Allow window creation despite video mode setting failure.
Video mode setting failure is ignored the rest of the time and the
desired video mode has never been a hard constraint anyway.
This adds the GLFW_MOD_CAPS_LOCK and GLFW_MOD_NUM_LOCK modifier bits.
Set the GLFW_LOCK_KEY_MODS input mode to enable these for all callbacks
that receive modifier bits.
Fixes#946.
This adds glfwGetWindowContentScale and glfwGetMonitorContentScale for
querying the recommended drawing scale factor for DPI-aware rendering.
Parts of this patch are based on code by @ferreiradaselva.
Fixes#235.
Fixes#439.
Fixes#677.
Fixes#845.
Fixes#898.
This completes support for window framebuffer transparency on Windows,
macOS and X11. Note that the hint/attribute may be renamed before
release to clarify its relationship to GLFW_OPACITY.
Fixes#197.
Closes#1079.
Related to #663.
Related to #715.
Related to #723.
Related to #1078.
When cursor isn't in normal mode and should be hidden, use [NSCursor hide]
method instead of setting it to blank image. This should prevent
situations when hidden cursor becomes visible after system notification
was shown.
Fixes#971.
Closes#1028.
This adds support for using GLFW with EGL backends on macOS. While EGL
isn't available by default on macOS, there are third-party
implementations like SwiftShader.
The addition of MoltenVK support added an override to makeBackingLayer.
In non-Vulkan mode, this means that we are returning nil from that
function. The NSGL implementation creates this layer manually later on,
but other OpenGL backends don't necessarily do that.
Closes#985.
Look, a can of worms! I wonder what's inside.
This adds the first platform specific window hint, transforming
a compile-time option to a run-time per-window one.
This adds basic support for MoltenVK, a Vulkan implementation on top of
Metal, on macOS 10.11 and later. It looks for MoltenVK in the process
via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled.
glfwCreateWindowSurface now creates and sets a CAMetalLayer for the
window content view, which is required for MoltenVK to function.
You must help CMake find MoltenVK for the Vulkan test to be built.
Fixes#870.
Error message is displayed during the startup because Cocoa view is set
as the first responder for window but this view isn't in this window
(actually it is not in any window at all).
Fixes#876.
Closes#883.