020-07-15 18:02:38 +02:00
Camilla Löwy
7da3e52c86 Win32: Fix GLFW_MOUSE_PASSTHROUGH dropping events
Returning HTTRANSPARENT from WM_NCHITTEST does cause the window to be
transparent for some hit-testing APIs but does not make it pass mouse
input through to whatever window is below it.

For that to work on modern Windows, the window needs to be both layered
and extended-window-style-transparent.

Additional logic changes to ensure mouse input passthrough, framebuffer
transparency and window opacity are mindful of one another when
modifying WS_EX_LAYERED.

Related to #1568.
2020-07-15 18:00:43 +02:00
Camilla Löwy
68e4261d73 X11: Include X Shape extension headers
Related to #1568.
2020-07-15 18:00:00 +02:00
Camilla Löwy
e81d381256 X11: Fix disabling of GLFW_MOUSE_PASSTHROUGH
The client clip region was left in place when mouse passthrough was
disabled, leading to missing mouse input if the window grew beyond it.

Related to #1568.
2020-07-15 18:00:00 +02:00
Rokas Kupstys
d285a9fdeb Add support for mouse input transparency
This adds the GLFW_MOUSE_PASSTHROUGH window hint and attribute for
controlling whether mouse input passes through the window to whatever
window is behind it.

Fixes #1236.
Closes #1568.
2020-07-15 17:59:55 +02:00
Camilla Löwy
6c031af245 Null: Fix typos in workarea retrieval 2020-07-13 19:43:13 +02:00
Camilla Löwy
49dbcfcb8c X11: Fix cursor hover query retry behavior
XQueryPointer returns zero on BadWindow so the retry did not happen.

Related to ceb20c7f97.
2020-07-10 00:05:09 +02:00
Camilla Löwy
ceb20c7f97 X11: Fix race in window hovered query
The window decoration window can go away between calls to XQueryPointer,
for example if the GLFW_DECORATED window attribute was just cleared.
2020-07-09 22:36:59 +02:00
Camilla Löwy
4ae93e0547 X11: Remove non-UTF-8 fallback paths
It seems it has not been possible to compile GLFW on systems without the
UTF-8 extensions to Xlib since a0a5cc57df
was merged five months ago.  The UTF-8 extension functions were
introduced with XFree86 4.0.2 in December 2000 and are likely widely
available at this point.

This removes the locale-dependent fallback paths and uses the UTF-8
extension functions where available.
2020-07-02 21:38:40 +02:00
Camilla Löwy
9a3664b4a9 X11: Fix detection of key events duplicated by XIM
Background: The IM will filter out key events, instead sending exact
duplicate events that are not filtered.  It does not send these for
every event, however, so the duplicate events cannot be relied on for
key input.  Instead we need to identify and discard them.  Since they
are identical, they have the same timestamp as the originals.

The previous duplicate event detection would consume unrelated key
events if the keys were pressed simultaneously, as it only tracked
a single timestamp.

This fixes that issue for any combination of keys, at the expense of
a 1 KB array per GLFW window.

This fix is a stopgap until explicit IME support is done.

Based on #1472 by @LucaRood.

Fixes #1112.
Fixes #1415.
Fixes #1616.
Fixes #1663.
Closes #1472.
2020-07-02 21:38:03 +02:00
Camilla Löwy
6ce2070392 Win32: Fix non-BMP Unicode codepoint input
Supplementary Plane codepoints from WM_CHAR and WM_SYSCHAR messages were
reported as UTF-16 surrogate pairs.

Related to #1635.
2020-06-29 23:50:05 +02:00
Camilla Löwy
e47832ffcf Cocoa: Fix regression in private use area check
This fixes a regression introduced by
ad9eb768c9.
2020-06-29 23:23:26 +02:00
Camilla Löwy
ad9eb768c9 Cocoa: Fix non-BMP Unicode codepoint input
Supplimentary Plane codepoints were reported as UTF-16 surrogate pairs.

Fixes #1635.
2020-06-29 23:03:24 +02:00
Camilla Löwy
0dea8a4441 EGL: Add support for EGL_ANGLE_platform_angle
This adds basic support for selecting the platform type (rendering
backend) when running on ANGLE.

Related to #1380.
2020-06-29 00:02:22 +02:00
Camilla Löwy
b420ca7404 Add GLFW_CONTEXT_DEBUG window hint alias
This adds GLFW_CONTEXT_DEBUG as a preferred alias for
the GLFW_OPENGL_DEBUG_CONTEXT window hint, as debug contexts are
defined for both OpenGL and OpenGL ES.

Related to #1720.
2020-06-28 19:27:48 +02:00