Commit Graph

702 Commits

Author SHA1 Message Date
luz paz
0fe96ec202 Fix various typos
Found via `codespell -q 3 -S ./deps -L fo,numer,te,uint,wille`

Closes #1965
2021-10-25 23:39:06 +02:00
Camilla Löwy
309d79376f Fix GLFW_INCLUDE_GLEXT being ignored for glcorearb
The GLFW_INCLUDE_GLCOREARB branch was left out when GLFW_INCLUDE_GLEXT
was originally added, for reasons that are lost to history.  The current
versions of these headers seem to co-exist just fine.

Issue reported on IRC.
2021-10-25 23:39:06 +02:00
Camilla Löwy
56a4cb0a3a Add runtime platform selection
This adds compile-time support for multiple platforms and runtime
detection of them.  Window system related platform functions are now
called from shared code via the function pointer struct _GLFWplatform.

The timer, thread and module loading platform functions are still called
directly by name and the implementation chosen at link-time.  These
functions are the same for any backend on a given OS, including the Null
backend.

The platforms are now enabled via CMake dependent options following the
GLFW_BUILD_<platform> pattern instead of a mix of automagic and ad-hoc
option names.  There is no longer any option for the Null backend as it
is now always enabled.

Much of the struct stitching work in platform.h was based on an earlier
experimental branch for runtime platform selection by @ronchaine.

Every platform function related to windows, contexts, monitors, input,
event processing and Vulkan have been renamed so that multiple sets of
them can exist without colliding.  Calls to these are now routed through
the _glfw.platform struct member.  These changes makes up most of this
commit.

For Wayland and X11 the client library loading and display creation is
used to detect a running compositor/server.  The XDG_SESSION_TYPE
environment variable is ignored for now, as X11 is still by far the more
complete implementation.

Closes #1655
Closes #1958
2021-10-13 21:47:11 +02:00
Camilla Löwy
983c44b255 Document possible native access function errors 2021-10-12 12:54:35 +02:00
Camilla Löwy
4be0444ee6 Remove potentially incorrect claim 2021-10-12 12:54:19 +02:00
Camilla Löwy
6a20053102 Fix docs for Windows monitor size calculation
This sentence was truncated by 951a9583fa
and then not updated when content scale support was added with
16bf872117.
2021-10-12 00:23:37 +02:00
Camilla Löwy
7a55ca34b9
Merge branch 'master' into multi-context-windows 2021-09-02 19:31:33 +02:00
Camilla Löwy
22b586b3d8 Add pluggable heap allocator
This adds the glfwInitAllocator function for specifying a custom memory
allocator to use instead of the C runtime library.

The allocator is a struct of type GLFWallocator with fields
corresponding to malloc, realloc and free, while the internal API
corresponds to calloc, realloc and free.

Heap allocation calls are filtered before reaching the user-provided
functions, so deallocation of NULL and allocations of zero bytes are not
passed on, reallocating NULL is transformed into an allocation and
reallocating to size zero is transformed into deallocation.

The clearing of a new block to zero is performed by the internal
calloc-like function.

Closes #544.
Fixes #1628.
Closes #1947.
2021-08-25 21:00:10 +02:00
Camilla Löwy
4e557437f2 Name parameters for callback function types
Started adding these because of Doxygen warnings but it should have been
done regardless.
2021-08-25 20:48:40 +02:00
Camilla Löwy
15e05adf67 Add notes on getting the HDC of a window on Win32
Related to #1913.
2021-06-14 21:21:17 +02:00
Camilla Löwy
04f21abb52 Make GLFW_DOUBLEBUFFER a window attribute 2021-05-14 19:02:25 +02:00
Camilla Löwy
e17ffcd0db Fix header version macro descriptions in docs 2021-05-12 19:09:59 +02:00
Camilla Löwy
0e9ec7788b Fix description of video mode ordering in docs
The two final sorting criteria were not included in the documentation.

Fixes #1889.
2021-04-22 23:09:44 +02:00
Camilla Löwy
85bce8a8ea Replace GL_ARB_debug_output in comments 2021-04-22 22:37:37 +02:00
Camilla Löwy
4c90e21e8f Fix grammar in MoltenVK support docs 2021-04-22 22:33:40 +02:00
Camilla Löwy
a25e8eb50d Add docs for GLFW_X11_XCB_VULKAN_SURFACE
Related to #1793.
2021-04-22 22:33:07 +02:00
Nicolas Caramelli
84f95a7d7f Add GLFW_X11_XCB_VULKAN_SURFACE init hint
This hint controls whether GLFW will try to use VK_KHR_xcb_surface
before falling back to VK_KHR_xlib_surface.

Closes #1793.
2021-04-14 23:38:22 +02:00
Doug Binks
c01aa3fec4 Removed trailing white space 2021-03-23 15:56:56 +00:00
Doug Binks
1ba83ede44 User contexts: added context documentation and updated references 2021-03-23 14:40:54 +00:00
Doug Binks
ab4b4e95f6 Merge branch 'master' into merge 2021-03-22 15:33:40 +00:00
Emmanuel Gil Peyrot
1ed1489831 Fix typo in GLFWwindowmaximizefun documentation
Thanks brianzuvich!

Fixes #1764.
2020-09-07 20:19:51 +02:00
Doug Binks
e2016291f1 Merge branch 'master' into multi-context-windows 2020-09-04 17:44:36 +01:00
Doug Binks
375fcdeadb Added GLFW_NO_API check to glfwCreateUserContext and error documentation. 2020-07-16 15:20:25 +01:00
Doug Binks
cd68bac78d Initial user context documentation 2020-07-16 11:59:23 +01:00
Camilla Löwy
a122d91303 Documentation work for GLFW_MOUSE_PASSTHROUGH
Related to #1568.
2020-07-15 18:02:38 +02:00
Rokas Kupstys
d285a9fdeb Add support for mouse input transparency
This adds the GLFW_MOUSE_PASSTHROUGH window hint and attribute for
controlling whether mouse input passes through the window to whatever
window is behind it.

Fixes #1236.
Closes #1568.
2020-07-15 17:59:55 +02:00
Doug Binks
f2806aa9ab Added glfwGetCurrentUserContext 2020-07-15 13:19:33 +01:00
Doug Binks
3a0a3c540c Merge branch 'master' into multi-context-windows 2020-07-13 11:04:23 +01:00
Camilla Löwy
0dea8a4441 EGL: Add support for EGL_ANGLE_platform_angle
This adds basic support for selecting the platform type (rendering
backend) when running on ANGLE.

Related to #1380.
2020-06-29 00:02:22 +02:00
Camilla Löwy
b420ca7404 Add GLFW_CONTEXT_DEBUG window hint alias
This adds GLFW_CONTEXT_DEBUG as a preferred alias for
the GLFW_OPENGL_DEBUG_CONTEXT window hint, as debug contexts are
defined for both OpenGL and OpenGL ES.

Related to #1720.
2020-06-28 19:27:48 +02:00
Camilla Löwy
4e3b43383a Re-word docs for GLFW_OPENGL_DEBUG_CONTEXT attrib
Related to #1720.
2020-06-28 19:25:28 +02:00
Luflosi
b66f105f3e
Fix typos 2020-06-23 16:41:37 +02:00
Tatsuya Yatagawa
81f475bccb Fix GLU header inclusion being disabled
This fixes a regression introduced by
105cf32e0b where GLFW_INCLUDE_GLU had no
effect if the GLFW header detected an earlier OpenGL header or loader
library header.

Closes #1712.
2020-06-17 18:31:44 +02:00
Doug Binks
a08bfd9891 User Contexts API with Win32 implementation. 2020-06-03 19:46:22 +01:00
Camilla Löwy
9a87c2a4b4 Add feature available/implemented errors
This adds two new error codes: GLFW_FEATURE_UNAVAILABLE for when
a GLFW feature cannot be reasonably implemented on that platform, and
GLFW_FEATURE_UNIMPLEMENTED for when it can be but has not been yet.

This replaces the current situation where the Wayland code emitted
GLFW_PLATFORM_ERROR in both cases while the macOS code silently did
nothing.

If your application exits on any GLFW error, these error codes should at
least be easy to filter out from that behavior.

Ideally, GLFW_FEATURE_UNAVAILABLE should be rare and
GLFW_FEATURE_UNIMPLEMENTED should never be emitted at all.

Fixes #1692.
2020-06-02 17:18:18 +02:00
A. Tombs
7486e12f88 Add statement to docs for glfwTerminate
It is safe to call glfwTerminate both before initialization and after
termination.

Closes #1698.
2020-05-27 23:19:52 +02:00
Camilla Löwy
105cf32e0b Fix desktop GL header not always being suppressed
If an OpenGL ES header or the glcorearb header is included before the
GLFW header (with no options defined), the legacy OpenGL header will be
implicitly included and the compilation will fail.

This disables the default behavior if we detect any known OpenGL, OpenGL
ES or extension loader inclusion guard macro.

Sources:
 - Khronos headers
 - Windows SDK
 - MinGW
 - MinGW-w64
 - flextGL
 - glad
 - glad2
 - GLEW
 - Galogen
 - gl3w
 - GLXW
 - glbinding
 - Epoxy
 - Glatter
 - glLoadGen
 - Regal
 - GLee
 - OpenGL.framework
 - Debian
 - FreeBSD
 - ANGLE
 - SwiftShader

Related to #1695.
2020-05-27 20:21:01 +02:00
Camilla Löwy
41a19ed49c Disambiguate Vulkan support reference link 2020-05-05 00:38:14 +02:00
Camilla Löwy
72366ac9a9 Cocoa: Finish launching NSApp in glfwInit
This moves the remaining bits of NSApplication initialization into
_glfwPlatformInit.  As a side-effect of this, any command-line program
initializing GLFW will get a menu bar, which is not ideal.

If this has happened to you and a bisect led you here, please see the
GLFW_COCOA_MENUBAR init hint introduced in GLFW 3.3.

If this patch is a terrible idea, please get in touch in the 3.4 release
timeframe.

This is a replacement for 6e6805000a,
which attempts to preserve the existing menu bar creation behavior for
the 3.3-stable branch.

Fixes #1649.
2020-03-12 01:56:35 +01:00
Camilla Löwy
4381b86b6b X11: Fix CJK IME input when locale CTYPE is "C"
Fixes #1587.
Fixes #1636.
2020-02-12 19:01:16 +01:00
ByunghoonKim
c5cb4a253a Cocoa: Add support for VK_EXT_metal_surface
This adds optional support for the VK_EXT_metal_surface instance
extension.

Closes #1619.
2020-01-16 05:28:24 +01:00
Camilla Löwy
2fb336268f Shorten name of Info.plist template file
Our template file is not simply a copy of the file included in CMake and
so should not be named as if it was.
2019-12-09 23:35:50 +01:00
Camilla Löwy
7dbdd2e6a5 Add more standard cursors
This adds the standard cursors for diagonal and omnidirectional
resize/move and operation-not-allowed.  It also adds new (better?) names
for the horizontal and vertical resize/move and pointing hand cursors.

References:
 - https://developer.apple.com/documentation/appkit/nscursor
 - https://stackoverflow.com/questions/10733228/
 - https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setsystemcursor
 - https://freedesktop.org/wiki/Specifications/cursor-spec/
 - https://tronche.com/gui/x/xlib/appendix/b/

Related to #427.
2019-11-28 22:24:00 +01:00
Camilla Löwy
8e288dc94c Win32: Add GLFW_WIN32_KEYBOARD_MENU
This platform specific window hint enables access to the Windows window
menu via the keyboard shortcuts.
2019-11-11 22:37:18 +01:00
Camilla Löwy
82978bb3af Documentation work
This is the documentation update for the change introduced with
0b01d850ed, removing the requirement for
the forward-compatibility flag on macOS.
2019-10-29 12:04:22 +01:00
luz.paz
7105ff2dfd Fix typos
Found via `codespell -q 3 -S ./deps -L fo,numer,te,uint,wille`
2019-09-16 12:30:25 +02:00
Camilla Löwy
56ca0cb3b3 Unify key name string handling
This makes key names per-key static strings for all supported platforms.

Fixes #1200.
2019-08-27 19:29:56 +02:00
Lukas Zanner
84b13113ed Fix typo in glfwGetRequiredInstanceExtensions docs
Closes #1500.
2019-07-12 15:03:44 +02:00
Camilla Löwy
62b7fe8311 Cleanup 2019-07-12 15:02:04 +02:00
Camilla Löwy
773f4495f0 Win32: Fix symbol redefinition warnings
When both GLFW_INCLUDE_VULKAN and VK_USE_PLATFORM_WIN32_KHR were
defined, the GLFW header would define replacement versions of APIENTRY
and WINGDIAPI /before/ including the Vulkan header, which would include
windows.h, which (justifiably) defines APIENTRY and WINGDIAPI blindly.

Fixes #1524.
2019-07-12 15:02:04 +02:00
Camilla Löwy
51bb76c7c3 Improve (?) reference documentation for callbacks 2019-05-24 14:58:54 +02:00
Camilla Löwy
bb6945a18a Clarify difference between time and timer in docs 2019-05-24 14:43:49 +02:00
Camilla Löwy
3cf7645b96 Documentation work
Most context related hint and attribute links had copypaste errors.
The GLFW_CONTEXT_RELEASE_BEHAVIOR and GLFW_CONTEXT_NO_ERROR attributes
did not have guide documentation.
2019-05-24 14:43:49 +02:00
Emmanuel Gil Peyrot
599fb3de34 Wayland: Remove wl_shell support
This protocol is part of the core Wayland, but it is pretty badly
designed and is missing quite a few features, and is in the process of
being phased out in compositors.  Its support in GLFW requires
duplicating pretty much every single window management codepath.

This bumps the required compositor versions to the ones which have
implemented xdg-shell, approximately two years ago, which seems sensible
to me.
2019-04-20 10:05:15 +02:00
Camilla Löwy
a337c56848 Start 3.4 2019-04-16 23:08:39 +02:00
Camilla Löwy
ab118b2529 Fix copyright years (somewhat) 2019-04-15 20:50:00 +02:00
Camilla Löwy
422bf79e8f Documentation work 2019-04-05 03:26:52 +02:00
Camilla Löwy
a43d1a4937 Documentation work
Fixes #920.
Related to #1322.
2019-03-05 16:59:46 +01:00
Camilla Löwy
0118743333 Formatting
Related to #1322.
2019-03-05 16:58:45 +01:00
Doug Binks
f1d40fa046 Documentation work.
This adds documentation for work area size.

Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
6907629cbf Fix version number in glfwGetMonitorWorkarea docs
Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
154db76a6c Documentation work
Related to #1322.
2019-03-05 16:10:59 +01:00
Doug Binks
3fd70cc513 Documentation work
This adds documentation for the width and height parameters of
glfwGetMonitorWorkarea.

Related to #1322.
2019-03-05 16:10:59 +01:00
Felipe Ferreira da Silva
be295ccbea Add glfwGetMonitorWorkarea
This function retrieves the work area rectangle of the specified
monitor.

Related to #920.
Closes #989.
2019-03-05 16:10:59 +01:00
Camilla Löwy
1155c83013 Rename raw input to raw mouse motion, cleanup
This renames 'raw input' to 'raw mouse motion' as there are other kinds
of raw input.  The update path is restructured to avoid reinitializing
all of disabled cursor mode.  Modification of shared state is moved out
into shared code.  Raw mouse motion is disabled by default for
compatibility.

Related to #1401.
2019-02-22 13:04:11 +01:00
Nathan Poirier
9e29f556fd Add GLFW_RAW_INPUT and glfwRawInputSupported
This adds runtime per-window control of whether accelerated or raw mouse
motion is provided when the cursor is disabled.

Fixes #1400.
Closes #1401.
2019-02-22 13:04:11 +01:00
Emmanuel Gil Peyrot
bcd8f9aff2 Documentation work
Describe #1341.
2019-02-15 19:02:33 +01:00
Camilla Löwy
d5ab3e919a Cleanup
Replace client area with content area.
2019-01-25 12:46:46 +01:00
Camilla Löwy
55b1a16f90 Remove window requirement for all event functions
This lets an application wait for non-window events without needing to
create a window.

Fixes #1317.
2019-01-15 19:28:17 +01:00
Camilla Löwy
3531c320af Fix glfwSetGamma generating ramps of invalid sizes
This makes glfwSetGamma generate a gamma ramp of the same size as the
monitor's current ramp, which will avoid failure on non-256 entry
monitors on X11 and avoid ramp interpolation on macOS.

Closes #1387.
Fixes #1388.
2018-12-26 15:00:39 +01:00
Camilla Löwy
8e313d911b Cleanup
GLFW_PLATFORM_ERROR should be listed last.
2018-12-26 14:44:14 +01:00
Sylvain Boilard
3b255af4c3 Documentation work
The error section of the reference documentation for
glfwWaitEventsTimeout was missing.

Closes #1326.
2018-12-26 14:43:49 +01:00
Camilla Löwy
86e7bf4169 Documentation work 2018-12-25 22:11:23 +01:00
Camilla Löwy
bb2ca1da13 Remove trailing whitespace 2018-11-27 21:49:19 +01:00
Camilla Löwy
9bfdd218fb Fix Markdown table heads 2018-11-11 18:49:47 +01:00
Camilla Löwy
041167895d Documentation work 2018-11-05 19:04:27 +01:00
Camilla Löwy
6a199c1f5e Allow exposing only native context APIs
Fixes 1349.
2018-10-24 18:01:12 +02:00
Emmanuel Gil Peyrot
64c034edfb Documentation work 2018-10-24 14:03:08 +02:00
Emmanuel Gil Peyrot
cc805c0963 Mir: Remove this experimental backend
As of the release of Mir 1.0, libmirclient has been deprecated[1] and
its developers recommend clients using it to switch to Wayland.  This
patch removes support for libmirclient and instruct users to use the
experimental Wayland backend instead.

[1] https://discourse.ubuntu.com/t/mir-news-28th-september-2018/8184
2018-10-05 11:59:26 +02:00
Camilla Löwy
089ea9af22 Add GLFW_SCALE_TO_MONITOR
This adds the GLFW_SCALE_TO_MONITOR window hint for automatically
resizing the content area of a window to the requested size times the
monitor content scale each time it is placed on a new monitor.  This
only applies to windowed mode windows and includes the initial placement
at window creation.

This hint only has an effect on platforms where screen coordinates and
pixels always map 1:1 such as Windows and X11.  Platforms like macOS
instead change the resolution of the framebuffer independently of the
window size.

Related to #676.
Related to #1115.
2018-09-03 23:12:39 +02:00
Coşku Baş
f4764f7288 Accidentally a word
Related to #1310.
2018-08-09 19:03:51 +02:00
Camilla Löwy
e1495c013d Fix missing API reference thread safety section
Fixes #1312.
2018-08-09 13:57:10 +02:00
Doug Binks
0be4f3f75a Add GLFW_FOCUS_ON_SHOW window hint and attribute
This adds a window hint and attribute for controlling whether
glfwShowWindow gives the specified window input focus in addition to
making it visible.

Fixes #1189.
Closes #1275.
2018-05-29 15:51:36 +02:00
Camilla Löwy
d222a40046 Documentation work 2018-04-10 17:53:25 +02:00
Camilla Löwy
34d20b0f03 Fix documentation
Fixes #1226.
2018-03-03 22:24:26 +01:00
Emmanuel Gil Peyrot
5e5bc14468 Fix documentation about window decorations 2018-02-25 16:54:44 +01:00
Camilla Löwy
b020467192 Documentation work 2018-02-07 16:46:59 +01:00
Corentin Wallez
8a8eefa0d8 Fail Vulkan surface creation if window has context
OpenGL / OpenGL ES cannot share presentation on a window with Vulkan.
This adds an error to `glfwCreateWindowSurface` when it is called on a
window without the GLFW_CLIENT_API hint set to GLFW_NO_API.  This
prevents undefined bahevior and hard to debug crashes.

Fixes #1194.
Closes #1205.
2018-01-30 19:25:17 +01:00
Emmanuel Gil Peyrot
a162004a90 Documentation work 2018-01-29 03:59:47 +01:00
Camilla Löwy
d6b3a60fbc Documentation work
Added missing bits of documentation for GLFW_HOVERED.
2018-01-11 14:13:54 +01:00
Camilla Löwy
ee9dffcd66 Add GLFW_HOVERED for polling cursor hover state
This window attribute corresponds to the cursor enter/leave callback.

Fixes #1166.
2018-01-09 18:02:52 +01:00
Camilla Löwy
370eac3c48 Add glfwSetWindowContentScaleCallback
Related to #677.
Related to #1115.
2018-01-09 18:00:22 +01:00
Camilla Löwy
7c2c7858c6 Add monitor and joystick user pointers 2017-12-19 15:08:28 +01:00
Camilla Löwy
9da2285b14 Cocoa: Make frame autosave hint a string 2017-12-19 15:08:28 +01:00
Camilla Löwy
6158801aeb Change glfwInitHintString to glfwWindowHintString
Fixes #1139.
2017-12-19 15:08:27 +01:00
Emmanuel Gil Peyrot
c3cba58a71 Remove trailing whitespace 2017-12-14 15:36:55 +01:00
Camilla Löwy
0e8c4ea7ce Add lock key modifier bits input mode
This adds the GLFW_MOD_CAPS_LOCK and GLFW_MOD_NUM_LOCK modifier bits.
Set the GLFW_LOCK_KEY_MODS input mode to enable these for all callbacks
that receive modifier bits.

Fixes #946.
2017-12-06 18:01:34 +01:00
Camilla Löwy
8094a1c99e Documentation work 2017-11-27 15:53:59 +01:00
Camilla Löwy
bfe2d42af4 Documentation work 2017-11-27 02:11:11 +01:00
Emmanuel Gil Peyrot
65166858ff Wayland: Add support for the idle-inhibit protocol
Closes #955.
2017-11-20 22:27:37 +01:00