Commit Graph

799 Commits

Author SHA1 Message Date
Camilla Löwy
1a7da42e6e Wayland: Fix text input not following key repeat
The manual key repeat implementation did not call text input.
2021-12-31 13:30:16 +01:00
Camilla Löwy
17a9e34fbc Wayland: Implement key name support 2021-12-31 13:27:22 +01:00
Camilla Löwy
37b7540db9 Wayland: Fix keys reported as wrong or unknown key 2021-12-31 13:27:18 +01:00
Camilla Löwy
715b874db3 Wayland: Fix GLFW_VISIBLE affecting full screen
Full screen window creation was not ignoring the GLFW_VISIBLE hint.
2021-12-31 13:13:21 +01:00
Camilla Löwy
25c521cbe5 Wayland: Fix missing damage event on window show
By definition a hidden window on Wayland does not have valid framebuffer
contents.

This adds a window damage (refresh) event when a window is shown, to
request an initial frame for the now visible window.
2021-12-31 13:13:21 +01:00
Camilla Löwy
3f5dfeaf29 Wayland: Fix repeated key not released on defocus
Platform code should not generate key events with GLFW_REPEAT.
GLFW_PRESS is translated into GLFW_REPEAT by shared code based on the
key state cache.

This confused the automatic key release logic into not generating an
event with GLFW_RELEASE for a key being repeated when the window lost
input focus.
2021-12-31 01:32:18 +01:00
Camilla Löwy
7d060ba4f1 X11: Fix sonames for loaded libraries on OpenBSD
The OpenBSD ports tree assigns its own soname version numbers, so the
hardcoded sonames GLFW uses to load libraries on non-macOS Unices are
often incorrect.  Instead OpenBSD recommends that run-time loading
should leave out the version numbers entirely.  The OpenBSD ld.so then
finds the correct library.

This upstreams the ports tree fixes for Xcursor and EGL, and adds the
corresponding fix for all other run-time loaded library sonames.

Tested on OpenBSD 7.0.

This issue was initially reported on IRC.
2021-12-24 01:14:23 +01:00
Jason Francis
094aa6d3c7 Wayland: Fix window hiding
Corrects the protocol violation when creating an xdg_surface from a
wl_surface that already has a buffer due to EGL buffer swaps.

This commit is based on PR #1731 by @ghost, but adapted and altered:
 - The XDG surface and role are now only created when a window is shown
   to prevent application lists from showing command-line applications
   with off-screen-only windows
 - The special case of Wayland+EGL buffer swap is now in the EGL code
   to mirror how X11 is handled
 - Adaption to run-time platform selection and separate credits file

Fixes #1492
Closes #1731
2021-12-24 00:55:31 +01:00
Camilla Löwy
e24fe4b189 Wayland: Fix key repeat continuing when refocused
If a window lost input focus while a key was held down, the key repeat
mechanism would resume once the window regained focus.
2021-12-22 14:51:05 +01:00
Camilla Löwy
c2f0a0ae59 Wayland: Fix duplicate focus event on activation 2021-12-22 14:51:04 +01:00
Emmanuel Gil Peyrot
68879081cb Wayland: Continue poll() if timerfd can’t be read
In the case the key repeat timerfd was interrupted before read(), the
cursor timerfd wasn’t read at all even when it could.

Related to #1711
2021-12-14 09:33:16 +01:00
Camilla Löwy
fbfd7e65c8 Win32: Fix bad content scale on monitor disconnect
The monitor handle could have become invalid just before the call to
GetDpiForMonitor.  It was possible for both window and monitor content
scale queries.

This ensures both that an appropriate error is emitted and that the
retrieved values are zero on error.

Fixes #1615
2021-12-01 21:13:00 +01:00
Camilla Löwy
e40fa3bb94 Add credits and update changelog 2021-12-01 20:23:04 +01:00
Camilla Löwy
fb0f2f92a3 Add missing changelog entries 2021-10-28 13:22:37 +02:00
Camilla Löwy
83d3fb08ec Fix some spelling errors in changelog 2021-10-28 00:01:24 +02:00
Camilla Löwy
999962bd2f Update changelog and add credit
Related to #1980
2021-10-27 23:14:19 +02:00
Camilla Löwy
76a5f781db Add glfwInitVulkanLoader
This removes the GLFW_VULKAN_STATIC CMake option and the
_GLFW_VULKAN_STATIC configuration macro and replaces them with the
glfwInitVulkanLoader function, allowing a single library binary to
provide both behaviors.

This is based on the design from PR #1374 by @pmuetschard.

Closes #1374
Closes #1890
2021-10-27 18:22:05 +02:00
Camilla Löwy
4005f70eef WGL: Limit DWM swap interval hack to Vista and 7
This hack breaks when switching a window to fullscreen, if the OpenGL
ICD detects this and switches its swapchain to exclusive mode.

This limits the hack to Windows Vista and 7.  This hack was added
because of vsync jitter under DWM on Windows 7 and I have been unable
to reproduce it on any later version.

Is this change causing any problems on any version of Windows?  Please
open an issue!

Fixes #1072
2021-10-27 18:22:05 +02:00
Camilla Löwy
53d7622a3a Move list of contributors to separate file
Fixes #1839
2021-10-27 18:19:38 +02:00
Camilla Löwy
41ebcf1eed Add credit
Related to #1965
2021-10-25 23:39:07 +02:00
Camilla Löwy
56a4cb0a3a Add runtime platform selection
This adds compile-time support for multiple platforms and runtime
detection of them.  Window system related platform functions are now
called from shared code via the function pointer struct _GLFWplatform.

The timer, thread and module loading platform functions are still called
directly by name and the implementation chosen at link-time.  These
functions are the same for any backend on a given OS, including the Null
backend.

The platforms are now enabled via CMake dependent options following the
GLFW_BUILD_<platform> pattern instead of a mix of automagic and ad-hoc
option names.  There is no longer any option for the Null backend as it
is now always enabled.

Much of the struct stitching work in platform.h was based on an earlier
experimental branch for runtime platform selection by @ronchaine.

Every platform function related to windows, contexts, monitors, input,
event processing and Vulkan have been renamed so that multiple sets of
them can exist without colliding.  Calls to these are now routed through
the _glfw.platform struct member.  These changes makes up most of this
commit.

For Wayland and X11 the client library loading and display creation is
used to detect a running compositor/server.  The XDG_SESSION_TYPE
environment variable is ignored for now, as X11 is still by far the more
complete implementation.

Closes #1655
Closes #1958
2021-10-13 21:47:11 +02:00
Camilla Löwy
0a9488e3f0 Remove configuration header 2021-10-12 12:54:35 +02:00
Camilla Löwy
cca9008db2 Make native access functions verify context API
The native access functions for context handles did not verify that the
context had been created with the same API the function was for.

This makes these functions emit GLFW_NO_WINDOW_CONTEXT on API mismatch.
2021-10-12 12:54:35 +02:00
Camilla Löwy
6ed5294223 Cocoa: Fix unresponsive cursor after cursor warp
This is a companion to 157ebb80aa and
fixes the same issue for calls to glfwSetCursorPos.

Related to #1962
2021-09-12 20:01:34 +02:00
Waris Boonyasiriwat
e7758c506d Wayland: Fix cursor offset when shape changes
The Wayland protocol spec[1] states that set_cursor must be called
with the serial number of the enter event.  However, GLFW is passing in
the serial number of the latest received event, which does not meet the
protocol spec.

[1] https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_pointer

As a result, set_cursor calls were simply ignored by the compositor.

This fix complies with the protocol more closely by specifically caching
the enter event serial, and using it for all set_cursor calls.

Fixes #1706
Closes #1899
2021-09-02 19:09:33 +02:00
Koray Kilinc
216d5e8402 Wayland: Fix some keys not repeating
According to the libxkbcommon documentation[1], xkb_keymap_key_repeats
requires keymap and keycode as input:

int xkb_keymap_key_repeats( struct xkb_keymap * keymap,
			    xkb_keycode_t key)

However, in inputChar in wl_input.c we are passing in xkb_keysym_t,
which was a type mismatch.

This results in some keys not repeating when they should and vice versa.

[1] https://xkbcommon.org/doc/current/group__components.html#ga9d7f998efeca98b3afc7c257bbac90a8

Closes #1908.
2021-08-31 20:48:12 +02:00
Camilla Löwy
518e26e16e Add credit
Related to #544.
Related to #1947.
2021-08-25 21:00:13 +02:00
Camilla Löwy
22b586b3d8 Add pluggable heap allocator
This adds the glfwInitAllocator function for specifying a custom memory
allocator to use instead of the C runtime library.

The allocator is a struct of type GLFWallocator with fields
corresponding to malloc, realloc and free, while the internal API
corresponds to calloc, realloc and free.

Heap allocation calls are filtered before reaching the user-provided
functions, so deallocation of NULL and allocations of zero bytes are not
passed on, reallocating NULL is transformed into an allocation and
reallocating to size zero is transformed into deallocation.

The clearing of a new block to zero is performed by the internal
calloc-like function.

Closes #544.
Fixes #1628.
Closes #1947.
2021-08-25 21:00:10 +02:00
Camilla Löwy
85348c67cd Wayland: Load functions for new atomic marshalling
The wayland-scanner program recently changed how it generates
marshalling, requiring a couple of new core functions.

Fixes #1949.
2021-08-19 18:55:35 +02:00
Camilla Löwy
071d7c0f46 X11: Fix function returning before cleanup
The _glfwPlatformSetWindowFloating function would return without freeing
the state array if the window was already in the requested state.
2021-08-16 21:27:40 +02:00
Camilla Löwy
244948e174 Export pkg-config dependencies via the CMake cache
This will be useful when building GLFW as a CMake object library and
linking it into a larger library that exports pkg-config information.

Partly based on #1307 by @a3f.

Closes #1307.
2021-08-15 23:03:21 +02:00
Camilla Löwy
d83849792b Add override variable for CMake library type
This adds the GLFW_LIBRARY_TYPE CMake cache variable, which allows users
and higher-level projects to set what type of library GLFW is built as.

When not empty, this value overrides the standard BUILD_SHARED_LIBS
option for GLFW while still allowing it to control the type of other
libraries in a larger project.

This also allows building GLFW as an object library without adding dummy
source files (as required by Xcode) or producing unused library
binaries.

Projects using CMake 3.12 or later can link the resulting GLFW object
library normally using target_link_libraries.

Fixes #279.
Related to #1307.
Closes #1497.
Closes #1574.
Closes #1928.
2021-08-15 22:44:43 +02:00
Camilla Löwy
dffe203c17 Wayland: Make libwayland-client dynamically loaded
The insight to use wayland.xml to resolve the difficult-to-redirect
interface symbols was gleaned from SDL.

Instead of compiling the code output of wayland-scanner separately it is
made part of the wl_init compilation unit.  This lets us do things like
transparently rename our copies of Wayland globals.

The OS version of wayland-client-protocol.h is no longer used by GLFW,
but it is presumably ABI compatible with the output of wayland-scanner.

Closes #1174.
Closes #1338.
Related to #1655.
Closes #1943.
2021-08-15 21:58:19 +02:00
Camilla Löwy
111c02d74e POSIX: Remove use of deprecated gettimeofday
POSIX.1-2008 deprecated gettimeofday, which we used as a fallback if the
monotonic clock was unavailable.

This replaces that fallback with the non-monotonic real-time clock.

Because of the Gordian knot of feature test macros across Unices, this
also includes the shift from some platform source files defining
_POSIX_C_SOURCE to various values to _DEFAULT_SOURCE being defined for
all source files on Linux.  This is because -std=c99 on Linux disables
_DEFAULT_SOURCE (POSIX 2008 and extensions).

Once runtime platform selection comes in, this kind of platform-specific
preprocessor logic can be moved into the platform glue files and won't
need to be replicated by third-party build setups, but for now, sorry.
2021-08-13 17:18:56 +02:00
Camilla Löwy
58b48a3a00 Win32: Remove changing the foreground lock timeout
It's rude to ignore the foreground lock timeout, especially by default.

Discussion of this code and its removal:
https://discourse.glfw.org/t/why-is-spi-setforegroundlocktimeout-set-to-zero-on-glfwinit-win32
2021-08-12 20:50:30 +02:00
Camilla Löwy
ab34cc51c6 Update changelog
Related to #1840.
2021-07-29 21:27:02 +02:00
Camilla Löwy
076bfd55be Cocoa: Fix MoltenVK layer scale out of sync
The contents scale of the hosted CAMetalLayer created for MoltenVK was
updated only after the GLFW content scale and framebuffer size events
were emitted, causing the layer to get out of sync with the monitor the
window was on.
2021-07-16 20:10:19 +02:00
Camilla Löwy
b6f7ead3c5 Add credit
Related to #1931.
2021-07-14 17:57:08 +02:00
Camilla Löwy
6876cf8d7e Remove errors for gamepad element mismatch
Because there are controllers in the wild using the same hardware ID
despite having different numbers of buttons and axes, an error message
was triggered that was only expected for a corrupted mapping database.

This removes the error for now, in preparation for better error handling
for gamepad mappings overall.

Fixes #1763.
2021-06-25 20:19:40 +02:00
Camilla Löwy
6f7c61c6b3 Add missing changelog entry
Related to #1843.
2021-06-15 18:15:13 +02:00
Camilla Löwy
787295b3af Fix some documentation URLs still using http:
Some URLs in the documentation were overlooked during the switch to
https: for the GLFW website.  This updates those and a few third-party
URLs.
2021-06-14 19:50:32 +02:00
Camilla Löwy
78380c7761 Update IRC network to Libera.Chat
The `#glfw` IRC channel is moving to the Libera.Chat network due to the
recent takeover of the Freenode network.
2021-06-14 19:50:32 +02:00
Camilla Löwy
5a6001a83b Migrate from Travis CI to GitHub Actions
The old Travis CI .org service has been throttled for a while now and is
said to be shutting down completely next week.

This migrates the Travis CI build jobs to GitHub Actions, with minor
changes.

- The trailing whitespace detection has been removed for now.
- The libegl1-mesa-dev dependency for Wayland has been removed as it
  appears to no longer be necessary for building.
2021-06-14 19:45:47 +02:00
Camilla Löwy
184377b493 Skip initial buffer swap when single-buffered
This skips the buffer swap after the initial glClear performed during
window creation, if the window is single-buffered.  This call confused
apitrace into thinking the window was double-buffered.

Fixes #1873.
2021-05-14 19:02:25 +02:00
Camilla Löwy
04f21abb52 Make GLFW_DOUBLEBUFFER a window attribute 2021-05-14 19:02:25 +02:00
Camilla Löwy
0e9ec7788b Fix description of video mode ordering in docs
The two final sorting criteria were not included in the documentation.

Fixes #1889.
2021-04-22 23:09:44 +02:00
Camilla Löwy
061a0263a9 Win32: Fix compilation with standalone LLVM
The /clang: suffix passed to Clang-CL was accidentally also passed to
the regular standalone Clang, which caused compilation to fail.  We now
pass /W3 to Clang-CL, which it interprets as -Wall.

The _CRT_SECURE_NO_WARNINGS macro is now defined for both Clang and
Clang-CL.

The /entry: flag passed to link.exe is now also passed to lld-link,
letting the windows subsystem tests and examples link.

Fixes #1807.
Closes #1824.
Closes #1874.
2021-04-22 22:37:37 +02:00
Camilla Löwy
a25e8eb50d Add docs for GLFW_X11_XCB_VULKAN_SURFACE
Related to #1793.
2021-04-22 22:33:07 +02:00
Camilla Löwy
f4a7329604 Update USE_MSVC_RUNTIME_LIBRARY_DLL for CMake 3.15
This makes USE_MSVC_RUNTIME_LIBRARY_DLL update the directory scope
CMAKE_MSVC_RUNTIME_LIBRARY variable instead of CMAKE_C_FLAGS on CMake
3.15 and later.

Solution proposed by @moritz-h.

Fixes #1783.
Closes #1796.
2021-04-14 22:50:32 +02:00
Camilla Löwy
33cd8b865d Add issue number to changelog
Related to #1863.
2021-03-19 14:47:46 +01:00
Camilla Löwy
4afa227a05 X11: Fix attribs not applied on leaving fullscreen
If the GLFW_DECORATED and/or GLFW_FLOATING window attributes were
changed while in fullscreen mode, the changes did not take effect when
the window entered windowed mode.

Bug reported on the GLFW forum.
https://discourse.glfw.org/t/turning-on-off-window-decorations-while-in-full-screen-wont-work-properly/1780
2021-03-08 21:55:26 +01:00
Camilla Löwy
2c7f3ce91b Update changelog 2021-02-17 21:22:50 +01:00
Camilla Löwy
729c9988d0 Win32: Fix content area rescaling on older systems
GLFW_SCALE_TO_MONITOR had no effect on Windows 8.1 up to and including
Windows 10 version 1607 (Anniversary Update), despite those having
support for per-monitor DPI.

That done was to avoid handling systems that have non-client scaling,
introduced in Windows 10 version 1607, without reliable overriding of
the new window size, introduced in Windows 10 version 1703 (Creators
Update).  Both are needed to keep the content area at a fixed size for
windows that have GLFW_SCALE_TO_MONITOR disabled.

This change enables window rescaling on Windows 8.1 and all later
versions but disables non-client scaling for unscaled windows on Windows
10 version 1607.  Versions after 1607 are unaffected.

Fixes #1511.
2021-02-10 20:41:40 +01:00
Camilla Löwy
410890aa80 Win32: Fix full screen windows affected by scaling
Per-monitor DPI scaling should not affect full screen windows.

Fixes #1582.
2021-02-10 20:28:54 +01:00
Camilla Löwy
9477311130 Update changelog and add credit 2021-01-18 23:52:27 +01:00
Camilla Löwy
8ab40399d3 Update changelog and add credit
Related to #1833.
2021-01-18 23:52:27 +01:00
Camilla Löwy
8b11867464 Cocoa: Fix menubar for unbundled apps on 10.15
NSApp setActivationPolicy: was being called too soon when the app was
not bundled and launched from the command line.

This fix is based on #1802 by @richardwilkes.

Fixes #1648.
Closes #1802.
2021-01-18 23:52:27 +01:00
Camilla Löwy
552209fe46 Update changelog 2021-01-18 23:52:27 +01:00
Camilla Löwy
5d1d1a01e3 Update repo URL for Nuklear
Fixes #1826.
2021-01-18 02:04:35 +01:00
Camilla Löwy
6ce6b50787 Add credit
Related to #1818.
2020-12-15 02:13:30 +01:00
Camilla Löwy
7e8da57094 Add missing changelog issue number 2020-11-19 02:49:14 +01:00
Leonard König
0dc1005c85 Wayland: Fix destroying CSDs in the correct order
On Wayland we implement Client-Side Decorations if the compositors do not
implement SSDs.  In that case, the destructors of the surfaces were called
in the wrong order, leading to a dereference of an already freed object.
We need to first destroy the subsurface before destroying the parent surface.

Related PR on kitty: https://github.com/kovidgoyal/kitty/pull/3066
Related issue on kitty: https://github.com/kovidgoyal/kitty/issues/3051

Closes #1798.
2020-11-19 02:47:30 +01:00
Camilla Löwy
3327050ca6 Cocoa: Fix ObjC being built as C with CMake 3.19
CMake 3.19 adds -xc when the LANGUAGE file property is C, breaking our
workaround for CMake 3.15 and earlier not understanding the .m suffix.

Fixes #1787.
2020-11-18 00:11:13 +01:00
Camilla Löwy
5c928ff452 Add credit
Related to #1774 and #1782.
2020-11-11 19:14:29 +01:00
Camilla Löwy
0bccc3852b Win32: Filter out duplicate size events
This mirrors the filtering done on X11 and Cocoa.  Possibly this should
be done by shared code instead.

Fixes #1610.
2020-11-11 19:10:19 +01:00
Camilla Löwy
ac627706ef Win32: Fix clang-cl interpreting -Wall as /Wall
Unlike -Wall, VS /Wall really means all warnings.

Closes #1780.
2020-11-11 19:10:05 +01:00
Camilla Löwy
35f3508ecd Update changelog and add credit
Related to #1786.
2020-10-20 20:03:58 +02:00
Camilla Löwy
a506a8dc73 Add credit
Related to #1779 and #1781.
2020-10-05 23:25:32 +02:00
Camilla Löwy
48aa567d0c Update changelog and add credit
Related to #1775.
2020-10-05 23:24:12 +02:00
Camilla Löwy
60e7364b30 Update changelog
Related to #1761.
2020-10-05 23:24:12 +02:00
Emmanuel Gil Peyrot
40d150c399 Docs: Remove mentions of extra-cmake-modules 2020-09-30 17:04:20 +02:00
Camilla Löwy
da26eefc61 Update changelog 2020-08-13 15:14:59 +02:00
Camilla Löwy
05dd2fa298 Win32: Disable fb transparency when it is broken
On Windows 7, when GLFW framebuffer transparency and the DWM are enabled
but DWM transparency is disabled (i.e. when the Transparency setting is
disabled under Personalization > Color), the contents of the framebuffer
is combined with the last frame using additive blending instead of
replacing the previous contents.

This commit limits GLFW framebuffer transparency on Windows 7 to when
DWM transparency is enabled, removing the previous workaround of setting
a layered window color key that led to rendering artifacts.

Fixes #1512.
2020-07-29 15:21:45 +02:00
Camilla Löwy
a2674a9034 Cocoa: Fix potential leak of CFNumber object
Spotted by Clang static analysis.
2020-07-23 22:27:40 +02:00
Camilla Löwy
782e6b6cef Make joystick platform code init on demand
This makes joystick support initialize the first time a joystick
function is called, including those gamepad functions that are layered
on top of joystick functions.

Related to #1284.
Related to #1646.
2020-07-21 17:38:56 +02:00
Camilla Löwy
f760b124ca Wayland: Fix scroll offsets being inverted
Scrolling offsets were inverted compared to X11 and Win32.

Fixes #1463.
2020-07-15 23:16:01 +02:00
Camilla Löwy
5f60c22cfa Wayland: Fix partial framebuffer size retrieval 2020-07-15 21:56:52 +02:00
Camilla Löwy
a122d91303 Documentation work for GLFW_MOUSE_PASSTHROUGH
Related to #1568.
2020-07-15 18:02:38 +02:00
Camilla Löwy
9a3664b4a9 X11: Fix detection of key events duplicated by XIM
Background: The IM will filter out key events, instead sending exact
duplicate events that are not filtered.  It does not send these for
every event, however, so the duplicate events cannot be relied on for
key input.  Instead we need to identify and discard them.  Since they
are identical, they have the same timestamp as the originals.

The previous duplicate event detection would consume unrelated key
events if the keys were pressed simultaneously, as it only tracked
a single timestamp.

This fixes that issue for any combination of keys, at the expense of
a 1 KB array per GLFW window.

This fix is a stopgap until explicit IME support is done.

Based on #1472 by @LucaRood.

Fixes #1112.
Fixes #1415.
Fixes #1616.
Fixes #1663.
Closes #1472.
2020-07-02 21:38:03 +02:00
Camilla Löwy
6ce2070392 Win32: Fix non-BMP Unicode codepoint input
Supplementary Plane codepoints from WM_CHAR and WM_SYSCHAR messages were
reported as UTF-16 surrogate pairs.

Related to #1635.
2020-06-29 23:50:05 +02:00
Camilla Löwy
ad9eb768c9 Cocoa: Fix non-BMP Unicode codepoint input
Supplimentary Plane codepoints were reported as UTF-16 surrogate pairs.

Fixes #1635.
2020-06-29 23:03:24 +02:00
Camilla Löwy
854ce1db4e Fix format of change log entry 2020-06-29 21:14:29 +02:00
Camilla Löwy
0dea8a4441 EGL: Add support for EGL_ANGLE_platform_angle
This adds basic support for selecting the platform type (rendering
backend) when running on ANGLE.

Related to #1380.
2020-06-29 00:02:22 +02:00
Camilla Löwy
aec9fae8f3 EGL: Add support for EGL_EXT_platform_base
This adds support for EGL_EXT_platform_base and its associated X11 and
Wayland extensions, allowing us to explicitly tell EGL which window
system we are using.

This is based on work by @linkmauve in #1691.

Closes #1691.
2020-06-24 00:49:55 +02:00
Camilla Löwy
3a3c32c6b1 Add credit
Related to #1712.
2020-06-17 20:21:50 +02:00
Camilla Löwy
c72da994ba Wayland: Fix repeated keys reported to NULL window
This fixes a race between the key repeat logic and the surface leave
event handler, which could result in repeated keys being reported with
a window of NULL.

Fixes #1704.
2020-06-02 19:54:30 +02:00
Camilla Löwy
399c2a1fad Clarify docs on default GL header inclusion
The documentation claims that any extension loader library header
included before the GLFW one will prevent the inclusion of the
default OpenGL header.  In reality this only worked if the loader
defined the canonical desktop OpenGL __gl_h_ inclusion guard and even
then relied on the OpenGL header to detect this.

This is the companion to 105cf32e0b, which
added the preprocessor logic to check for many known OpenGL and OpenGL
ES inclusion guards and not even attempt to include the default header
if any are present.

Some clarification of the language around header inclusion has also been
attempted, including making GLFW_INCLUDE_NONE more prominent.

Fixes #1695.
2020-06-02 18:04:49 +02:00
Camilla Löwy
9a87c2a4b4 Add feature available/implemented errors
This adds two new error codes: GLFW_FEATURE_UNAVAILABLE for when
a GLFW feature cannot be reasonably implemented on that platform, and
GLFW_FEATURE_UNIMPLEMENTED for when it can be but has not been yet.

This replaces the current situation where the Wayland code emitted
GLFW_PLATFORM_ERROR in both cases while the macOS code silently did
nothing.

If your application exits on any GLFW error, these error codes should at
least be easy to filter out from that behavior.

Ideally, GLFW_FEATURE_UNAVAILABLE should be rare and
GLFW_FEATURE_UNIMPLEMENTED should never be emitted at all.

Fixes #1692.
2020-06-02 17:18:18 +02:00
Corentin Wallez
91eebe922d Use CALayer instead of NSView for EGLNativeWindowType
The only two EGL implementations on macOS are Swiftshader and ANGLE.
While Swiftshader supports both `NSView` and `CALayer` as
`EGLNativeWindowType`, ANGLE supports only `CALayer`. Furthermore
Swiftshader's OpenGL ES frontend is deprecated in favor of using ANGLE's
Vulkan backend on top of Swiftshader's Vulkan frontend.

This means that on macOS `EGLNativeWindowType` should be a `CALayer` for
compatibility with ANGLE.

Fixes #1169.
Closes #1680.
2020-05-22 17:37:44 +02:00
Camilla Löwy
215a05af3d Update changelog and add credit
Related to #1598.
2020-03-31 17:30:51 +02:00
Camilla Löwy
e65de2941c X11: Improve window handle race condition
The non-root parent window owned by the WM could be destroyed before we
process the ConfigureNotify event using the cached parent handle.

Bug was found by unmapping a decorated window.

This like all uses of the Xlib error handler is not thread safe and
there is nothing we can do about that short of moving to XCB.

Fixes #1633.
2020-03-31 17:03:29 +02:00
Camilla Löwy
2c8e0512dd X11: Filter out Xlib errors from other connections 2020-03-16 17:15:07 +01:00
Camilla Löwy
44b5d06583 X11: Add support for XIM callbacks
This adds support for the XIM instantiate and destroy callbacks, letting
GLFW detect both when the current input method disappears and when a new
one is started.

Tested with ibus.
2020-03-12 21:05:54 +01:00
Camilla Löwy
72366ac9a9 Cocoa: Finish launching NSApp in glfwInit
This moves the remaining bits of NSApplication initialization into
_glfwPlatformInit.  As a side-effect of this, any command-line program
initializing GLFW will get a menu bar, which is not ideal.

If this has happened to you and a bisect led you here, please see the
GLFW_COCOA_MENUBAR init hint introduced in GLFW 3.3.

If this patch is a terrible idea, please get in touch in the 3.4 release
timeframe.

This is a replacement for 6e6805000a,
which attempts to preserve the existing menu bar creation behavior for
the 3.3-stable branch.

Fixes #1649.
2020-03-12 01:56:35 +01:00
Camilla Löwy
4381b86b6b X11: Fix CJK IME input when locale CTYPE is "C"
Fixes #1587.
Fixes #1636.
2020-02-12 19:01:16 +01:00
Camilla Löwy
d973acc123 Update OpenGL bits of build documentation slightly
This removes most references to GLU, replaces the legacy CMake cache
variables for OpenGL with the modern namespaced target and switches to
$() for command substitution.

Fixes #1580.
2020-01-19 23:35:59 +01:00
Camilla Löwy
13479ed27d Update changelog and add credit
Related to #1602.
2020-01-16 23:52:39 +01:00
Camilla Löwy
65cfe743af Add credit
Related to #1624.
2020-01-16 23:52:39 +01:00
Camilla Löwy
789a2bcb39 Win32: Fix scancode when key message only had VK
Some synthetic key messages come with a scancode of zero, causing them
to be translate to GLFW_KEY_UNKNOWN.  This fills in the missing scancode
by translating the provided virtual key.

Rather than further complicate a single-use function, its body is merged
into the key message handler.

Fixes #1623.
2020-01-16 23:52:36 +01:00
Camilla Löwy
5f1631cb0e Check scancode before use in glfwGetKeyName 2020-01-16 23:17:49 +01:00
Camilla Löwy
562c17d131 Win32: Fix no Super key release event after Win+V
The Win+V hotkey brings up a clipboard history IME that consumes the key
release.  This adds left and right Super to the modifier keys manually
polled for undetected release during event processing.

Fixes #1622.
2020-01-16 23:16:41 +01:00
Camilla Löwy
7da87aaae7 Cocoa: Add fully dynamic loading of Vulkan loader
If the application is not linked against the Vulkan loader and relies on
a third-party loader library or glfwGetInstanceProcAddress, then our
call to dlopen will fail without a custom dyld environment variable.

This adds a fallback of looking in the directory of the main executable,
which matches the bundle structure recommended by the Vulkan SDK, making
that finally work out of the box for fully dynamic loading.
2020-01-16 22:15:30 +01:00
Camilla Löwy
15d91801b7 Cocoa: Select Vulkan surface extension at runtime
This mostly just follows the pattern established by X11.

Related to #1619.
2020-01-16 21:53:18 +01:00
Camilla Löwy
aa5e313561 X11: Fix BadMatch focusing a window on non-EWMH WM
When the WM does not support EWMH or there is no WM running, GLFW falls
back to XSetInputFocus, which will emit BadMatch if the window is not
viewable, which will terminate the program.

Bug spotted on IRC.
2020-01-06 22:45:56 +01:00
Camilla Löwy
fe57e3c292 X11: Fix no window position events during resize
A window resize action that also resulting in the window being moved did
not emit any window positions events, as the position of real
ConfigureNotify events was ignored.  The real events use parent
coordinates instead of root coordinates so this adds parent tracking and
conditional translation.

Fixes #1613.
2020-01-01 16:56:32 +01:00
Camilla Löwy
6b01affd89 Update changelog 2020-01-01 01:43:40 +01:00
Camilla Löwy
bf292f0083 Update changelog and add credit 2020-01-01 01:43:30 +01:00
Camilla Löwy
4ec7daf3e9 Cocoa: Replace display link with IOKit query
This removes the final dependency on CoreVideo, using a display link to
get the refresh rate of monitors where Core Graphics report a refresh
rate of zero.  Instead we now query the I/O registry directly, similarly
to what the display link does at creation.

Thanks to @OneSadCookie for pointers to this solution.
2019-12-25 21:53:04 +01:00
Camilla Löwy
54e8e0b092 NSGL: Remove problematic swap interval workaround
Fixes #1483.
2019-12-20 09:46:48 +01:00
Camilla Löwy
9db156421f X11: Fix updating GLFW_FLOATING on a hidden window 2019-12-17 01:53:40 +01:00
Camilla Löwy
0b652a44d2 X11: Fix invalid read when clearing GLFW_FLOATING 2019-12-17 01:51:35 +01:00
Camilla Löwy
4837b78ffe X11: Fix maximization of hidden windows
This fixes glfwMaximizeWindow having no effect on hidden windows by
manually appending the maximization states to the EWMH state property.
2019-12-16 16:22:15 +01:00
Camilla Löwy
081484ed34 Fix POSIX conformance issues for clock_gettime
CLOCK_MONOTONIC should not be used as a feature macro.  The POSIX
feature macros are provided by unistd.h.  CLOCK_MONOTONIC is provided by
time.h.  CLOCK_MONOTONIC requires _POSIX_C_SOURCE >= 199309L on some
systems.
2019-12-15 18:15:40 +01:00
Camilla Löwy
2551829f75 Win32: Add VERSIONINFO resource to GLFW DLL
This will let people see the API version in the Explorer property box.
2019-12-11 21:02:08 +01:00
Camilla Löwy
7e03bce138 Fix typo 2019-12-11 21:02:08 +01:00
Luflosi
ac30ef3e0c Fix typo
Fixes #1601.
2019-12-11 21:02:01 +01:00
Camilla Löwy
a43f545677 Add dependency name hints to CMake error messages
Fixes #1605.
2019-12-10 10:56:39 +01:00
Camilla Löwy
59055d585f Update minimum required CMake version to 3.1 2019-12-09 23:48:26 +01:00
Camilla Löwy
fa60269245 NSGL: Fix disabling of Retina resolution
It appears the default is now YES.

Fixes #1442.
2019-12-09 22:25:59 +01:00
Camilla Löwy
6e6805000a Cocoa: Fix pre-window-creation event processing
Polling the event queue before NSApp had been allowed to finish
launching, in our case by starting our self-terminating run loop,
triggered an assertion inside NSApplication.

This fix, which makes all event processing functions capable of starting
it, makes that assertion less likely.

A more Cocoa-friendly fix would be to finish launching NSApp during
glfwInit and let people annoyed by the menu bar disabled it with
GLFW_COCOA_MENUBAR.  That may not be suitable for 3.3-stable, though.

Fixes #1543.
2019-12-09 22:25:59 +01:00
Camilla Löwy
7dbdd2e6a5 Add more standard cursors
This adds the standard cursors for diagonal and omnidirectional
resize/move and operation-not-allowed.  It also adds new (better?) names
for the horizontal and vertical resize/move and pointing hand cursors.

References:
 - https://developer.apple.com/documentation/appkit/nscursor
 - https://stackoverflow.com/questions/10733228/
 - https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setsystemcursor
 - https://freedesktop.org/wiki/Specifications/cursor-spec/
 - https://tronche.com/gui/x/xlib/appendix/b/

Related to #427.
2019-11-28 22:24:00 +01:00
Camilla Löwy
80fde12fda Wayland: Fix pointing hand cursor shape
Related to #1432.
2019-11-25 18:55:50 +01:00
Camilla Löwy
c819f27ce3 Cocoa: Process events after window destruction
On macOS a destroyed window remained on screen until the next time
events were processed.  This makes the behavior more consistent with
other platforms.

Fixes #1412.
2019-11-11 22:49:00 +01:00
Camilla Löwy
8e288dc94c Win32: Add GLFW_WIN32_KEYBOARD_MENU
This platform specific window hint enables access to the Windows window
menu via the keyboard shortcuts.
2019-11-11 22:37:18 +01:00
Camilla Löwy
75294462b3 X11: Fix content scale fallback value on KDE
KDE sometimes removes the Xft.dpi resource when it would be set to the
X11 default value of 96, causing GLFW to fall back to a value calculated
from the core display sizes in pixels and mm in a desktop environment
that supports Xft.dpi.

This moves to a hardcoded fallback value of 96 on the assumption that
there are more people running KDE with 96 DPI than there are people
running desktop environments that do not support Xft.dpi.

All of this is terrible please send help.

Fixes #1578.
2019-10-29 12:04:47 +01:00
Camilla Löwy
5fc4c01302 X11: Fix decoration enabling after window creation
This fixes the enabling of window decorations after creation.  Instead
of removing the _MOTIF_WM_HINTS property, we now set or unset the
MWM_DECOR_ALL bit of the decorations field.

Fixes #1566.
2019-10-29 12:04:47 +01:00
Camilla Löwy
04f7f55f07 Cleanup
Related to #1585.
2019-10-29 12:04:47 +01:00
Pablo Prietz
4d0ae4ffa7 Fix CMake 3.0 - 3.6 support regression
Replaces `VERSION_GREATER_EQUAL` with `VERSION_EQUAL OR
VERSION_GREATER`.  `VERSION_GREATER_EQUAL` was only added in CMake 3.7.

Fixes #1584.
Closes #1585.
2019-10-29 12:04:46 +01:00
Camilla Löwy
36c547875c Update changelog 2019-10-17 20:09:38 +02:00
Corentin Wallez
3a37a08998 Fix -Wextra-semi warnings
Closes #1440.
2019-10-17 20:09:38 +02:00
Camilla Löwy
1e20218b3d Use HTTPS for Discourse forum 2019-10-16 02:33:12 +02:00
Camilla Löwy
545f409592 Add credit
Related to #1576.
2019-10-16 02:33:12 +02:00
Camilla Löwy
7f02898264 Cocoa: Fix glfwSetWindowSize anchor point
This makes glfwSetWindowSize use the top-left corner as anchor point
instead of the bottom-left corner.

Fixes #1553.
2019-09-06 16:57:37 +02:00
Camilla Löwy
26aac53e1d Update changelog and add credit
Related to #1556.
2019-09-01 21:58:25 +02:00
Camilla Löwy
711b9694a1 Win32: Fix GLFW_MAXIMIZED not maximizing window
The window rect adjustment for content scale broke the initial, correct
maximization performed when creating the window with WS_MAXIMIZE.  This
switches to updating the restored rect instead of the current rect.

Fixes #1499.
Closes #1503.
2019-08-13 16:08:15 +02:00
Camilla Löwy
65748fb8f3 Fix Vulkan triangle test segfault on resize
The command buffer handle was not reset after being freed on window
resize, leading to a segfault when the stale handle was used.
2019-07-25 19:56:03 +02:00
Camilla Löwy
eecf83c5d0 Add credit 2019-07-22 21:37:22 +02:00
Camilla Löwy
a4d910b4a7 Documentation work
[ci skip]
2019-07-12 19:04:57 +02:00
Leon Linhart
4f0b8b0dda Win32: Fix cursor enter/position event order
This fixes the cursor enter event being emitted after the first cursor
position event on Windows.

Closes #1490.
2019-07-12 16:39:17 +02:00
Camilla Löwy
7bd0af3089 Add credits 2019-07-12 16:38:06 +02:00
Camilla Löwy
773f4495f0 Win32: Fix symbol redefinition warnings
When both GLFW_INCLUDE_VULKAN and VK_USE_PLATFORM_WIN32_KHR were
defined, the GLFW header would define replacement versions of APIENTRY
and WINGDIAPI /before/ including the Vulkan header, which would include
windows.h, which (justifiably) defines APIENTRY and WINGDIAPI blindly.

Fixes #1524.
2019-07-12 15:02:04 +02:00
Camilla Löwy
5bea122211 Update changelog
Related to #1528.
2019-07-12 15:02:04 +02:00
Camilla Löwy
71e6ff386d Enable CMake policy CMP0077 where available
This will let higher-level projects override GLFW CMake options with
normal variables instead of having to use cache variables.

This means with CMake 3.13 and later you can now do:

set(GLFW_BUILD_TESTS ON)
add_subdirectory(path/to/glfw)

Instead of the more verbose:

set(GLFW_BUILD_TESTS ON CACHE BOOL "" FORCE)
add_subdirectory(path/to/glfw)
2019-05-24 14:58:54 +02:00
Camilla Löwy
0b01d850ed NSGL: Remove enforcement of forward-compatible flag
This sharp corner should have been addressed a long time ago.
2019-05-19 21:10:29 +02:00
Camilla Löwy
57bf6b2f75 Add credit
Related to #1480.
2019-05-17 19:19:07 +02:00
Camilla Löwy
8ee589e43b Disable examples and tests when a subproject
This changes the default value of the GLFW_BUILD_EXAMPLES and
GLFW_BUILD_TESTS CMake options to false when GLFW is being added as
a subdirectory by another CMake project.

If you want the previous behavior, force these options to true before
adding the GLFW subdirectory:

set(GLFW_BUILD_EXAMPLES ON CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS ON CACHE BOOL "" FORCE)
add_subdirectory(path/to/glfw)

Doing this is backward compatible with earlier versions of GLFW.

The GLFW_BUILD_DOCS option is left enabled as it also requires Doxygen
to have any effect, is quicker to build and is more likely to be useful
when GLFW is a subproject.
2019-05-17 16:12:52 +02:00
Camilla Löwy
090b16bfae X11: Fix CMake not checking for XInput2 headers
Fixes #1480.
2019-05-17 16:12:52 +02:00
Camilla Löwy
42a3e4434f Update changelog and add credit 2019-05-17 16:12:52 +02:00
Camilla Löwy
a337c56848 Start 3.4 2019-04-16 23:08:39 +02:00
Camilla Löwy
b079610962 Documentation work 2019-04-16 01:40:30 +02:00